Haven't touched my collection of Laygoes for a few years, so what better way to make a comeback than a good ole fashioned game of Brikwars?
A couple hours of rabid Lego box mining later and the scene was set, silently awaiting the horrid carnage of ABS destruction to bless this field of combat.
My brother-in-law will be filling in as the evil D-bags waaaaaay in the back who have taken a hostage and rigged a low grade nuclear weapon to detonate in 30 MINUTES. It is the job of my minifigs or "Delta Team" to deactivate the nuke and save the hostage in the process. Or just blow the entire enemy team into kibbles and bits instead.
Turn 1: Delta Team rushes forward, the SAW gunner taking the left flank while the TALON operator takes cover and activates the robot
Turn 2: Mercenaries take up defensive positions. The Pyro loads his RPG
Turn 3: Both assault men take position behind the rafters, while the TALON remote assault vehicle crawls forward into firing range of it's mounted M249 SAW
Turn 4: A Merc pops off several shots towards the TALON from behind cover but it's armor proved to be too thick.
The Pyro takes aim at the stacked rafters. PFWOOOOOOOT The rocket screamed forward haphazardly before smashing into the barricade exploding into a ground shaking fireball
20 MINUTES REMAIN
Turn 5: The Talon acquires it's target behind the tires, letting out a clacking burst of gunfire. The Merc dives behind cover narrowly dodging the barrage of fire.
Delta's SAW gunner stacks up behind some crates and unleashes hell in the form of full auto fire.
His body armor shredded like tissue paper as his insides were punctured like water balloons filled with mashed potatoes, leaving a goopy internal mess.
Meanwhile Delta's Team Leader rushes to the left flank behind the TALON drone
Turn 6: Desperate to press back the assault, The mercenaries resort to high grade explosives. Their leader grabs a detonation remote and flips a switch.
Searing hot shrapnel and debris blasted in every direction while a firestorm burned where the claymore had once been. The force had tossed the TALON robot into the air then smashed it down like a crushed soda can. Delta's Team Leader laid face down in a pool of blood. Delta - 1 Mercs - 2
10 MINUTES REMAIN
Taking advantage of the mass confusion, the mercs advance forward.
The Pyro cocks his pump action and fires, clipping a Delta trooper, and knocking him to the floor
Turn 7: The wounded trooper pulls his side arm, aims, and.....BANG....
AWWWWWWWWW YEEEEEEEEAAAH Critical Hit!
(Yes I know that whole shootout bends the rules a bit, but we both agreed on a suitable solution. When the Pyro shot the Delta soldier he rolled a 4, one point shy of killing my man who had 5 armor. I gave him the benefit of the doubt and said that hit at least imobilized me but I can still attack. What we didn't expect was an epic critical roll with a pistol so he allowed the kill as long as my trooper died of his wounds immediately after. So there you go, Rule of Fudge, don't bitch.)
Delta's TALON operator with nothing left to "operate" pulls his knife cause it's time for melee kids.
The SAW gunner lights up the oncoming Mercenary Rambo style.
Turn 8: The last remaining Merc grabs the hostage to use as a human shield
Turn 9: Delta advances
5 MINUTES REMAINING
Turn 10: The Merc takes a shot and misses while he frantically yells "I'LL KILL HIM MAN, DON'T MAKE ME DO IT!"
Turn 11: The operator reaches back then flings his knife forward
"We don't negotiate with terrorists"
Turn 12: And he promptly catches a bullet between the eyes
Turn 13: The SAW gunner rounds the corner and delivers a swift 3 round burst to the head
TIME REMAINING 3
That's all folks! I'll catch ya later with a proper game or something - Toastacular