Keldoclock wrote:If you wanna be a real bro, make your game pieces simple enough to be made in 3d printers and your rules free.
I'm pretty sure it's actually illegal to copyright the actual rules to a game, which is why you can download pdf versions from any game publisher's website. The actual cards and printed materials used in a game can
be copyrighted. I'm planning on probably just using LEGO pieces for the buildings and units initially, but was also looking into 3D printing and such. If I ever do sell the game, I'm planning on doing it for cheap, just to cover the cost of printing the materials.ANYWAY
I started working on the civilizations that will be pitted against one another, but I need ideas for more. I'm planning on each player having the same deck of general technology cards to draw from, but with a few additional ones based on their race that they will add to their decks at the beginning of the game. Each race also needs a unique ultra unit that can be built mid-to-late game and a few race-specific bonus rules.
The races I have thus far are (and these are not the official names, just the archetypes) as follows:Airship Pirates
(they get to pirate wealth and sometimes tech from other players) and may choose Totalitarianism, Anarchy, or Tribal governments.The Coven
(A collective of witches with a penchant for clockworks--I'm playing with the idea of them having some kind of nether-gate techs, as well as abilities that trigger when they "sacrifice" population). They can choose Theocracy, Tribal, or Technocracy.Clockwork Men
(sentient steam-bots who can "recycle" population into power and wealth, and have some of the best, but most power-consuming techs in the game). They can choose Technocracy, Totalitarian, or Collective Mind.The Unearthed
(steam-driven zombies who only exist to consume tech). They can choose Collective Mind, Anarchy, or Technocracy.Standard Human Imperial Whatever
(you know, the space marines of steampunk). They can choose Theocracy, Democracy, or Totalitarian.The College
(another human faction, but geared solely toward the pursuit of knowledge and exploration). They can choose Democracy, Technocracy, or Tribal.
That's all I have so far. Any suggestions would be much appreciated!