Dungan Swarm

Show off your armies and weaponry and stuff.

Moderators: Zahru II, Natalya

Dungan Swarm

Postby HAL-9001 » Thu Mar 24, 2011 9:25 pm

I've never seen an all-creature swarm army on the forum, which I found dissatisfying. I decided to make one!

Image

Since MOCPages has had some outages lately, here's a picture from BrickFair (not as much detail, but everyone's in it):

Image

First encountered on Dungus b II, the Dungan Swarm is not intelligent in the same sense as the other star nations; instead, it is driven by a single-minded impulse to reproduce, with a high mutation rate to drive adaptation -- the ultimate invasive species. An individual Dungan is not much of a threat, but when one appears, countless more are sure to follow.

Check out "The Last Stand" for a shot of the Dungans (and the Solar Federation) in action!

Command Units:

No central Dungan intelligence has been discovered. Instead, it seems that Dungan creatures act as nodes in a network, and that this network becomes smarter the more nodes are present. While larger creatures do seem to be more effective at participating in the network, they are not necessary.

This leaves us with the unpleasant conclusion that the Swarm has no single points of failure to destroy; instead, it will have to be exterminated creature by creature.

Core Units:

Dunglet

Image

The Dungan Swarm's general-purpose warrior organism, with no more intellect than a drive to kill anything not part of the Swarm.

Image

Ripper

Image

Somewhat more advanced than Dunglets, Rippers are deployed to reinforce flanks and stiffen formations which would otherwise be vulnerable to heavy firepower.

Image

The body is, admittedly, heavily inspired by the Space Police III K-9 robot.

Spitter

Image

Spitters are an alternate adaptation of the Ripper body, instead equipped with a pair of venom-spitting glands to provide ranged support.

Image

Assault Units:

Sky-Ripper

Image

Sky-Rippers have a knack for appearing at the worst possible time for beleaguered defenders. They swoop from the sky in great packs, ready to tear into unsuspecting prey below.

Image

Image

Image

Sky-Spitter

Image

The Sky-Spitter rains venom from above.

Image

Image

Image

Support Units:

Coming Soon: Guardian, Birthing Mound

Blaster

Image

Blasters are bloated and humorously clumsy on their spindly legs, but their bulging sacs hold several ferociously reactive fluids that will explode at the slightest provocation.

Image

If I were to make a movie about the Dungans, these guys would be the comic relief, stumbling around until they fell over and -- oops! Kaboom!

Warrior

Image

When smaller Dungan organisms aren't enough to crack a target, the Swarm steps up production of the larger organisms. The Warrior is a tough organism, with more speed and weapons than its size would suggest.

Image

In addition to its large claws, a Warrior may have a tail with one of several natural weapons.

Image

The Zapper is the most common of these, with a massive electric organ.

Blasters are fast enough to make an encroaching minefield, but little else. The Lobber's spring-loaded muscle is used to propel them to their destination a little more rapidly.

The Sprayer wields a chemical spray with a caustic cocktail of highly oxidizing agents, stored in separate, highly armored sacs, and sprayed in such a way that the streams do not meet until they are outside the Sprayer. The resultant mixture is toxic and burns on contact with water, silicon sand, most atmospheres, and Solar Federation Space Marines.

Hauler

Image

Massive creatures whose primary purpose is to carry biomass back to the Birthing Mounds, and then carry the resulting new Dungans to the front. They also mount heavy weapons in their tails; this one has a Zapper.

Image

Image

Sky-Hauler

Image

When faced with obstacles which cannot be walked over or flattened, the Dungan Swarm makes use of Sky-Haulers to connect supply lines. They are also used as heavy bombers (carrying Blasters faster than they can normally walk). This Sky-Hauler is equipped with the Sprayer tail-gun.

Image

Image

Specialist Units:

Infiltrator

Image

Infiltrators are essentially walking masses of stem cells, capable of re-shaping themselves to any form. With enough time, they can even learn how to duplicate and replace or control people.

Image

Fleebnork

Image

Once thought to be merely a nuisance of space, genetic analysis has made it clear that certain varieties of Fleebnorks have been adopted by the Dungan Swarm, to act as a sort of “advance guard” to soften up enemy fortifications and forces while a Dungan force is on its way.

Jaw-Jaw

Image

These beings were also thought to be an independent nuisance, and certain strains have also been revealed to be Dungan creatures; however, the Swarm's behavior towards these miserable creatures has been dismissive at best and hostile at worst, and Birthing Mounds have never been observed creating more. It seems that even swarms of all-consuming creatures from beyond known space have some taste.

Image

Coming Soon: Birthing Mound

Fleet Units:

Coming Soon: Star-Ripper, Star-Spitter, Star-Hauler, Star-Hive

Some final notes:

These guys are made based on (mostly) Battle Droid parts -- torsos, arms, vehicle bits, etc.

