Video Game Stats

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

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Bennanteno
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Video Game Stats

Post by Bennanteno » Sat Apr 12, 2008 2:50 pm

Here is Klayman from the 90s classic, The Neverhood, and the half sequel Skullmonkeys. If you have any video game stat cards, post them here.

As for a Lego Klayman, I think custom decal on a cylender would make a great head, and other then that just a minifig with some custom decals.

Image

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*CRAZYHORSE*
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Post by *CRAZYHORSE* » Sat Apr 12, 2008 4:18 pm

Looks really cool!
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Moronstudios
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Post by Moronstudios » Sun Apr 13, 2008 8:02 am

Never played Neverhood, but i so want to. Nice picture; also, clayman for the win!
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Post by Bennanteno » Sun Apr 13, 2008 12:41 pm

Even if you haven't played the game, you should at least hear some of the music, this guy has some on his youtube account.

http://www.youtube.com/user/koeienmeid

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IVhorseman
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Post by IVhorseman » Sun Apr 13, 2008 9:41 pm

1d10 damage for jumping? drop it to 1d6 instantly - there's no way you can have a guy just jumping on everything and instakilling EVERYTHING. this would even destroy like... motorcycles and stuff!

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Almighty Benny
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Post by Almighty Benny » Mon Apr 14, 2008 10:28 am

I don't see your point, 4

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IVhorseman
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Post by IVhorseman » Mon Apr 14, 2008 5:12 pm

exactly who i was thinking. he has enough power to crush a goomba (1d4 armor), but not enough to smash a koopa shell (1d10)

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Post by Bennanteno » Mon Apr 14, 2008 7:43 pm

Even a d2 can kill a d10 koopa if your VERY lucky. Also, Klayman doesn't crush enemies, he blows them up when he jumps on them.

If you really feel like it's such a big deal, imagine some kind of usage roll for jumping on guys, maybe 3 or 4.

On second thought, I could have just made him a hero with the cliche (and I use the term loosely) of being Klayman. Perhaps we need some sort of anti cliche for original and innovative characters. Actually never mind, thats stupid

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