17th CMEF Titan MKIII

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Re: 17th CMEF Titan MKIII

Postby Bragallot » Mon Sep 03, 2012 12:04 pm

*slaps Colette around a bit with a large trout*

:sparta:

You need to differ mecha / tanks stats somehow imo, otherwise there's no point in choosing between building a mech or a tank because both are just the same except for their structure.

And I'll bet my head on it that something that starts at a higher height will take more time to descend before it hits the ground. Since we have futuristic targeting computers, guns and ammo, I declare your science null and void 8)
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Re: 17th CMEF Titan MKIII

Postby Colette » Mon Sep 03, 2012 12:15 pm

I typo'd. Range is horizontal distance.Still doesn't change the conclusion.
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Re: 17th CMEF Titan MKIII

Postby Falk » Mon Sep 03, 2012 12:25 pm

the 2010 rules wrote:Height advantage +1" Range per +1" altitude (maximum +5") 
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Re: 17th CMEF Titan MKIII

Postby halo 3000 » Mon Sep 03, 2012 12:38 pm

the 2010 rules wrote:Height advantage +1" Range per +1" altitude (maximum +5")
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Re: 17th CMEF Titan MKIII

Postby Colette » Mon Sep 03, 2012 12:50 pm

Upon closer examination of the formula and being more awake you guys are right. I stand corrected.
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Re: 17th CMEF Titan MKIII

Postby Silverdream » Mon Sep 03, 2012 3:37 pm

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Re: 17th CMEF Titan MKIII

Postby Ben-Jammin » Mon Sep 03, 2012 4:53 pm

:sbr:
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Re: 17th CMEF Titan MKIII

Postby Zupponn » Tue Sep 04, 2012 12:03 am

Everything is awesome, and then I see the cannons. Something about them bothers me. Maybe it's their lack of awesomeness compared to the rest of the mech? :phil:
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Re: 17th CMEF Titan MKIII

Postby RoC77 » Tue Sep 04, 2012 11:33 am

Sweet mech! How's the load on the legs? I know I'm a criminal at this myself in my creations, but MOAR DAKKA!
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Re: 17th CMEF Titan MKIII

Postby halo 3000 » Tue Sep 04, 2012 12:35 pm

RoC77 wrote:How's the load on the legs?


I'm actually surprised that the legs hold it up. its fallen over a couple times, but that's when I try to move the legs on different positions.

RoC77 wrote:MOAR DAKKA!


I know, I know!

Zupponn wrote:Everything is awesome, and then I see the cannons.


I thought the same thing when I first built it. once I saw all four of them on there I didn't think they looked that bad.

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This one is my favorite. I lol'd
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Re: 17th CMEF Titan MKIII

Postby Predator » Tue Sep 04, 2012 1:45 pm

Good, now you need 499 more. Then we can do anti immortal handsome devils vs immortal handsome devils vs you.
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Re: 17th CMEF Titan MKIII

Postby halo 3000 » Tue Sep 04, 2012 1:58 pm

Predator wrote:Then we can do anti immortal handsome devils vs immortal handsome devils vs you.


I haven't picked a side on the war have I? I should do that soon.
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Re: 17th CMEF Titan MKIII

Postby Predator » Tue Sep 04, 2012 2:05 pm

halo 3000 wrote:
Predator wrote:Then we can do anti immortal handsome devils vs immortal handsome devils vs you.


I haven't picked a side on the war have I? I should do that soon.

Yeah, side with anti-immortal faggettes. We need the support.
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Re: 17th CMEF Titan MKIII

Postby Silverdream » Tue Sep 04, 2012 2:29 pm

Perhaps the Third Alliance is the place for you.
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Re: 17th CMEF Titan MKIII

Postby Robot Monkey » Tue Sep 04, 2012 5:36 pm

Silverdream wrote:Perhaps the Third Alliance is the place for you.
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