I tried to keep a common motif of brownish colors, a single eye, and six (or so) appendages (at least, among the larger creatures).

I'm not entirely satisfied with the Hauler; I guess the Swarm has some trial-and-error yet to be done.

I've got several hundred points of these (limited by my lack of Battle Droid bodies and Insectoid wings). Enough for a good-sized skirmish, at least.

Other armies:
- Solar Federation (Good Guys, with an emphasis on mobility, flexibility, and the color blue)
- Ever-Builders (think Blokbots, coming soon)
- Imperium Constructor (Bad Guys, with an emphasis on lots of identical soldiers, big APCs, tanks, and the colors black and red)
- Jovian Alliance (seceding from IC, using stolen IC and loaned SF equipment and hybrids thereof, most likely CAD only for a while)
- Space Pirates (slapdash construction, kind of post-apoc feel)
Last edited by HAL-9001 on Thu Aug 11, 2011 10:22 am, edited 4 times in total.
Heuristic ALgorithmic AFOL.
T6281: Solar Federation (Rules T6588)
T6777: Dungan Swarm
T6783: Space Pirates
T7349: BrikWars Vehicle Datasheet
T7402: Imperium Constructor
TROLOLO
HAL-9001
Officer
 
Posts: 120
Joined: Wed Sep 22, 2010 3:53 pm

Postby enders_shadow » Thu Mar 24, 2011 9:32 pm

these are awesome. love the ties in to existing units, and the ripper and spitters are epic win.
:ftw:
TROLOLO
enders_shadow
Playmobil
 
Posts: 1723
Joined: Thu Mar 17, 2011 7:18 pm
Location: The logical answer would be

Postby aoffan23 » Thu Mar 24, 2011 9:32 pm

This is super-amazing stuff. My favourites are definitely the Hauler and Sky Ripper.

Although I'm not quite sure about including Fleebs in your army. :?

I can't wait to see what you do for the space stuff.
Tzan wrote:
Quantumsurfer wrote:I generally agree with Tzan
Warhead wrote:I agree with QuantumSmurfer.



I agree with Warhead.
User avatar
aoffan23
Pooplord
 
Posts: 3209
Joined: Sat Jan 23, 2010 7:41 pm
Location: America's conjoined twin.

Postby Pwnerade » Fri Mar 25, 2011 2:04 am

:csi:
An army marches on its stomach, and its favorite food is fudge.
User avatar
Pwnerade
Playmobil
 
Posts: 1584
Joined: Tue Dec 22, 2009 4:18 am
Location: Kent, WA

Postby Zahru II » Fri Mar 25, 2011 3:18 am

Very nice. Now build 10million of each :D
User avatar
Zahru II
balls just have this nasty tendency to wear out over time
 
Posts: 4243
Joined: Fri Jul 24, 2009 6:22 am
Location: Hüngäry

Postby BFenix » Fri Mar 25, 2011 3:30 am

Zahru II wrote:Very nice. Now build 10million of each :D

Exactly. Also a Queen and Hive.
The closest thing to these are probably Blokbots. But really just because of swarming
Image "Virando costas ao mundo, Orgulhosamente sós, Glória antiga, Volta a nós"
User avatar
BFenix
Pooplord
 
Posts: 4672
Joined: Wed Jan 06, 2010 2:13 pm
Location: City Of Ravens (Lisbon)

Postby Bragallot » Fri Mar 25, 2011 5:21 am

Cool, it reminds me of Starship Troopers.
Encyclopedia Bragtanica - Fantasy Battles - Scifi Battles - Crimson Crusade
Silent-sigfig wrote:
motorhead fan wrote:Colette, why have they all got soup stains on they're coats

One characteristic of nerds is lack of hygiene
User avatar
Bragallot
Blockguy
 
Posts: 5304
Joined: Sun Aug 02, 2009 2:00 pm
Location: Gloating over my driver's license

Postby OREMAWESOME1234 » Fri Mar 25, 2011 11:36 am

Also, you should build a Whiskey Outpost-type base for battles.
User avatar
OREMAWESOME1234
Dimmy
 
Posts: 565
Joined: Mon Jul 05, 2010 4:39 pm
Location: SPAAAAAAAACE!

Postby spartan117 » Fri Mar 25, 2011 2:38 pm

starcraft anyone? really cool!
<img src="http://oi54.tinypic.com/9vdvd4.jpg">
TROLOLO
spartan117
Cannon Fodder
 
Posts: 326
Joined: Sat Jan 02, 2010 1:31 am
Location: front lines

Postby Theblackdog » Fri Mar 25, 2011 3:23 pm

I'm not sure how I feel about relegating the Jaw-Jaws to second-fiddle status, but these are some awesome units. We've been lacking a good hive-mind army of bio-constructs for a while and this one fits the bill perfectly.
Just one random act of violence can brighten your day. Especially if it involves explosives.

