Forum MMO Closed Beta

For all those games that happen to not be BrikWars

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Postby solvess » Thu Aug 11, 2011 7:54 am

solvess
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move to region 7
Prospect.
try again if I failed.
Last edited by solvess on Thu Aug 11, 2011 9:45 pm, edited 1 time in total.
My brute
"Having enough Dakka is an illusion created by those too weak to stomach true warfare."
"A river of blood begins with a single drop."
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Postby 501stCadians » Thu Aug 11, 2011 10:28 am

John
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Add a point to prospecting.

Finish leatherworking tools.

Mine more iron.

Prospect area for flux stone(ala Dwarf Fortress.)
IVhorseman wrote:I'm the Several Hundred Dollar Man!

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Rayhawk wrote:"Give him the stick DON'T GIVE HIM THE STICK" was a major part of Knights Kingdom development.
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Postby Arkbrik » Thu Aug 11, 2011 2:32 pm

knolli wrote:I offer logs for sale and trade to everyone.

Looks like the game's first store is about to open! Tell me the price for each log and I can put it in a nice info category.
Remus: Harry... I'm a werewolf.
Harry: Are you fucking serious?
Remus: Well yes, but I don't see how that applies here.
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Postby knolli » Thu Aug 11, 2011 3:51 pm

"Solvess! What are you doing there? I don't pay you for sleeping. When you are hurt come back to the village and rest properly before you set out again. You still havn't prospected even one of the areas north of here. How do you plan to find the legendary monster that way?"

------------------------

@ all: Since the skill system greatly rewards teamwork, I will not state a fixed price for my logs. Instead I hope that you all will use your talents on behalf of the community. All you have to do is: Do what you are good at and sell your products to everyone else. You can only win that way.
As long as I am there to sell my wood, nooone else has to chop trees any more. Thus you don't need to spend any skillpoints in woodcutting and can specialize in other jobs. And I hope that you will sell your goods to me then because I will never be any good with metalwork or fighting and I depend on smiths and mercenaries to do that for me.
Ross_Varn wrote:Knolli is awesome.
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Postby mgb519 » Thu Aug 11, 2011 6:06 pm

knolli wrote:Gerionar

"Rade, I'll give you 10 logs and my old axe for this beauty you crafted there. Deal?
Yep. Deal.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.


That's what Hitler said,
in 1938.
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Postby Ogel96 » Thu Aug 11, 2011 6:47 pm

Geoffrey

Well, I suppose I have no choice.

Actions:
Hunt x3
My doctor says I have an obsession with vengance. We'll just see about that
My 550th post was "JANE-FREAKIN-GOODALL".
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Postby knolli » Fri Aug 12, 2011 4:00 am

"Geoffrey, why don't you ask Rade directly? He has much more food than he can eat in weeks. Just ask him what he wants in return.
Rade, we can close the bargain as soon as I am back in the vilage."

I sell 20 logs for 1 gold each. But only 5 at maximum to any single person. If you want more you can hire my services on special conditions.

At the same time I buy 10 rations of food for 1 gold each.

I am willing to pay good for any set of tools not yet in my possession. State your price.
Ross_Varn wrote:Knolli is awesome.
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Postby mgb519 » Fri Aug 12, 2011 5:47 am

Geoffrey, just take 2 for free.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.


That's what Hitler said,
in 1938.
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Postby Arkbrik » Fri Aug 12, 2011 6:19 am

Rade

Trades +1 iron axe to Gerionar for iron axe and 10 logs. Gives 2 food rations to Geoffrey.

Smelts iron ore: 5
Smelts 3 units of iron ore into 3 iron bars, burning 1 log.

Makes metalworking tools from iron bar: 3
Makes -1 iron metalworking tools, burning 1 log.

(Tough luck, but you can melt down the tools into an iron bar again if you want to)

Makes dirk from iron bar: 1: Epic fail
Rade fumbles the molten iron! It spills out on the ground and is wasted. 1 log is burned.

Gerionar

Image

Trades iron axe and 10 logs to Rade for +1 iron axe.

Sets up +5 animal trap.

Cuts down trees: 3+3=6
Cuts down 4 trees.

Checks animal trap: 1+5=6
The trap has caught a deer! Gerionar butchers it for 4 food rations and a raw hide.
The trap is broken.

Solvess

Image

Moves to region 7.

Prospects the region: 6+1=7
Solvess gains 1 XP!

