the Athraithes (P.M.S.R.T.) stats
Moderators: warman45, Rev. Sylvanus
the Athraithes (P.M.S.R.T.) stats
I apologize for the confusion this thread was never about dicks just my floppy penis changed it was really about the stats for theses guys http://www.brikwars.com/forums/viewtopic.php?t=4854
but if you would like to continue it on the topic of dicks fine by me.
-Commander
Cp: 20 skill: 1d10 move: 8” armor: 1d10
Great shot- +3 to skill and damage rolls for ranged combat.
Grenades (x2) - damage: 1d10 range: 6”
Rifle- damage: 2d6 range: 9” use: 4
-One eye
Cp: 21 skill: 1d10 move: 8” armor: 1d6+2
Mage- can perform a magic feat once per turn.
Sword- damage: 2d6 range: cc use: 4
Fire staff- damage: 1d6+3 (fire damage) range: 9” use: 4, plus 1 to all fire damage.
-Red head
Cp: 20 skill: 1d10 move: 8” armor: 1d6+2
Spider gymnastics- takes no penalty for climbing and wall walking as long as they come to a stop on an appropriate platform. Can leap full move, takes no damage from falling.
Heroic abilities- can use a heroic feat once per turn.
Stealth- when moving at ½ speed cover is +1/3 and +2/3 when stopped. Effect is negated if they draw attention to them self or is spotted by a scout.
Elfin blade-damage: 2d6 range: cc use: 4
Bow- damage: 1d6 range: 6” use: 3
-Grey
Cp: 15 skill: 1d10 move: 8” armor: 1d10
Tremor sense- can see anything within 12” without line of sight.
Weapon master-can carry up to 7 weapons on his body (including shields) and the cost of the weapons adds to his cost. He must be able to hold the weapon.
Strength- has plus two to all damage roles for attacking and parrying in close combat.
-Scythe
Cp: 20 skill: 1d10 move: 9” armor: 1d10+2
Necromancer-once every 2 rounds they can attempt to summon 1d4-1 skeletons use is 5.
Scythe- damage: 2d6 range: cc use: 4 (gives control over wind-once per turn they can attempt to control the wind like wind blast fly ECT.
-Thunder strike
Cp: 26 skill: 1d10 move: 8” armor: 1d10
Good shot- has plus 2 for damage and skill roles for ranged combat
Strength- has plus one to all damage roles for attacking and parrying in close combat.
Hatred for peaches – gains plus two to all combat rolls against peach colored minifigs.
Brute Spiker- damage: 1d6+1 range: 6” use: 3
Brute mauler- damage: 1d6+1 range: 6” use: 3
Sniper rifle–damage: 2d6 range: 9” use: 4
-Solvess
Cp: 40 skill: 1d12 move: 10” armor: 2d10
Farce- can use the farce.
Strength- has plus one to all damage roles for attacking and parrying in close combat.
Agility- Plus one to all response and dodge rolls. Can climb ropes and ladders with there hand’s full.
Favored- he is favored by a human overlord so any die role made by this minifig must be one half of the maximum role or they are rerolled.
Sig-fig ego can do a 1 sig fig feat per turn.
Beam saber- damage: 2d6+1 range: cc use: 3
Blaster- damage: 1d6+1 range: 6” use: 3
but if you would like to continue it on the topic of dicks fine by me.
-Commander
Cp: 20 skill: 1d10 move: 8” armor: 1d10
Great shot- +3 to skill and damage rolls for ranged combat.
Grenades (x2) - damage: 1d10 range: 6”
Rifle- damage: 2d6 range: 9” use: 4
-One eye
Cp: 21 skill: 1d10 move: 8” armor: 1d6+2
Mage- can perform a magic feat once per turn.
Sword- damage: 2d6 range: cc use: 4
Fire staff- damage: 1d6+3 (fire damage) range: 9” use: 4, plus 1 to all fire damage.
-Red head
Cp: 20 skill: 1d10 move: 8” armor: 1d6+2
Spider gymnastics- takes no penalty for climbing and wall walking as long as they come to a stop on an appropriate platform. Can leap full move, takes no damage from falling.
Heroic abilities- can use a heroic feat once per turn.
Stealth- when moving at ½ speed cover is +1/3 and +2/3 when stopped. Effect is negated if they draw attention to them self or is spotted by a scout.
Elfin blade-damage: 2d6 range: cc use: 4
Bow- damage: 1d6 range: 6” use: 3
-Grey
Cp: 15 skill: 1d10 move: 8” armor: 1d10
Tremor sense- can see anything within 12” without line of sight.
