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Ham
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Re: Mini-Evolution

Post by Ham » Sun May 06, 2012 3:44 pm

Have the orks be made skilled laborers to produce more armor and metal tools for the tribe.
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Timedude
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Re: Mini-Evolution

Post by Timedude » Sun May 06, 2012 3:59 pm

First fig to don the helmet becomes possessed by the ghost of the dead spaceman.
Leader makes peace with a dragon, who, awed by the power of the OTC, promises himself to the effort, and shows them the possibilities of metallurgy.
Minifigs trot the globe searching for other space wreckage in hopes of scavenging more technology.
Breed with orks and give birth to orc/"human" hybrids.
Have the chief knock up a tribeswoman within the presence of the OTC, causing her to give birth to a fig with a fragment of OTC essence within himself.
Stranded aliens emerge from the swamps, hoping to take from the primitive villagers the ABS components to repair their damaged ship.

Or, basically, anything more Brikwarsian than sitting around in their village.
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Keldoclock
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Re: Mini-Evolution

Post by Keldoclock » Sun May 06, 2012 6:20 pm

Use the newfound metalworking tech and fire to create a canoe(s) and discover another civilization to subjugate/trade with.
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Ex_Bajir
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Re: Mini-Evolution

Post by Ex_Bajir » Sun May 06, 2012 7:52 pm

Have some of the tribals mine for more OT
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RunsWithLegos
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Re: Mini-Evolution

Post by RunsWithLegos » Sun May 06, 2012 7:55 pm

there is no OT on that planet besides the OTC

Have more red ABS ined and used to make a tower increase orc guards around the chief

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Post by cleanupcrew » Sun May 06, 2012 8:13 pm

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Re: Mini-Evolution

Post by Silverdream » Sun May 06, 2012 8:27 pm

Kill the strange man and woman, take their guns and armour.
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Robot Monkey
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Re: Mini-Evolution

Post by Robot Monkey » Sun May 06, 2012 8:35 pm

Enslave remaining Speartons, make them build machines of war using metallurgy learned from the Ork Chieftan.
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RunsWithLegos
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Re: Mini-Evolution

Post by RunsWithLegos » Sun May 06, 2012 8:56 pm

mate with the chick after using OTC to win her love

SECURE THE BEER

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Zupponn
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Re: Mini-Evolution

Post by Zupponn » Sun May 06, 2012 9:25 pm

Have villagers mate with the dragon to gain hybrid warriors with mystic powers.
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sjosten
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Re: Mini-Evolution

Post by sjosten » Sun May 06, 2012 10:24 pm

Sacrifice the strangers to the flaming headed god.
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Timedude
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Re: Mini-Evolution

Post by Timedude » Sun May 06, 2012 10:56 pm

This looks to *maybe* have the potentiaal to not be as lame as I first thought. I'll be keeping an eye out.
-TheSnackist
AKA Timedude
AKA Your New Benefecent Ruler (Lesser Games Division)
stubby wrote:What the hell! Timedude is here??

:? Well all I can say is,
8) it's about . . . time . . .
:csi:

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Zahru II
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Re: Mini-Evolution

Post by Zahru II » Mon May 07, 2012 2:07 am

Keep the wymynfig stranger for 'breeding purposes', if you know what I mean. Also, it is time to enhance that settlement. Better buildings or walls, mayhaps?
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mgb519
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Re: Mini-Evolution

Post by mgb519 » Mon May 07, 2012 5:55 am

Discover explosives, make more muskets. When the orks have made enough armor and so on to have plenty of extras, they can return to being warriors.
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Silverdream
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Re: Mini-Evolution

Post by Silverdream » Mon May 07, 2012 9:36 am

Zahru II wrote:Keep the wymynfig stranger for 'breeding purposes', if you know what I mean.
Use both figs for breeding purposes as they both will add to the gene pool. Both of them are immune to several diseases the Unguu haven't even heard of.
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