The Phobian Marines

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Re: The Phobian Marines

Postby UmbraPhasmatis » Mon Jun 18, 2012 10:43 am

A few more pics.

First thing's first: what about Buster Swords?
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Now that that's out of the way. If you thought that Umbra was badass, his predecessor was just as much (maybe a little less).
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And I am hoping to get more originality in the army. I had two really nice fighter designs a year or so ago, but I smashed them because I really wanted to build an A-Wing for some reason. Said A-Wing is now the Mockingbird. Maybe I'll smash it and rebuild the Wasp and Valkyrie. Those can be seen here:
Valkyrie
Wasp
Those dates on the pics are wrong mind you.

Edit: @BFenix: Holy crap, I forgot that Doom had a Phobos Anomaly. Guess I thought of it unconsciously. And not gonna lie, I only played Tiberium Wars once or twice. I should prolly work on that.
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Re: The Phobian Marines

Postby Thesson » Mon Jun 18, 2012 10:50 am

Thesson is VERY much scared!
and wondering why Thesson is referring to himself in the third-person...
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Re: The Phobian Marines

Postby UmbraPhasmatis » Thu Jun 21, 2012 12:05 am

Well the army has undergone a decent improvement today. two additional four-man squads of infantry have been added, as well as eight additional specialist troops, bringing the minifig count to around 41. Also, a few new vehicles have been added which is also fun. Here's what's new so far.

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The Assassin (i.e. Space Ninjas) is employed in stealth-essential environments where a Sniper wouldn't be of enough use... or when gory melee is preferred over precision kills from afar.

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Commandos are bionically enhanced supersoldiers capable of toting around heavier armaments, such as heavy bolters (thanks for the idea Natalya). Their standard assault weapon is the War Rifle, being held by the Sergeant in the blue helmet. They're somewhat awkward to pose because of the leg armor but oh well.

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Phobian Pyros are so called their intense case of pyromania, which gives them pure bliss when immolating enemy soldiers. In the absence of nearby enemies, a Phobian Pyro may just burn the nearest structure or friendly unit if they can't handle the stress of not burninating things.

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Gunners are soldiers who specialize in the use of heavy weaponry, namely machine guns like the one this guy is holding. Their movement is penalized for their heavy kit.

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This squad of Jump Troopers led by Sergeant Smiley has no bonuses except for movement, which, having jetpacks, also allows them to move upwards. Their jetpacks can be counted as a weak spot if specifically targeted.

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A typical gun emplacement shielded by an ORANGE TRANSPARENT BARRICADE.

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The Hornet attack bike. It doesn't really have weapons (will add those soon), but whoever is driving can pilot with one hand and shoot with the other if his weapon is light enough.

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The Lancer is so called due to its lances on either side. They can be used as CC weapons during charges.

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This open-topped cargo/troop transport, the Manta, is capable of transporting up to five or six soldiers in addition to the pilot. Seen here is a group of troops and Sgt Topper being toted around by their cross-eyed pilot. It has two laser guns on the top (treated as size 1" weapons) and a cannon underneath.

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The Stalker is an autonomous unit, like the Olympian. It's roughly 1.5 times larger than the average minifig and has a heavy laser cannon as it's weapon.

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My last addition for now is the Strider. Its wheels are reminiscent of a drag racer, and its armaments include a Proton Launcher of Death and a separate gunner seat in the rear. Seen driving the Strider is General Adrian, who fancies Things of Death mounted on his vehicles.

Enjoy.
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Re: The Phobian Marines

Postby Thesson » Thu Jun 21, 2012 12:24 am

From a galaxy afar the Phobians arise.
Developing tools and space travel faster than any other documented species.
They WILL strike fear and bullets into your body.
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Re: The Phobian Marines

Postby Zupponn » Thu Jun 21, 2012 1:53 am

I like the stalker and the Orange Transparent Barricade made me laugh.
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Re: The Phobian Marines

Postby Pwnerade » Thu Jun 21, 2012 2:29 am

Great new additions!

What would happen if you attacked the ORANGE TRANSPARENT BARRICADE with an ORANGE TRANSPARENT CHAINSAW? :phil:
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Re: The Phobian Marines

Postby Ben-Jammin » Thu Jun 21, 2012 5:31 am

The pyro and commandos are awesome.
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Re: The Phobian Marines

Postby lawmaster » Thu Jun 21, 2012 5:46 am

Pwnerade wrote:What would happen if you attacked the ORANGE TRANSPARENT BARRICADE with an ORANGE TRANSPARENT CHAINSAW? :phil:


You die in a big OT explosion

Really like this stuff, it looks very good.
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: The Phobian Marines

Postby UmbraPhasmatis » Thu Jun 21, 2012 9:57 am

Danke. For now that's all there's going to be unless I get more ideas/parts. I have next to no other factions except for medieval and Negablox. Unless you want to see five civilians and six mercenaries team up in their own separate factions :P

Making additional stats now, if anyone has any ideas for units/rules I'd gladly consider 'em all.
First battle report will prolly be a test battle against some unfortunate souls who teamed with the Halo Negablox. Lots of potential vehicle carnage there methinks :D
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Re: The Phobian Marines

Postby Ross_Varn » Thu Jun 21, 2012 10:47 am

Ooh, I know what that Stalker reminds me of- microscale. Might want to consider messing with that style.
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Re: The Phobian Marines

Postby UmbraPhasmatis » Thu Jun 21, 2012 12:19 pm

Yeah, that's what I was going for before deciding to use it with the Phobians. Speaking of which I just found pictures of a full battle from two years ago... should I still throw it in the battle reports list? The only notable thing I can remember without looking through it is that Dumbledore was wielding a Gravity Hammer and riding a dragon.
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Re: The Phobian Marines

Postby DeltaV » Thu Jun 21, 2012 1:06 pm

UmbraPhasmatis wrote:Yeah, that's what I was going for before deciding to use it with the Phobians. Speaking of which I just found pictures of a full battle from two years ago... should I still throw it in the battle reports list? The only notable thing I can remember without looking through it is that Dumbledore was wielding a Gravity Hammer and riding a dragon.

:sparta:
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Re: The Phobian Marines

Postby Stormblessed » Thu Jun 21, 2012 1:09 pm

UmbraPhasmatis wrote:ORANGE TRANSPARENT CHAIN-CLAYMORE


UmbraPhasmatis wrote:deals at least 2d10 damage (sounds fair)



A few issues with that.

5. Awesomeness
12. OTC deal all damage, but no damage. They are the epitome of damage. Zen Damage.
17. Fairness. Fairness. Fairness! FAIRNESS!!1one!!! Who ever has fairness in Brikwars? Only destruction matters. Not fairness.
8. This army is pretty rocking, however for marines they sure aren't very uniformed.
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Re: The Phobian Marines

Postby BFenix » Thu Jun 21, 2012 2:34 pm

Stormblessed wrote:A few issues with that.

5. Awesomeness
12. OTC deal all damage, but no damage. They are the epitome of damage. Zen Damage.
17. Fairness. Fairness. Fairness! FAIRNESS!!1one!!! Who ever has fairness in Brikwars? Only destruction matters. Not fairness.
8. This army is pretty rocking, however for marines they sure aren't very uniformed.


I can't see how any of those are issues.
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Re: The Phobian Marines

Postby Ross_Varn » Thu Jun 21, 2012 4:13 pm

OTCs actually have stats, we drafted them a while back. Essentially they're unblockable except by other energy weapons- if it's blocked by an energy weapon or another OTC, there are explosions. 2d10 is plenty damage, enough to tear through the hull of a starfighter with a high enough roll. Of course, that's true of anything.
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