Image
User avatar
Theblackdog
Clown-Face Bologna
 
Posts: 2352
Joined: Mon Mar 17, 2008 3:30 pm

Postby razgriz 25th inf. » Fri Mar 25, 2011 7:11 pm

im getting a slight feeling that some of this was inspired from dead space 2......?
"If you fuck a clone of yourself, is it incest or masturbation?" - my best friend

Being a Knight of Space is hard work. Nobody else could land so many hot people and still be coherent.

Image
User avatar
razgriz 25th inf.
Galidor
 
Posts: 1014
Joined: Fri Dec 19, 2008 1:22 pm
Location: probably tumblr because i fucking suck

Postby 501stCadians » Fri Mar 25, 2011 7:41 pm

razgriz 25th inf. wrote:im getting a slight feeling that some of this was inspired from dead space 2......?


The Zerg Swarm is a race of fictional parasitic insectoids and the overriding antagonists of the StarCraft series. Operating as a hive mind, the Zerg strive for genetic perfection by assimilating "worthy" races into their own, creating numerous different strains of Zerg. Unlike the Protoss and the Terrans, the Zerg do not use technology; Instead, they assimilate other species' traits by directed mutation in order to match such technology. As with the other two primary races, the Zerg are the subject of a full campaign in each of the series' real-time strategy video games. Zerg units are designed to be cheap and fast to produce, encouraging players to overwhelm their opponents with sheer numbers. Since the release of StarCraft the Zerg have become a video gaming icon, described by PC Gamer UK as "the best race in strategy history". The term "zerging" has entered video gaming jargon to describe using many low-cost and weak units to rush and overwhelm an enemy.
IVhorseman wrote:I'm the Several Hundred Dollar Man!

Image
Rayhawk wrote:"Give him the stick DON'T GIVE HIM THE STICK" was a major part of Knights Kingdom development.
User avatar
501stCadians
Playmobil
 
Posts: 1552
Joined: Fri Feb 15, 2008 3:35 pm
Location: Kingston, Ontario, Canada

Postby Swordsalmon » Fri Mar 25, 2011 8:34 pm

Oh dear... they're like the Tyranids, only full of crap!

Nice work on everything, though I don't like the inclusion of Fleebnorks.
Image
Keldoclock wrote:Swordsalmon: Argues about the price of bits of plastic, yet happily forks over $1 for a quarter-sized bit of plastic that does nothing but look cool.
User avatar
Swordsalmon
Cannon Fodder
 
Posts: 499
Joined: Fri Oct 01, 2010 10:05 pm

Postby HAL-9001 » Fri Mar 25, 2011 9:08 pm

Okay, sci-fi history lesson time! :rtfm:

1959: Starship Troopers (never read, though I hope to fix this)

...

1987: Warhammer 40,000 (read the books, never played)
1998: Starcraft (never played)
2011: Dead Space 2 (never played)

I have the most experience with the WH40k fluff, but ultimately, all "bug war" sci-fi can trace its roots back to Mr. Heinlein.

I'm glad you all enjoy the Dungans. Believe me, I'd build more if I had the parts to do it.

I included Fleebnorks and Jaw-Jaws in the army because (1) the "revealed to be part of a bigger threat" trope is part and parcel of the whole "utterly alien threat from beyond known space" deal (see: Genestealers), (2) they don't get enough attention (especially seeing as Fleebnorks have a stat card already), and (3) I thought the name "Dungan" was too cool to go to waste on a minifigure based on Jar Jar Binks. Honestly, if it bothers you that much, I could just say that certain strains of Fleebnorks and/or Jaw-Jaws have been "adopted" by the Swarm.

Though in stat terms, Jaw-Jaws aren't that useless -- I'm considering some kind of "fratricide" test that other Dungans will have to pass to not attack them (automatically passed if there's a Coordinator or enemies nearby), but otherwise, they are capable of using tools, a feat only shared by the more-expensive Infiltrator.
Heuristic ALgorithmic AFOL.
T6281: Solar Federation (Rules T6588)
T6777: Dungan Swarm
T6783: Space Pirates
T7349: BrikWars Vehicle Datasheet
T7402: Imperium Constructor
TROLOLO
HAL-9001
Officer
 
Posts: 120
Joined: Wed Sep 22, 2010 3:53 pm

Postby RunsWithLegos » Fri Mar 25, 2011 10:05 pm

NIce and Nid'y!

Love it man!v i want to make some!
User avatar
RunsWithLegos
Pooplord
 
Posts: 2841
Joined: Mon Apr 19, 2010 6:45 pm
Location: Colorado, USA

Next

Return to The Armoury

Who is online

Users browsing this forum: Silverdream, Theblackdog and 2 guests