Mech combat with infantry, tanks, and buildings to blow up :twisted
How the game would work is that each player has a mech (or some other vehicle if they choose not to use a mech) and gameplay will be one of two options:
1. The group is a team fighting some unknown faction and trying to take them down permanently
or
2. We have two player teams and it works a bit like Risk. Each team has armies that they get every turn and they attempt to take over the entire world to win. Each battle is fought brikwars style to decide who wins.
Either way, creation rules:
1.Spend no more than 25 or so CP for your mini-fig. If you need to go a little over for something PM me and I'll most likely let it happen
2. Spend no more than 35-45 CP for your starting vehicle. Upgrades will be available as this goes along so don't worry if you have a super-mech idea but not enough CP for it.
3. More CP will be earned as the campaign goes, CP earned from a target is the target's CP cost for mini's and half for vehicles. CP can also be earned in other ways, such as setting up for a teammate, tanking well, or other feats.
If that's all... Welcome to M3,

Feel free to comment or question!






Knight Osprey, a flight unit with two modes 






