New rule? Fire Damage

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Legofighter
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New rule? Fire Damage

Post by Legofighter » Sat Sep 24, 2011 9:46 am

hi, I've just got an idea, about fire
So let's say that one of your minifigs is throwing a grenade(or any other explosive) on a plane (or any other AWESOME vehicle) Let's Say it does damage, (and because a plane is really full of Gas)and also that when the grenade explodes, there is fire, like almost in all explosions! Then you can add fire pieces (anything that is orange or OT)

So each fire piece does one damage/turn
Because fire expand at *** on each vehicle(or object), here is some help for those that want to use this rule (it's optionnal(you can just add 1 piece/each 5 Rounds):
-------------------------------------------
|Target | Expansion rate |
-------------------------------------------
|Civilian Plane | +1piece/Round |
|Un-armored Car | +1/ each 3 Rounds|
|Armored Car | +1/5 Rounds |
|War Plane | +2/round |
|Wooden Boat | +1/3 rounds |
|Other material Boat| +1/5 rounds |
-------------------------------------------
For the space vehicles it going to come in another post
Last edited by Legofighter on Sat Sep 24, 2011 9:48 am, edited 1 time in total.
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Post by Legofighter » Sat Sep 24, 2011 9:48 am

***at different rates on different vehicles
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Post by mgb519 » Sat Sep 24, 2011 10:08 am

Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Post by OneEye589 » Sat Sep 24, 2011 11:36 am

And I'm pretty sure it's in the 2010 rulebook as well.

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Post by mgb519 » Sat Sep 24, 2011 11:38 am

OneEye589 wrote:And I'm pretty sure it's in the 2010 rulebook as well.
Or 2001, for that matter.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Post by OneEye589 » Sat Sep 24, 2011 12:09 pm

The problem with this system, too, is keeping track of rounds that the fire grows.

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Post by Timedude » Sat Sep 24, 2011 8:39 pm

Umm.... This? It's freaking stickied in this very forum for crying out loud! *shakes head*
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Post by Legofighter » Sun Sep 25, 2011 9:28 am

This is just my idea, and I think that you can also use 1d6 for damage each
(Undetermined) number of rounds.Also, if you want it can also be a 1d6 each round for damage, 1d6 1/2" for expansion (so example: you throw 5 for damage and 4 for expansion(so it does 5 damage and expands 2 Inches.Again, if you want, you can only do it at start and repeat it each round.
Last edited by Legofighter on Mon Sep 26, 2011 4:29 pm, edited 1 time in total.
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Post by ForlornCreature » Sun Sep 25, 2011 9:35 am

Woah, throw some punctuation in there for god's sakes!
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Post by Legofighter » Mon Sep 26, 2011 4:30 pm

Sorry for the ponctuation, I just fixed it.
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Post by mgb519 » Mon Sep 26, 2011 5:38 pm

Legofighter wrote:Sorry for the ponctuation, I just fixed it.
:fudge:
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Post by enders_shadow » Mon Sep 26, 2011 8:29 pm

werk on speling nao? :lol:

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Post by aoffan23 » Mon Sep 26, 2011 8:31 pm

I think Legofighter and mgb just collectively won the thread. Lock now?
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Tzan wrote:
Quantumsurfer wrote:I generally agree with Tzan
Warhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.
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Post by IVhorseman » Thu Nov 03, 2011 3:02 pm

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