I don't want to give other players control of my own unit so easily.Tuefish wrote:Effect 4 should be: Hypnotizes giant crab: giant crab is under the control of the minifig holding the McGuffen, when the McGuffen is dropped, the crab returns to it's feral state.
Also: you should be able to hit the weak point for massive damage.
Is this more balanced?OneEye589 wrote:1. Skill Levels can't be multiple dice. You would never be able to roll a 1 if that were the case. Also, even if you changed it to a d12, that's a pretty amazing crab.
2. I would pay half the cost of the crab's movement again if he can move through water with no penalty. If usually he would be at half penalty, then paying half his speed would compensate. For 8" that would only be 2CP, so only 1CP more.
3. It's a crab covered with natural armor, and according to your Skill Level, he's Supernatural. Give him a Structure Level of 2 or 3.
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