Region 7 has the following:

*between 60 and 65 animals
*between 75 and 80 trees
*no gold ore
*no iron ore
*no flux stone
*3 lairs, all empty
*no hidden legendary monsters.

John

Image

Makes leatherworking tools from iron bar: 3+4=7
Makes iron leatherworking tools, burning 1 log.

Mines iron ore: 4
Mines 2 units of iron ore.

Prospects the region: 3+1=4

Region 9 has the following:

*between 10 and 20 animals
*between 20 and 30 trees
*no gold ore
*iron ore
*no flux stone
*1 lair, claimed by Rade
*no hidden legendary monsters.

Geoffrey

Hunts animals: 6
Geoffrey gains 1 XP!
Geoffrey tracks down a deer!

Deer
HP 5
Kick: 1d4

Geoffrey attacks deer: 4: +0 damage
Deer dodges: 1: Epic fail, +1 damage
Deer takes 1+1=2 damage
Deer attacks Geoffrey: 4: +0 damage
Geoffrey dodges: 6: -4 damage
Geoffrey gains 1 XP!
Geoffrey takes 2-4=0 damage
Geoffrey attacks deer: 5: +1 damage
Deer dodges: 3: -1 damage
Deer takes 4+1-1=4 damage
Deer is killed!

Geoffrey butchers the deer for 4 food rations.

Hunts animals: 6
Geoffrey gains 1 XP!
Geoffrey tracks down a deer!

Geoffrey attacks deer: 5: +1 damage
Deer dodges: 6: -4 damage
Deer takes 1+1-4=0 damage
Deer attacks Geoffrey: 2: Fail
Geoffrey attacks deer: 3: -1 damage
Deer dodges: 5: -3 damage
Deer takes 4-1-3=0 damage
Deer attacks Geoffrey: 5: +1 damage
Geoffrey dodges: 3: -1 damage
Geoffrey takes 2+1-1=2 damage
Geoffrey attacks deer: 5: +1 damage
Deer dodges: 2: Fail
Deer takes 3+1=4 damage
Deer attacks Geoffrey: 5: +1 damage
Geoffrey dodges: 4: -2 damage
Geoffrey takes 3+1-2=2 damage
Geoffrey attacks deer: 3: -1 damage
Deer dodges: 3: -1 damage
Deer takes 4-1-1=2 damage
Deer is killed!

Geoffrey butchers the deer for 4 food rations.

Hunts animals: 1: Epic fail
While Geoffrey is hunting, a squirrel sneaks up on him/her!

Squirrel
HP 2
Stealth +2
Runner +1
Bite: 1d2

Squirrel sneaks: 6+2=8
Geoffrey detects: 1

The squirrel steals a food ration and tries to run away!

Squirrel runs: 6+1=7
Geoffrey pursues: 4

The squirrel runs away. There are no free lairs in region 9, so it runs to The Murky Tunnel in region 14.

End Turn

No one is attacked by wandering monsters this turn.

Everyone eats a food ration. Solvess & Geoffrey regain 1 HP. John has no food rations and loses 1 HP.

Items For Sale

*Gerionar in region 13
Code: Select all
Item   Price   Available   Notes
Log    1       18          Max 5 per buyer


Community Constructions

*Region 9 has 5/5 lengths of palisade, and a charcoal clamp free to use by anyone.

Open Quests

*Solvess in region 7 wants 15 arrows, and offers 5 food rations as reward.

*Rade in region 9 wants arrows, and offers 1 food ration per arrow as reward.

*Gerionar in region 13 wants 10 food rations, and offers 1 gold coin per food ration as reward.

Mercenaries

*Solvess in region 7 and Baynir in region 16 will work for anyone who can pay. Hired by Gerionar

Monsters At Large

*A leprechaun dwells in The Green Hill in region 5.

*A dryad dwells in The Home of Roots in region 11.

*A squirrel dwells in The Murky Tunnel in region 14.

Margath Reivar - thade
6/10 HP
1/5 XP
Region 9
Iron dagger (1d6), iron sword (1d6), -1 iron axe (1d6-1), -1 iron armor (AV 1), 5 bundles of medical herbs, 4 logs, 30 gold coins.

Miles - Ross_Varn
4/12 HP
0/5 XP
Region 5
Iron saber (1d6), iron axe (1d6), -1 wooden bow (1d6-1 & range 2/1d4-1), 9 iron arrows, iron crafting tools, 8 logs, 6 food rations, 30 gold coins.

