For all those games that happen to not be BrikWars
Moderators: Timedude, Olothontor
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Porphyrogenitus
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by Porphyrogenitus » Sun Sep 11, 2011 2:01 pm
BFenix wrote:You guys noticed that most, if not all W40K games made by Relic end up with Chaos and having to destroy or stop some demon from summoning?
That's how most 40k stories should end period, unless they involve the Necrons awakening and needing to be stopped. From the point of view of the Imperium, Chaos is the great enemy, and the most insidious one. It only makes sense for stories told from the Imperium's point of view consistently to involve some hidden Chaos threat operating behind the scenes and proving to be the main bad guy in the end game.
0 Lord, save Thy people and bless Thine Inheritance. To our Rulers grant victories over the barbarians, and by Thy Cross protect Thine own Estate.
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501stCadians
- Galidor
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by 501stCadians » Sun Sep 11, 2011 3:44 pm
Tzan wrote:What weapons did you use?
Thunderhammer and Bolter. That's all i used to fight him. And the warboss.
IVhorseman wrote:I'm the Several Hundred Dollar Man!
Rayhawk wrote:"Give him the stick DON'T GIVE HIM THE STICK" was a major part of Knights Kingdom development.
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Tzan
- Has anyone ever used those holes before?
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by Tzan » Sun Sep 11, 2011 9:20 pm
Before the end area there is no Hammer in that ammo room.
I had the Axe at the time. Just having trouble getting through all the waves of minions.
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501stCadians
- Galidor
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by 501stCadians » Sun Sep 11, 2011 9:46 pm
Tzan wrote:Before the end area there is no Hammer in that ammo room.
I had the Axe at the time. Just having trouble getting through all the waves of minions.
I carried a hammer from the inside the manufactorum, across the bridge, up the tower, and to the boss fight.
IVhorseman wrote:I'm the Several Hundred Dollar Man!
Rayhawk wrote:"Give him the stick DON'T GIVE HIM THE STICK" was a major part of Knights Kingdom development.
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Tzan
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by Tzan » Sun Sep 11, 2011 9:50 pm
I liked the other weapons too much, so I mostly used the axe, except when they forced the hammer on me for use with the jump pack.
I'm thinking I might be able to back track to where I left it. Unless there is a locked door.
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Pwnerade
- Mega Blok
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by Pwnerade » Mon Sep 12, 2011 12:06 am
This game appears to be pure gut-splattering insanity. A Brikwarrior should love it.
An army marches on its stomach, and its favorite food is fudge.
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Tzan
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by Tzan » Thu Sep 15, 2011 10:45 pm
So I've killed about 3000 guys in 16 hours.
Which means I'll get to the 40,000 kills in a little over 200 hours.
doesn't seem worth the bother.
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Evz
- Battlefield General
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by Evz » Sun Sep 25, 2011 10:27 pm
I like how the character of Leandros is there just to put Matt Ward in his place.
Good job, Relic.
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Tzan
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by Tzan » Mon Oct 03, 2011 5:00 pm
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Tzan
- Has anyone ever used those holes before?
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by Tzan » Mon Oct 03, 2011 5:06 pm
Tzan wrote:So I've killed about 3000 guys in 16 hours.
Which means I'll get to the 40,000 kills in a little over 200 hours.
doesn't seem worth the bother.
Well it looks like at least one person did this.
I suppose it goes faster if you grind on certain areas.
200 hours/ 30 days= 6.6 hours per day. Or less you are all grindy.
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BFenix
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by BFenix » Mon Oct 03, 2011 5:33 pm
With no other than TotalBiscuit narrating. Man, best english accent ever.
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Tzan
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by Tzan » Sun Nov 06, 2011 9:50 pm
The Emperor Protects!
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Zupponn
- if you give us money we will give you product
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by Zupponn » Mon Nov 07, 2011 1:33 am
I wish this game was better.
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Tzan
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by Tzan » Mon Nov 07, 2011 11:20 am
It was good enough. I played through twice and hit some missions several more times.
I expect that this game is better than the MMO coming soon.
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Zupponn
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by Zupponn » Mon Nov 07, 2011 4:59 pm
The campaign was only okay for me. It got really boring near the end. The multiplayer had a bunch of issues IMO.