BrickArms 2012: MAAWS Launcher and More!

Creations, construction techniques, and news from the world of plastic toys

Moderators: Dr. X, ikensall, fredde

User avatar
Keldoclock
My Little Pony
Posts: 1833
Joined: Sun Nov 30, 2008 2:19 pm
Location: New York City

Re: BrickArms 2012: MAAWS Launcher and More!

Post by Keldoclock » Sun Mar 18, 2012 7:10 pm

I'd add some corollary for using the kinetic warhead to shoot down other missiles, maybe when aimed at another missile it never misses?
Image
stubby wrote:omg noob, balrogs are maiars too, don't you know anything

User avatar
Swordsalmon
Nice TRIPS
Posts: 444
Joined: Fri Oct 01, 2010 10:05 pm

Re: BrickArms 2012: MAAWS Launcher and More!

Post by Swordsalmon » Sun Mar 18, 2012 9:12 pm

The MAAWS is really cool, but way too expensive. Would it be possible to buy one with just the launcher but without the rounds for a lower cost anytime soon?
Image
Keldoclock wrote:Swordsalmon: Argues about the price of bits of plastic, yet happily forks over $1 for a quarter-sized bit of plastic that does nothing but look cool.

User avatar
Keldoclock
My Little Pony
Posts: 1833
Joined: Sun Nov 30, 2008 2:19 pm
Location: New York City

Re: BrickArms 2012: MAAWS Launcher and More!

Post by Keldoclock » Sun Mar 18, 2012 11:56 pm

Swordsalmon: Argues about the price of bits of plastic, yet happily forks over $1 for a quarter-sized bit of plastic that does nothing but look cool.
Image
stubby wrote:omg noob, balrogs are maiars too, don't you know anything

User avatar
BFenix
Pooplord
Posts: 4112
Joined: Wed Jan 06, 2010 2:13 pm
Location: City Of Ravens (Lisbon)
Contact:

Re: BrickArms 2012: MAAWS Launcher and More!

Post by BFenix » Mon Mar 19, 2012 7:20 am

:studgod: Those are awesome! You could even use the shells as spent cartridges! :<3:
Image

User avatar
IVhorseman
If she don't want the brick, she won't get the dick
If she don't want the brick, she won't get the dick
Posts: 5293
Joined: Tue Dec 11, 2007 10:12 pm
Location: The Abyss
Contact:

Re: BrickArms 2012: MAAWS Launcher and More!

Post by IVhorseman » Mon Mar 19, 2012 1:13 pm

Keldoclock wrote:I'd add some corollary for using the kinetic warhead to shoot down other missiles, maybe when aimed at another missile it never misses?
Wouldn't that just be a parry?

User avatar
Keldoclock
My Little Pony
Posts: 1833
Joined: Sun Nov 30, 2008 2:19 pm
Location: New York City

Re: BrickArms 2012: MAAWS Launcher and More!

Post by Keldoclock » Mon Mar 19, 2012 11:09 pm

Mind = Blown
Image
stubby wrote:omg noob, balrogs are maiars too, don't you know anything

User avatar
IVhorseman
If she don't want the brick, she won't get the dick
If she don't want the brick, she won't get the dick
Posts: 5293
Joined: Tue Dec 11, 2007 10:12 pm
Location: The Abyss
Contact:

Re: BrickArms 2012: MAAWS Launcher and More!

Post by IVhorseman » Tue Mar 20, 2012 12:03 pm

If you wanted to be super precise about it, you could even used the amount you beat the parry by (plus two) to determine how far away the missile actually exploded! Personally I'd just plop it somewhere in the "nobody gets hurt but it looks super cool" range and move on with the game.

User avatar
morganm
Dimmy
Posts: 635
Joined: Wed Jul 14, 2010 1:19 pm
Location: MN

Re: BrickArms 2012: MAAWS Launcher and More!

Post by morganm » Wed Mar 21, 2012 1:20 pm

The MAAWS is out of control awesome.

MAAWS and brass chaingun ammo are now "Must Haves".

User avatar
samuelzz10
n00b
n00b
Posts: 817
Joined: Sun Oct 04, 2009 7:09 pm
Location: planet express

Re: BrickArms 2012: MAAWS Launcher and More!

Post by samuelzz10 » Thu Mar 22, 2012 10:45 pm

Honestly, I have no idea why this is so special. Is it because it looks better on display? Because if that's the case, I'll just stick to using my old bazookas, they work just fine in the front lines.
Image
Spoiler
Show
my old sig
Image
WARNING: Posts in forum may have been edited by forum

User avatar
RunsWithLegos
Official Duck
Official Duck
Posts: 2245
Joined: Mon Apr 19, 2010 6:45 pm
Location: Boston, MA, USA

Re: BrickArms 2012: MAAWS Launcher and More!

Post by RunsWithLegos » Thu Mar 22, 2012 11:09 pm

it is so cool because of the play features, And by play i mean actually playing with the guys not just posing and rolling dice, the kinda play a 6 year old would do.

User avatar
Keldoclock
My Little Pony
Posts: 1833
Joined: Sun Nov 30, 2008 2:19 pm
Location: New York City

Re: BrickArms 2012: MAAWS Launcher and More!

Post by Keldoclock » Fri Mar 23, 2012 10:45 am

Yeah, people have been asking Will to make an RPG with detachable rockets for years now, and it comes and is more awesome than any of us had imagined. There was *some* kind of workaround involving drilling into the RPG, I think it even actually fired via spring or similar, but this is so much cooler.
Image
stubby wrote:omg noob, balrogs are maiars too, don't you know anything

Post Reply