Moderators: Rev. Sylvanus, warman45
Warhead wrote:my head burns with War.

Lego Company wrote:...At the same time, the purpose is for the LEGO brand not to be associated with issues that glorify conflicts and unethical or harmful behavior...


Ben-Jammin wrote:I was just thinking about something like this. I like it, but personally I think the kill amount for each level should be a little higher. The faster they their skill increases, the easier it will be for them to get the kills to progress to the next level. Instead of just one kill, why not make add a certain number of necessary kills to progress?
Whiteagle wrote:Ben-Jammin wrote:I was just thinking about something like this. I like it, but personally I think the kill amount for each level should be a little higher. The faster they their skill increases, the easier it will be for them to get the kills to progress to the next level. Instead of just one kill, why not make add a certain number of necessary kills to progress?
Yeah, experience point requirements usually increase in higher levels for most RPGs anyways, so lets say an Adventure needs to make their current level in kills before leveling up.
That way, you could have an entire Adventuring party as a squad AND have an excuse for them to start killing each other when available targets get low.
Lego Company wrote:...At the same time, the purpose is for the LEGO brand not to be associated with issues that glorify conflicts and unethical or harmful behavior...

Colette wrote:Of course, this assuming the adventurer is participating in an RPG-style game.
Warhead wrote:my head burns with War.

Lego Company wrote:...At the same time, the purpose is for the LEGO brand not to be associated with issues that glorify conflicts and unethical or harmful behavior...


mr.duckie wrote:SirCheese wrote:I will be neutral. (Cuz I don't want to make enemies)
Get Him!!!!

Predator wrote:No one made an arrow in the knee joke yet? This forum is getting less meme-y.Spoiler: show
If it died on this forum, it died for a reason. 
Warhead wrote:my head burns with War.

IVhorseman wrote:Buildings and tanks don't grant XP because then adventurers would just go around attacking dumpsters and manhole covers just to get XP, which is lame. However, all of the crew inside of a tank or building definitely grant XP.
Gungnir wrote:IVhorseman wrote:Buildings and tanks don't grant XP because then adventurers would just go around attacking dumpsters and manhole covers just to get XP, which is lame. However, all of the crew inside of a tank or building definitely grant XP.
Well, maybe not buildings, but why not vehicles at least?
Lego Company wrote:...At the same time, the purpose is for the LEGO brand not to be associated with issues that glorify conflicts and unethical or harmful behavior...

Warhead wrote:my head burns with War.

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