Building large scale battlefields
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- Keldoclock
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- CADmonkey
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Or at least more detail. It's little bits of terrain & details that add character. Take this battlefield:Ross_Varn wrote:More buildings. Looks a bit like a minecraft construction at the moment...
Defending Outpost A.76-4R by ∆Tmm∆, on Flickr
The trees & undergrowth in the foreground and the equipment on the roof of the building in the background creates visual interest. With that in mind, have a look at these:
Outpost by [Soren], on Flickr
More Outposty Goodness by [Soren], on Flickr
Terrain Tiles, Etc. by [Soren], on Flickr
Those were made for Mechaton, which is a different scale from Brikwars; but I think they're good examples of the kind of little details you can pepper your battlefield with to make it more interesting.
Collections: The Bright Seraphim (MF0: Rapid Attack) | Demo Teams (MF0: Rapid Attack)
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