Sell your Transformers and DO it!Zahru II wrote:On a semi-related note, I should make my own fantasy gundam sometimes, using the AC design.
Briktopian "Vindicator" Super Heavy Death Tank
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Re: Briktopian "Vindicator" Super Heavy Death Tank
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Re: Briktopian "Vindicator" Super Heavy Death Tank
Use for the HPC is 12, but the target is 44 studs long which is 14 inches, so use becomes only 5. If I man it with a hero who is also a gunner that can hone in then my chances start to look pretty good.stubby wrote:You mean, all it would have to do is hit with the HPC. What's the Use on a size 10 weapon? How often can it fire if you have to spend a bunch of time aiming to have any chance to hit anything? What if the SHDT is firing back at you?Natalya wrote:all it would have to do is fire the Hyper Phase Cannon (which is a size 10 weapon) two or maybe three times to disable the target.
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Re: Briktopian "Vindicator" Super Heavy Death Tank
What's better than a supertank sitting on your shelf? That's right, a supertank in battle! So i am going to do a forum battle featuring the Vindicator very soon. I only need to buy some d8s for all those gunners...
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Re: Briktopian "Vindicator" Super Heavy Death Tank
Apollyon wrote:What's better than a supertank sitting on your shelf? That's right, a supertank in battle! So i am going to do a forum battle featuring the Vindicator very soon. I only need to buy some d8s for all those gunners...
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Re: Briktopian "Vindicator" Super Heavy Death Tank
Apollyon wrote:What's better than a supertank sitting on your shelf? That's right, a supertank in battle! So i am going to do a forum battle featuring the Vindicator very soon. I only need to buy some d8s for all those gunners...
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Re: Briktopian "Vindicator" Super Heavy Death Tank
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Re: Briktopian "Vindicator" Super Heavy Death Tank
Apollyon wrote:What's better than a supertank sitting on your shelf? That's right, a supertank in battle! So i am going to do a forum battle featuring the Vindicator very soon. I only need to buy some d8s for all those gunners...
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"Ya gotta remember, Soryu's a brutal thug, ain't got no finesse like Shinji."
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"Ya gotta remember, Soryu's a brutal thug, ain't got no finesse like Shinji."
Re: Briktopian "Vindicator" Super Heavy Death Tank
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Too many bricks, never enough time.
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Re: Briktopian "Vindicator" Super Heavy Death Tank
I think Thesson was right- the weak points of this tank are the missiles- the hatches covering them are SL 2 at best, and as non-essential parts they have 1d10 armor- so you would have to shoot, hit (not that hard for 1d10) twice, and do damage once (Brikwars explosives explode at even the tiniest amount of damage, right?) to create a sizeable explosion that would at least destroy a fourth of the tank, taking out a number of guns, the tracks, and possibly detonating the other missiles or exposing the tank's crew, allowing you to shoot them with conventional weapons or now that they are no longer encased in the tank, artillery.
EDIT: If there's no way to travel between the turret and main compartment than a Supernatural hero may have some success teleporting in or possessing one of the tank's crew, probably the main guy cause it looks like none of the other ones have weapons (although they could attempt to sabotage the tank itself)
EDIT: If there's no way to travel between the turret and main compartment than a Supernatural hero may have some success teleporting in or possessing one of the tank's crew, probably the main guy cause it looks like none of the other ones have weapons (although they could attempt to sabotage the tank itself)
stubby wrote:omg noob, balrogs are maiars too, don't you know anything
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Re: Briktopian "Vindicator" Super Heavy Death Tank
You'll have to get high enough to shoot the hatches though. And the forum battle taught my not to let any jetpack troopers or flying heros do their thing on top of the tank... In the hands of a competent commander and with some support i still think it is very hard to bring down the supertank. Of course, in Brikwars anything is possible and nothing invincible.Keldoclock wrote:I think Thesson was right- the weak points of this tank are the missiles- the hatches covering them are SL 2 at best, and as non-essential parts they have 1d10 armor- so you would have to shoot, hit (not that hard for 1d10) twice, and do damage once (Brikwars explosives explode at even the tiniest amount of damage, right?) to create a sizeable explosion that would at least destroy a fourth of the tank, taking out a number of guns, the tracks, and possibly detonating the other missiles or exposing the tank's crew, allowing you to shoot them with conventional weapons or now that they are no longer encased in the tank, artillery.
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