Weapon master-can carry up to 7 weapons on his body (including shields) and the cost of the weapons adds to his cost. He must be able to hold the weapon.
Strength- has plus two to all damage roles for attacking and parrying in close combat.
-Scythe
Cp: 20 skill: 1d10 move: 9” armor: 1d10+2
Necromancer-once every 2 rounds they can attempt to summon 1d4-1 skeletons use is 5.
Scythe- damage: 2d6 range: cc use: 4 (gives control over wind-once per turn they can attempt to control the wind like wind blast fly ECT.
-Thunder strike
Cp: 26 skill: 1d10 move: 8” armor: 1d10
Good shot- has plus 2 for damage and skill roles for ranged combat
Strength- has plus one to all damage roles for attacking and parrying in close combat.
Hatred for peaches – gains plus two to all combat rolls against peach colored minifigs.
Brute Spiker- damage: 1d6+1 range: 6” use: 3
Brute mauler- damage: 1d6+1 range: 6” use: 3
Sniper rifle–damage: 2d6 range: 9” use: 4
-Solvess
Cp: 40 skill: 1d12 move: 10” armor: 2d10
Farce- can use the farce.
Strength- has plus one to all damage roles for attacking and parrying in close combat.
Agility- Plus one to all response and dodge rolls. Can climb ropes and ladders with there hand’s full.
Favored- he is favored by a human overlord so any die role made by this minifig must be one half of the maximum role or they are rerolled.
Sig-fig ego can do a 1 sig fig feat per turn.
Beam saber- damage: 2d6+1 range: cc use: 3
Blaster- damage: 1d6+1 range: 6” use: 3
Last edited by solvess on Sun Jun 20, 2010 5:04 pm, edited 2 times in total.
My brute
"Having enough Dakka is an illusion created by those too weak to stomach true warfare."
"A river of blood begins with a single drop."
"Having enough Dakka is an illusion created by those too weak to stomach true warfare."
"A river of blood begins with a single drop."
idkaoffan23 wrote:WAIT WAIT WAIT WAIT WAIT WAIT WAIT WAIT WAIT WAIT WAIT WAIT WAIT WAIT WAIT.
WHAT?!?!?!
ask him
Last edited by Tarren on Fri Jun 18, 2010 2:12 am, edited 1 time in total.
Silverdream wrote:As you can see the majority of sex workers in BC are not only children, but aboriginal children. It's mostly because we treat them like shit.
- GrafZeppelin
- Champion
- Posts: 47
- Joined: Mon Jun 14, 2010 8:15 pm
you can actually fracture something in your dick. i can't think of what though. I think it supports your urethra or something.GrafZeppelin wrote:I find dicks to be broken with the more recent rules, but my group usually houserules them to be as broken as they were two years ago. Ironically they are absolutely terrible in the hands of a power gamer.
Silverdream wrote:As you can see the majority of sex workers in BC are not only children, but aboriginal children. It's mostly because we treat them like shit.
- 501stCadians
- Galidor
- Posts: 1068
- Joined: Fri Feb 15, 2008 3:35 pm
- Location: Kingston, Ontario, Canada
- Contact:
Bad my floppy penis! I ca!n take away your mod! But only if stubby gets drunk!
Last edited by 501stCadians on Fri Jun 18, 2010 9:17 am, edited 1 time in total.
IVhorseman wrote:I'm the Several Hundred Dollar Man!
Rayhawk wrote:"Give him the stick DON'T GIVE HIM THE STICK" was a major part of Knights Kingdom development.
- Ogel96
- Dimmy
- Posts: 622
- Joined: Sun Aug 30, 2009 10:41 am
- Location: Somewhere over the painbow.
- Contact:
it's time for the secret to come out
my floppy penis is an ass.
my floppy penis is an ass.
Last edited by Ogel96 on Fri Jun 18, 2010 7:25 pm, edited 1 time in total.
My doctor says I have an obsession with vengance. We'll just see about that
My 550th post was "JANE-FREAKIN-GOODALL".
I called the Ghostbusters in my 600th post.
My 550th post was "JANE-FREAKIN-GOODALL".
I called the Ghostbusters in my 600th post.
I apologize for the confusion this thread was never about dicks just my floppy penis changed it was really about the stats for theses guys http://www.brikwars.com/forums/viewtopic.php?t=4854
but if you would like to continue it on the topic of dicks fine by me.
but if you would like to continue it on the topic of dicks fine by me.
My brute
"Having enough Dakka is an illusion created by those too weak to stomach true warfare."
"A river of blood begins with a single drop."
"Having enough Dakka is an illusion created by those too weak to stomach true warfare."
"A river of blood begins with a single drop."