@knolli
But different actions have different risks or costs to the player. Moving to another region is risk free and costs nothing. Trapping animals is a safe way to get food, and should therefore be less attractive in other aspects. Fighting can get you killed, so it should have a chance of bigger rewards.
About food: Farming would be a completely safe and rewarding way of getting food, but also time-consuming and requiring preparation (you need a mill to grind the wheat into flour, then bake the flour into bread).
@Olothontor
Well, so far the GM job hasn't been that bad. The combat system is actually pretty easy to use, even if it doesn't look like that. But if someone can come up with a way to let the players do some of the work, that's great of course, but I don't know how to do that.
@mgb519
Yes. I think it's easiest to just slowly expand the beta into the full game.




