Allegiance -- Day 2

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Allegiance -- Day 2

Postby Theblackdog » Mon Dec 05, 2011 3:19 pm

Secret Faction 2 might want to come in this turn...

Vol Boarding Party
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They move up, taking unusual care for the elite warriors of a civilization of bloodthirsty raiders.

T.L.A. Mothership Crew
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The soldier and crewmen advance into the hallway, ready to fire on any Vol troopers passing through the hall on the opposite side. One of the crewmembers reboots the computer; there are 4 computers still inactive.

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The Admiral launches an assault on the Vol, but despite his skill with the pistol, none of his shots hit...

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And despite being behind a ridiculous amount of cover, he gets hit by a laser bolt and a flamethrower blast. He has 1 wound left, and is on fire.

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The minigunner joins the Admiral behind the barricade, mowing down one of the Shocktroopers.

Neo-Prussian Fleet
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The Condor deploys boarding troops onto the Vol railgun frigate...

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...destroying its main armament.

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The fighter squadron turns around and eliminates the Woden's second laser turret...

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... and a plasma barrage from the carrier finishes it off.

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Another plasma bolt does a point of damage to the railgun frigate.

The Vol Fleet
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It seems some fighters have survived the destroyer's explosion intact.

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Two of them engage the T.L.A. torpedo...

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...while the third breaks off.

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Heavily damaged and fighting off a squad of Neo-Prussian boarding troops, the railgun frigate decides to go out in a blaze of glory and rams the Neo-Prussian carrier, bringing it down to 1 HP.

T.L.A. Fleet
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The Archer tries to attack the Q-ship, but ends up missing with both its torpedo and its railgun shot and taking a point of damage from response fire.

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The Scout frigate EMP's both the Q-ship and its escorting gunboat...

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And the Gamma-class takes out the gunboat's main turret. The fighters move up, but don't engage just yet.

Britannian Fleet
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The two disabled ships drift past the T.L.A. battle line.

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The torpedo swings around and hits the Archer, destroying it.

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The other gunboat has a clear shot at the T.L.A. ships, but misses both attacks.

The Scythian Fleet
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The Darkstar attacks the Immortal cruiser, which counterattacks. Thanks to disappointing accuracy rolls by the Scythians, the massive barrage only does 1 point of damage; the counterattack does a point of damage to their ship. Both ships have 3 HP left.

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Wait, what's that derelict ship doing?

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It's powering up and accelerating towards the mothership...

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...and firing on both the T.L.A. and the Britannians! Each ship takes 1 point of damage; the mysterious derelict has 60 missiles left.

Secret Faction 1 Activated: Unknown

The Immortal Empire
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The Immortal ship gets close enough to launch its shuttle.

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It docks with the mothership...

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... deploying Caleb and his Immortal allies directly into the command module.

Overviews:
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Last edited by Theblackdog on Mon Dec 05, 2011 6:43 pm, edited 1 time in total.
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Re: Allegiance -- Day 2

Postby Bragallot » Mon Dec 05, 2011 4:29 pm

Well those VoL died fast. Fastest suicide attack ever.

the mysterious derelict has 60 missiles left.


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Re: Allegiance -- Day 2

Postby Theblackdog » Mon Dec 05, 2011 4:59 pm

Wow, those orders are coming in fast. Nothing motivates your players like fear. :twisted:
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Re: Allegiance -- Day 2

Postby mgb519 » Mon Dec 05, 2011 6:56 pm

:iwolf: Eat fear. Shit anger.
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in 1938.
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Re: Allegiance -- Day 2

Postby heavyfishcannon » Mon Dec 05, 2011 8:06 pm

So, I assume Reavers and/or Orks are involved?
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Re: Allegiance -- Day 2

Postby Theblackdog » Mon Dec 05, 2011 8:48 pm

heavyfishcannon wrote:So, I assume Reavers and/or Orks are involved?


Worse.

EDIT: everyone who needs to send orders has sent them, but I'll hold things open for 24 hours in case Elmagnifico wants to bring in SF 2.
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