If I had laser eyes, I would never want them removed. Disassemble this store and use the lasers for killing like nature intended.
This battle may have just inspired me to join NELUG.
Moderators: IVhorseman, Pwnerade
Warhead wrote:my head burns with War.


Warhead wrote:my head burns with War.

Rody wrote:nice, but I would implement the 1d6 turns as rolling a 1d6 every turn and having him turn zombie on a 1 and the bites effect wearing off at a 6.
Warhead wrote:my head burns with War.

Gorchek wrote:I might be missing something, but this just seems overpowered.
Warhead wrote:my head burns with War.

Gorchek wrote:Also, I understand you want your zombie to only go down on head shoots, but I think it would be better to represent that with a -2 to hit. That way, a Hero will have better chances to kill them then an incompetant mini. Right now, the Hero will hit a zombie only once in ten shots, while a mini with a d4 for skill will do it once in four shots...
If the -2 seems too little to make them hard to kill, how about also giving them an armor rating? Even if the armor is the standard 4, it means that half the pistols shots the zombie receive will leave him unarmed.
Rody wrote:In fact if you examine the 2001 rules ranged modifiers then you see that he had implemented a -2 skill for aiming at head sized objects.
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