Battle of the Flooded Plains - Turn 4

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Battle of the Flooded Plains - Turn 4

Postby Paco » Tue Jun 07, 2011 2:34 pm

Okay, I had spent a good two hours earlier today typing the report, but then I clicked on the wrong button, and everything was gone. I had been deleting photos as I was uploading, so the first 20 or so pictures are gone forever.

Drakhirri
They surrounded the spell book. F!SH and the last Drakhirri elite used the water to flood the hole in the hill, and appeared from there. F!SH is channeling an exit to appear to take them off the map.

Imperials
The king kills two undead and the rest of the troops form a line of reaction fire. The worker gets to the roof and finds the McGuffin (hereon refered to as the Water Key) The Water Key, once picked up, opened up a portal in the middle of the battle field being guarded by the sea monster F!SH summoned in Turn 3. The worker with the fish bomb failed to shoot it.

Iron Scorpions
The knight put on Hemotaros' armor. The hero (needs a name) used a feat to reorganize the troops around the broken carraige, he got a crit, so the team repaired the carraige into a battle wagon being towed by the knight's horse. Everyone got on the wagon and it moved forward a few inches.
Last edited by Paco on Tue Jun 07, 2011 3:54 pm, edited 2 times in total.
Tzan wrote:
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Postby GeneralOfDeath » Tue Jun 07, 2011 2:39 pm

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Postby Paco » Tue Jun 07, 2011 3:06 pm

Orks - Fish!!!
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The Urack wannabe and Crossbowork leg it.

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Crossbowork finds line of sight

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But the drakhirri still has his reaction-

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Crossbowork takes one in the gut.

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Meanwhile, the Urack wannabe heads over to the table where the witch is still burning.

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He grabs another, but fails to chuck it.

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"URRRH! LITTLE MAN RUN AT ME WITH FIRE STICK! ME AM ANGRY!"

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*comedic sound effect*

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...and yet another animal dies in this battle. Thought he troll doesn't notice over his cries of:
"GRRR!!!! ME LOSE MY BASHER!"

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The War Pig arms himself.

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With F!SH far out of range, he attacks the Lockjaw Sea Monster.

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OH! The War Pig fluffed his attack roll, and The Lockjaw rolled two crits for his counter, but the picture kind of speaks for itself.

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Gorkbachov is determined to have his revenge.

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His first attack disarms the Lockjaw.

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His second is the finisher.

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The axboyz move towards the pier.
Tzan wrote:
Silverdream wrote:the link for a kingdom in turmoil leads to grave tidings.


Are you getting your ideas for posts from fortune cookies?
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Postby Paco » Tue Jun 07, 2011 3:21 pm

Peaches - Ben-Jammin' (NPC'd)
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With the blinding sun in his eyes, Reg realizes that his last few soldiers stand no chance of taking the Water Key.

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He then decides to take care of Zombie Napoleon with his Beach Hoe.

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The Beach Hoe only manages to cut the already dead Slutry Cyrus in half, but Reg finishes the job.

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The last two heavy axemen manage to kill Arkatox, leaving the undead leaderless.

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Why is the last ninja fleeing? Seeing this Reg yells at him in anger:
"Get back here you damn coward!"

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:?:

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:!:

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Reg then tries to use his remaining action to have everyone escape the battle unharmed, into a boat that has appeared at the Peach deployment zone.

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It fails, so he and his hoe just run over towards the boat anyway.

The Undead - NPC
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The sand daemon raises his bow high, and takes a shot.

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And he's down! But what way will the body fall from the precarious position on top of the roof? see what I'm planning next in the background?

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And the body comes to rest... on the crane... ok then.

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A better view of where the body is.

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The Patrick abomination creeps up on the Peaches.

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I'd heat to be in that guys place!

Overviews
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The drakhirri. They have the book of spells, which they need to get through the portal in order to win. There is a Urack wannabe with a molotov cocktail behind them.

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The portal. Once the water key passes through here, it will dissapear, and whoever escapes there beforehand will reach safety. The Drakhirri need to escape through here with the book to win. You can also see Gorkbachov and the Sand Daemon here.

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One of the imperial workers, the troll, and the squad of axboyz. The Orkz main objective is just to have a good waugggh.

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All the Imperials. There is a Peach ninja in the doorway near the spearmen.

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The Iron Scorpions, on their wagon. They want to have control of the docks, and don't really care much for artifax.

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The Peaches. The boat at the edge will take them all to safety if they can get there.

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The docks. The dead worker, who still has the water key is stuck on the crane, so you'll have to get it down somehow.

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You can see the Urack wannabe with the molotov in between the BURPs here.

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Send in orders for Turn 5!!!

kill chart will come soon
Tzan wrote:
Silverdream wrote:the link for a kingdom in turmoil leads to grave tidings.


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