Ok I've been thinking of these since I have a religous faction but they would work for whoever wanted to use them these would apply to any religous figures or really well known heroes who would be likely to inspire loyalty in anyone.
Basic priest, healer enchanter lowly mage, etc... 1d6 skill roll if roll is passed a 6 must be rolled to convert.
Bishop, monk powerful magi, etc... 1d10 skill roll if roll is passed a you must roll a 6 on a 1d6 to convert.
Arch priest wise, healer, saint, elite magi, etc... 1d6 skill roll 5 or 6 to convert.
High priest, pope, demigod, mesiah, elf king, etc... 1d10 skill roll 5 or 6 on a 1d6 to convert.
Any critical succeses rolled for skill will aloow the conversion to affect 2 units, any critical failures would allow the unit that you are trying to convert get a free attack on the unit attempting the conversion.
This ability wil not work on heroes or pilots and a minus 2 on all rols for an officer or elite, this ability will not work on other religous warriors or figures if a religon is anti peach then peaches can't be converted same for anti yellow religons.

