Deus Ex: Human Revolution

For all those games that happen to not be BrikWars

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BFenix
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Deus Ex: Human Revolution

Post by BFenix » Mon Aug 09, 2010 1:48 pm

Thats right everyone, time for another game review with yours truly.

After some smack talk, teasers and a nice warm welcome from the videogame community in the E3 expo, ION Storm and EIDOS are decided to revive this legendary PC game!

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After a major fail with Deus Ex: Invisible War (the sequel to the original), due the pressure of making the same game for various platforms, the god out of (meaning of the latin name, deus ex) is willed to avenge its primordial brother. The lead developer (Jean-François) already gave us some info on this new saga. The year is 2027, and despite of also being of the same genre and on planet Earth, DE:HR has a completely different story-line then DE 1, yeah, so bye bye JC Denton.

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The setting: The whole game is pretty much about the pros and cons of human augmention (cybernetic implants). Ethical and scientific problems emerge all over the globe, bringing revolutions and uprisings to come.
The player plays has a security expert, Adam Jensen, that works for a augmention mega corporation. In the beginning of the game, he looses both his arms due an assault made by a mysterious organization with unknown purposes... Jensen life changes after he receives two new cyber implanted arms. Cyber upgrades and gadgets have a big impact on the game, and player choices influence the end of the game.
Adam then devotes himself to search and track evidences of big-scale conspiracies that might change the world has we travel through many places on the world like the USA (Detroit) and China...

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Great new graphical work was a must, olders PCs will have troubles with performance and image quality...

As always, the player can use various weapons and tactics to avoid or terminate resistance and vigilance. Stealth will play a big part on gameplay, since FPS view switches to 3rd Person view so that Adam can have a peek around corners and overall more attention to his surroundings.

The game is being developed for the 3 main platforms: PC, XBox 360 and PS3.
Im anxious and very excited for playing this rebirth of Deus Ex, I hope the team wont let us down! Because many new FPSs are coming up and competition was never so fierce...

For more info and trailers go to the official site: http://www.deusex.com/

Pleasure sharing this upcoming legend with you guys, see ya till the next big hit! 8)

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Post by stubby » Mon Aug 09, 2010 3:29 pm

This is marketing gold because it has "sex" right in the title.

As I understand it, this is going to be a prequel of sorts to DE1, set right around the time JC Denton is being born. You're a prototype for later cyborgs like Gunther Hermann and Anna Navarre.

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Post by BFenix » Mon Aug 09, 2010 4:18 pm

stubby wrote:This is marketing gold because it has "sex" right in the title.

As I understand it, this is going to be a prequel of sorts to DE1, set right around the time JC Denton is being born. You're a prototype for later cyborgs like Gunther Hermann and Anna Navarre.
Well, he certainly has better looking augs then Gunther or Anna... but there are no signs of Page Corp. or UNATCO, or even NSF I think
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Post by aoffan23 » Fri Aug 13, 2010 7:28 pm

Actually, the article in August's Playstation magazine said it took place 20 years before the original.
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Post by Lt. Krus » Fri Aug 13, 2010 7:33 pm

This look badass. When does it come out and for how much?

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Post by Tzan » Fri Aug 13, 2010 8:02 pm

Lt. Krus wrote:This look badass. When does it come out and for how much?
I read somewhere that it will be free.

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Post by Lt. Krus » Fri Aug 13, 2010 8:36 pm

Seriously?

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Post by BFenix » Sat Aug 14, 2010 9:44 am

Tzan wrote:
Lt. Krus wrote:This look badass. When does it come out and for how much?
I read somewhere that it will be free.
Not gonna happen, when it comes out it will cost near 50, or 60 €s
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Post by Tzan » Sat Aug 14, 2010 10:56 am

Lt. Krus wrote:Seriously?
Yup.
I read on a review site that the devs don't want the pirates to feel like criminals. So they are doing a new form of sales. The game will be free and if you like it you can hit a PayPal donate button and give them what you felt the game was worth or even more if you want. One of them was joking that money was overrated and you could bake cookies and send them to the company address as payment.

I think its great that developers who can innovate with game play can also be creative when it come to selling!

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Post by stubby » Sat Aug 14, 2010 3:56 pm

Oh man. It's guys like you who lead to guys like RJ.

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Post by BFenix » Sat Aug 14, 2010 4:15 pm

Tzan wrote:
Lt. Krus wrote:Seriously?
Yup.
I read on a review site that the devs don't want the pirates to feel like criminals. So they are doing a new form of sales. The game will be free and if you like it you can hit a PayPal donate button and give them what you felt the game was worth or even more if you want. One of them was joking that money was overrated and you could bake cookies and send them to the company address as payment.

I think its great that developers who can innovate with game play can also be creative when it come to selling!
*Slaps Tzan* You high? Since when does 2 major companies gather to make a multi million dollar game to then make it free? This is no Battlefield Heroes dude...
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Tzan
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Post by Tzan » Sat Aug 14, 2010 4:34 pm

*puts down the weed*

Seriously, I read it like 2, maybe 3 years ago!
Search the archives here: http://www.ign.com/
If you can't find it just keep going back in time.

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Post by RJ » Sun Aug 15, 2010 4:33 am

Yeah but eventually, I'm gonna run out of plutonium and then I'm screwed, so no thanks.
dilanski wrote:Have your imaginary balls exploded all over the keypad or something?

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Tzan
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Post by Tzan » Sun Aug 15, 2010 11:53 am

Looks like Krus isn't coming back here.



Yes I was just kidding :)
Games cost money people.

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Post by Warhead » Sun Aug 15, 2010 4:05 pm

WARNING: WHEN I WAS A LAD STORY IMMANENT!!! In my day we played chappy or crapbag'a'light and it never cost anything to play, or Man-Hunt, dead mans fall, muck bomb or occasional rock throwing at other kids or any of the other kids games we used to play in the wreckage of the demolished housing estates of my youth. Setting fires could maybe set you back about 70p for the bottle of turpentine but was well worth the effort. Or if you disliked the Urban pursuits you could take to the fields and head-butt a badger for fun. It was all free.
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