Dragon Guard Stats

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

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Dragon Guard Stats

Postby Rev. Sylvanus » Tue Feb 22, 2011 12:12 am

This thread is going to become a repository for my medieval army's custom stat cards. Most of the pictures used have already been posted, but now there are some stats to boot. Big thanks to HAL for prefiguring a GIMP2 stat card template.

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Last edited by Rev. Sylvanus on Tue Mar 08, 2011 9:25 pm, edited 5 times in total.
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Postby HAL-9001 » Tue Feb 22, 2011 10:01 am

Alright! Glad to see my template being used. One problem: you missed coloring a bit of the mat for the Dragon Knight. Solution: when you are filling in the mat color, set the bucket threshold to 255 and click in the middle. All of the mat segments will be colored. Otherwise, these guys are looking good!
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Postby Rev. Sylvanus » Tue Feb 22, 2011 11:01 am

Oh boy, would you look at that...I didn't eve notice! Yeah, I'm relatively new at GIMP, so I'm just trying to fake it as I go. Thanks for the tip!
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Postby Natalya » Tue Feb 22, 2011 12:43 pm

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Postby Killer Karetsu » Tue Feb 22, 2011 2:43 pm

Very well done, some interesting special rules to copy! :D
IMO those archers aren't that useless...
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Postby Killer Karetsu » Tue Feb 22, 2011 2:45 pm

BTW are all of those dragonknights female as you talk of them as she?
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Postby Arkbrik » Tue Feb 22, 2011 2:57 pm

In the other specialty the knight is referred to as "him". This is why the English language needs a good word for he/she.
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Postby Rev. Sylvanus » Tue Feb 22, 2011 3:04 pm

Yeah, what Arbrik said. When I wrote my big document of special abilities, I varied the use of he and she throughout the lists. Mostly out of boredom, half because I wanted to tip my hat to all the female figs in my armies.
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Heros and Champions

Postby Rev. Sylvanus » Tue Feb 22, 2011 3:07 pm

Here are 3 cards who represent Heros and/or champions in Lucien's realm.

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Enjoy
Last edited by Rev. Sylvanus on Tue Mar 08, 2011 9:26 pm, edited 2 times in total.
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Postby *CRAZYHORSE* » Wed Feb 23, 2011 12:46 pm

This all looks really great!
Good job, but now we want to see the enemies stats.
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Postby Rev. Sylvanus » Wed Feb 23, 2011 3:17 pm

You've raised a dilemma I've been struggling with, Crazyhorse...With this faction essentially done, I don't know what sort of enemies to invest in for them. I have no desire to amass an undead army (though that might be cheapest), and trolls are getting expensive on BL. I want the enemy to be distinct game play-wise, and I've had thoughts of assembling a "barbarian horde" led by Conrad the Tartarian. But these forces are already focused on CC; I would need an effective way to nuance a second CC heavy force that is distinct and I haven't arrived at how to do that.
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Postby Lordofdragonss » Thu Feb 24, 2011 6:11 am

Some of the ideas are interesting. And Cards looks great! Long live Dragons!
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Postby *CRAZYHORSE* » Thu Feb 24, 2011 6:44 am

Make a Medieval Scav force, it's the easiest army to build and your army could go on a "Great Purge" campaign.
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Postby Rev. Sylvanus » Fri Feb 25, 2011 8:53 pm

Scav, barbarian, haphazard is probably what it will end up being. I just invested decently into a sci-fi force, so I'll have to wait for more expendable funds come my way, though.
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Postby Zahru II » Sat Feb 26, 2011 5:23 am

I love the work put into these. Great job.
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