Post-Apoc Vehicles

Creations, construction techniques, and news from the world of plastic toys

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Silverdream
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Re: Post-Apoc Vehicles

Post by Silverdream » Sat Dec 24, 2011 4:32 pm

The longer a Doth'raki's braid is, the less defeats he has had.

Every time a Doth'raki is defeated in combat, the braid is cut off.
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Alex
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Re: Post-Apoc Vehicles

Post by Alex » Sat Dec 24, 2011 8:34 pm

Silverdream wrote:The longer a Doth'raki's braid is, the less defeats he has had.

Every time a Doth'raki is defeated in combat, the braid is cut off.
You beat me to it :(

Scottsman
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Re: Post-Apoc Vehicles

Post by Scottsman » Fri Dec 30, 2011 5:24 am

Finished a custom APC based off the Dino vehicle for capturing the triceratops. received shipment of weapons and finished up a motorcycle gang called the phantoms. thinking of more shit.
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Ben-Jammin
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Re: Post-Apoc Vehicles

Post by Ben-Jammin » Fri Dec 30, 2011 7:06 am

SHOW THEM

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aoffan23
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Re: Post-Apoc Vehicles

Post by aoffan23 » Fri Dec 30, 2011 5:04 pm

Ben-Jammin wrote:SHOW THEM
YOU CAN'T JUST LEAVE US HANGING NOW. :C
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enders_shadow
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Re: Post-Apoc Vehicles

Post by enders_shadow » Sat Dec 31, 2011 1:18 am

quite interested in the militarization of the dino sets, they look rugged, but I'm kinda wondering about color scheme (except for the minifigs, those I'd definitely like to get my hands on...). Want to see your take on that.

Scottsman
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Re: Post-Apoc Vehicles

Post by Scottsman » Sat Dec 31, 2011 4:53 am

enders_shadow wrote:quite interested in the militarization of the dino sets, they look rugged, but I'm kinda wondering about color scheme (except for the minifigs, those I'd definitely like to get my hands on...). Want to see your take on that.
Dino sets probably wouldn't work for a military establishment, but are awesome for bands of roving thugs. I'll take pictures later, but don't get your hopes too high, the custom model is kind of :boxy: and mostly just emulates the frame, since I loved the huge ass wheels. Hell, while I'm at it, I'll snap a few pics of my collection as a whole, and dole out closeups on request. maybe. Also, ninjas are working with hunters. That is all.
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Xenoman
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Re: Post-Apoc Vehicles

Post by Xenoman » Mon Jan 02, 2012 10:58 pm

I'll just leave this here...


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Scottsman
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Re: Post-Apoc Vehicles

Post by Scottsman » Tue Jan 03, 2012 9:20 pm

HOLY FUCKING SHIT THAT IS EPIC!
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Keldoclock
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Re: Post-Apoc Vehicles

Post by Keldoclock » Tue Jan 03, 2012 10:37 pm

Clearly fake, but yeah pretty epic.
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aoffan23
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Re: Post-Apoc Vehicles

Post by aoffan23 » Tue Jan 03, 2012 11:05 pm

Keldoclock wrote:Clearly fake
:myth: No shit.
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Tzan wrote:
Quantumsurfer wrote:I generally agree with Tzan
Warhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.
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subyrally
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Re: Post-Apoc Vehicles

Post by subyrally » Wed Jan 04, 2012 10:02 am

i want to say that the spider tractor is real, but it is just a sculpture someone made. this pic of it looks like they ran it through a few buttplugs. I've seen other shots of it though. it wouldnt be too hard to build it, but driving it would get interesting real quick, lol.
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Xenoman
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Re: Post-Apoc Vehicles

Post by Xenoman » Wed Jan 04, 2012 11:23 am

I could care less whether it was fake or not, I just thought it was :666:
Heck, I want to build one for a game session now!
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subyrally
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Re: Post-Apoc Vehicles

Post by subyrally » Wed Jan 04, 2012 3:19 pm

Xenoman wrote:I could care less whether it was fake or not, I just thought it was :666:
Heck, I want to build one for a game session now!

not knocking it, if i could, id build one myself, it would make commuting to work so much easier. god help who ever cuts me off in traffic, lol.
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Keldoclock
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Re: Post-Apoc Vehicles

Post by Keldoclock » Wed Jan 04, 2012 9:40 pm

Could totally be viable if you remove the big scoop on the front of the tractor, slave each pair of legs to one joystick, and have some sort of hydraulic system to compensate for differences in terrain between the two legs on either side.

How to power the legs and fuel them, I don't really know.
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stubby wrote:omg noob, balrogs are maiars too, don't you know anything

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