RAGNABLOK 2012 - DISCUSSING & ORGANIZING
Moderator: Tuefish
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- Cannon Fodder
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Looking at forums and peoples armies I think we made need to impose a cp max. Certain armies the best example being the ase have weapons that are shall we say slightly more damaging than the average gun if people are allowed to field their whole armies or even are limited to certain numbers of squads the people with inflated armor and weapons stats will have a huge disadvantage over those who use simple gun stats. I propose a 1200 cp max it is large enough so that really big armies can be deployed and small enough to put some limit on the mayhem.
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- razgriz 25th inf.
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- Swordsalmon
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- Rev. Sylvanus
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Even the "inflated" weapons and armor generally conform to balanced CP costs. This, as far as I'm aware, is the case with the ASE. If "balance" becomes an issue, just start giving your allies Almighty Bennies, inflate your own weapon stats, or make allies as appropriate.NapalmKing wrote:people with inflated armor and weapons stats will have a huge disadvantage over those who use simple gun stats. I propose a 1200 cp max it is large enough so that really big armies can be deployed and small enough to put some limit on the mayhem.
Besides, lots of the armies don't tally their actual CP prices...
For Your Reading Pleasure: Rev's Battle Reports
Reference Sheets: Animals and Mounts / Medieval Weapons
Factions: Dragon Guard / Hiimboredagain Raiders
Reference Sheets: Animals and Mounts / Medieval Weapons
Factions: Dragon Guard / Hiimboredagain Raiders
- razgriz 25th inf.
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- Cpl. Halan
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We also need to post all our rules modifications so we can build a system that uses all/some of them. Stuff like automatic fire, fire, vehicle hit points, everything.
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Burning down the house tonight
Heroism is not the ability to kick ass. It is the willingness to use this ability on any poor bastard who so much as looks at you funny.
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This is all in the rulebook. Or will be in the 2010 edition anyway. Everything else can be decided adhoc e.g. multiple hitpoints for heros.Cpl. Halan wrote:We also need to post all our rules modifications so we can build a system that uses all/some of them. Stuff like automatic fire, fire, vehicle hit points, everything.
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