Nintendo wii U

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Nintendo wii U

Postby muffinman42 » Thu Jun 09, 2011 11:29 am

Surprised their hasn't been any talk about this here.
SO who want's to bet sony and microsofts next consoles will have touch screen controls? (of course 5-6 years late)
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http://e3.nintendo.com/hw/#/introduction
Last edited by muffinman42 on Thu Jun 09, 2011 12:04 pm, edited 1 time in total.
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Postby Robot Monkey » Thu Jun 09, 2011 11:39 am

It looks like an overgrown DS.
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Postby muffinman42 » Thu Jun 09, 2011 12:05 pm

Robot Monkey wrote:It looks like an overgrown DS.

VERY overgrown, TV, console, controllers,
oh wait, DS doesn't use any of those.
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Postby Zahru II » Thu Jun 09, 2011 1:08 pm

E3 was kinda meh, as a whole.
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Postby aoffan23 » Thu Jun 09, 2011 3:23 pm

What's the point of having a screen on the controller if you play games on your TV? Wouldn't that be like having a CD player in the remote for your sound system? :?
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Postby Tzan » Thu Jun 09, 2011 3:42 pm

Examples:

6 In an RPG you could put the characters inventory on the controller and swap weapon sets using the touch screen. The picture above looks like an inventory screen.

7 World map on controller screen.

8 Elf pr0n on controller screen.
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Postby enders_shadow » Thu Jun 09, 2011 4:32 pm

Tzan wrote:8 Elf pr0n on controller screen.


sounds very useful then :roll:
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Postby Rody » Thu Jun 09, 2011 4:43 pm

indeed, I foresee all sorts of usefulness being shown on the screen. (inventory screens that are accessible without pausing the game or blocking my view of the action being one of them)

the only issue I have with it right now is that it looks quite clunky/heavy/big.

Though in the end it all depends on how the game developers view the system, I sure as hell hope it won't end up like the Wii, with many of the major developers ignoring it because they feel it is gimmicky/underpowered.
(I don't understand this weird fetish for processing-power/graphics anyway; I care about gameplay, not wetter I can see individual hairs on the character-models or things like that)

for example: I found the Wii-mote to be absolutely brilliant for shooters (especially after playing Metroid Prime) yet I saw very little good shooters made for the Wii.
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Postby aoffan23 » Thu Jun 09, 2011 4:51 pm

Now that you mention it, I guess it does have uses. The only problem with this is the fact that you'd have to look back and forth a lot.

I think this will also get rid of a lot of the motion-sensing gameplay from the Wii, since the controller doesn't seem like it will allow it as much.
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Postby morganm » Thu Jun 09, 2011 4:58 pm

LOL I love your report on this thing!

That's the Hungry Man's controller!

I dunno tho; I love all the real motion gaming and controlling. It's finally something that consoles bring to the table that PCs can't do 100x better already.
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Postby Zupponn » Thu Jun 09, 2011 10:12 pm

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