Rade - mgb519
12/12 HP
11/15 XP
Region 9
Wooden bow (1d6 & range 2/1d4), iron axe (1d6), iron pickaxe, -1 iron metalworking tools, -1 rock pickaxe, -1 rock axe, -1 rock metalworking tools, -3 rock anvil, iron anvil, glass bottle of whisky, 1 iron bar, 9 logs, 22 food rations, 30 gold coins.
The Twisted Cave with smelter and forge in region 9.

Solvess – solvess
Image
8/12 HP
6/10 XP
Region 7
+1 iron sword (1d6+1), iron sword (1d6), wooden bow (1d6 & range 2/1d4), iron spear (1d6), -1 wooden shield, -1 wooden shield, 3 bundles of medical herbs, 3 -4 rock axes, 2 logs, 23 food rations, 30 gold coins.

John the Blacksmith - 501stCadians
Image
9/10 HP
5/10 XP
Region 9
Iron axe (1d6), iron anvil, iron metalworking tools, iron carpentry tools, iron pickaxe, iron leatherworking tools, 5 logs, 2 iron bars, 2 units of iron ore, 30 gold coins.
1 wooden house in region 14
1 wooden mine entrance with forge and smelter, and 1 wooden house, in region 9

Gerionar the Trapper – knolli
Image
11/11 HP
5/10 XP
Region 13
+1 iron axe (1d6+1), bone leatherworking tools, -1 rock carpentry tools, 18 logs, +4 cage trap, 2 raw hides, set of teeth, set of tendons, 7 food rations, 30 gold coins.
1 wooden house in region 14
1 wooden house with kennel and charcoal clamp in region 9 – charcoal clamp is freely usable

Baynir De'Carra, Footman – Olothontor
Image
10/10 HP
7/10 XP
Region 16
Iron halberd (1d6), iron armor (AV 2), iron mace (1d6) 4 cloth bandages, -2 rock carpentry tools, 11 logs, 5 food rations, 30 gold coins.
1 wooden house with bed in region 16.

Cerulean Mage Geoffrey
7/10 HP
4/5 XP
Region 9
5 skulls, 5 goblin hands, iron writing tools, paper on rabbit anatomy, paper on magic (Illusions), 3 parchments, old rabbit corpse, 8 food rations, 25 gold coins.
1 wooden house in region 9.
Remus: Harry... I'm a werewolf.
Harry: Are you fucking serious?
Remus: Well yes, but I don't see how that applies here.
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Postby solvess » Fri Aug 12, 2011 7:34 am

Solvess
Image
Move to region 11.
prospect the region.
try again if I failed.
My brute
"Having enough Dakka is an illusion created by those too weak to stomach true warfare."
"A river of blood begins with a single drop."
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Postby knolli » Fri Aug 12, 2011 12:03 pm

Gerionar
Image
"When I remember correctly, there was fluxstone in the forest in the south west (region 5).
We've harvested nearly all the trees and hunted down most of the game near the village. If we don't want to kill them off for good, we have to stop hunting and chopping wood there immediatelly."

I want to buy stone (building blocks): As much as possible for 1 gold each.

Actions:
Chop trees again 2 times.
Go back to the village and take the tools John made for me.
Ross_Varn wrote:Knolli is awesome.
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Postby 501stCadians » Fri Aug 12, 2011 12:13 pm

John
Image

Mine some stone.

Fashion into blocks.

Repeat.
IVhorseman wrote:I'm the Several Hundred Dollar Man!

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Rayhawk wrote:"Give him the stick DON'T GIVE HIM THE STICK" was a major part of Knights Kingdom development.
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Postby Ogel96 » Fri Aug 12, 2011 2:42 pm

Geoffrey

"I suppose I should start offering my services. I will heal anyone for 2 food rations, 2 hands, or a food ration and a hand. That's monster hands, not yours."

ACTIONS:
Study Healing x2
Make Sign on House (For Buisness)
My doctor says I have an obsession with vengance. We'll just see about that
My 550th post was "JANE-FREAKIN-GOODALL".
I called the Ghostbusters in my 600th post.
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Postby mgb519 » Fri Aug 12, 2011 3:39 pm

Rade
Mine twice and hunt. Give Gerionar those rations that he asked for if he comes to region 9 to claim them.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.


That's what Hitler said,
in 1938.
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Postby Olothontor » Fri Aug 12, 2011 5:54 pm

Baynir De'Carra, Footman
Image

Actions:
* TREES FOR THE TREE GOD(chop wood)!
"In a mad world, only the mad are sane." - Akira Kurosawa
-=[ Visage ]=-

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