piltogg wrote:However Most of brikwars rules are geared twards modern or futeristic battle.
piltogg wrote:genades and other explosives
IVhorseman wrote:as for your massive list of rules, there isn't NEARLY that many rules on any OTHER genre, why should there be specific rules for castle? most of these sound like the kinds of things where you'd be better off coming up with rules on the fly. almost all of these sound extremely situationally specific.
piltogg wrote:IVhorseman wrote:As with the trap idea how do you concele that you are seting a trap from other players?
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