Making stats for my vehicles

Creations, construction techniques, and news from the world of plastic toys

Moderators: fredde, Dr. X, ikensall

Re: Making stats for my vehicles

Postby lorbaat » Mon Aug 13, 2012 6:53 am

The average roll on a d10 is actually 5.5. For a single roll you can round it up to six but it's a good tjing to take into account when you have multiple dice, because the average roll on 2d10 is 11 (ie, a 1good and a 10) not 12.

It might seem nitpicky at the d10 level (not to me, it's still a little over an 8% bonus) but with the smaller die types it becomes a bigger deal.

Glavin.
User avatar
lorbaat
Minifig
 
Posts: 287
Joined: Mon Jun 25, 2012 10:54 am

Re: Making stats for my vehicles

Postby stubby » Mon Aug 13, 2012 8:38 am

Average die rolls are covered in depth here: http://www.brikwars.com/rules/2010/mc.htm#2

The average roll on a BrikWars d10 is 5.92.
User avatar
stubby
forum janitor
 
Posts: 4729
Joined: Sat Dec 29, 2007 8:31 pm

Re: Making stats for my vehicles

Postby lorbaat » Mon Aug 13, 2012 12:11 pm

stubby wrote:Average die rolls are covered in depth here: http://www.brikwars.com/rules/2010/mc.htm#2

The average roll on a BrikWars d10 is 5.92.


Oh, of course, "exploding" dice throw all that off. Duh.

That's what I get for trying to drop science while on the toilet first thing in the morning.
User avatar
lorbaat
Minifig
 
Posts: 287
Joined: Mon Jun 25, 2012 10:54 am

Re: Making stats for my vehicles

Postby IVhorseman » Wed Aug 15, 2012 1:38 pm

lorbaat wrote:drop science while on the toilet first thing in the morning.


Sounds like you dropped it in the wrong place.

Bragallot wrote:Since I'm (relatively) new to (trying to do) this (somewhat) (right), I figured having some input couldn't hurt.


Just givin ya what you asked for. It sounds like you have to jump through a lot of hoops by giving your guys all extra armor and damage which ends up messing with some of your other stats - 1d6+3 for example is a pretty ridiculous roll (better than 1d10 but as far as i've understood all you've got are d6s), which actually gives those weapons the ability to be pretty effective anti-armor. Not that this is necessarily a bad thing since you're free to and encouraged to play brikwars however the fuck you want.

I know rolling insane damage rolls seems to be as awesome rolling against a fixed armor instead of a dynamic one, but I'm telling you that having two opportunities for damage and armor rolls to fight one another instead of just one is roughly twice as awesome - I've rolled two d6s against one another and rolled 15 vs. 16 and lost a hero. Fucking tragic.

Again though, play however you want to. This is just my feedback.
User avatar
IVhorseman
If she don't want the brick, she won't get the dick
 
Posts: 6349
Joined: Tue Dec 11, 2007 10:12 pm
Location: The Abyss

Re: Making stats for my vehicles

Postby lorbaat » Wed Aug 15, 2012 2:42 pm

IVhorseman wrote:
lorbaat wrote:drop science while on the toilet first thing in the morning.


Sounds like you dropped it in the wrong place.



Yup.
User avatar
lorbaat
Minifig
 
Posts: 287
Joined: Mon Jun 25, 2012 10:54 am

Re: Making stats for my vehicles

Postby Bragallot » Wed Aug 15, 2012 4:17 pm

I do appreciate the feedback. It forces me to think about some things. The SMG's are indeed powerful but this is partially made up by their (lack of) range.
Encyclopedia Bragtanica - Fantasy Battles - Scifi Battles - Crimson Crusade
lawmaster wrote:
Bragallot wrote:
lawmaster wrote:Kill the guy I'm in cc with.
He's already dead.
Kill him again.
User avatar
Bragallot
Blockguy
 
Posts: 5322
Joined: Sun Aug 02, 2009 2:00 pm
Location: Gloating over my driver's license

Re: Making stats for my vehicles

Postby IVhorseman » Thu Aug 16, 2012 3:35 pm

How much do they got?
User avatar
IVhorseman
If she don't want the brick, she won't get the dick
 
Posts: 6349
Joined: Tue Dec 11, 2007 10:12 pm
Location: The Abyss

Re: Making stats for my vehicles

Postby Bragallot » Thu Aug 16, 2012 3:46 pm

The standard 6" for short-ranged, one point of UR added (I give UR 2 to low damage laser pistols and the like because they're already pretty underwhelming as is) not to be too OP. The idea is that (regular) single-shot weapons deal less damage but it's easier to aim them.
Encyclopedia Bragtanica - Fantasy Battles - Scifi Battles - Crimson Crusade
lawmaster wrote:
Bragallot wrote:
lawmaster wrote:Kill the guy I'm in cc with.
He's already dead.
Kill him again.
User avatar
Bragallot
Blockguy
 
Posts: 5322
Joined: Sun Aug 02, 2009 2:00 pm
Location: Gloating over my driver's license

Previous

Return to Bricks

Who is online

Users browsing this forum: No registered users and 2 guests