UURP-11 Glasgow

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501stCadians
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UURP-11 Glasgow

Post by 501stCadians » Tue Nov 06, 2012 9:42 pm

Introducing....


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The Universal Union RP-11 Glasgow Humanoid Autonomous Armored Knight, or "Knightmare Frame".
The prototype and flagship unit was piloted by Matthew "Cadians" Bri, Emperor of the UU, during the landings on Straxis IV. The Red thigh markings denote a command unit.

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The Long Range, Anti-Armor 105mm Cannon. On the far arm is the prototype Radiant Wave Claw, which was proven very effective during the Daemonic Incursion on Straxis IV.

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The armored face of the head flips up to reveal a small sensor suite that allows for better battlefield knowledge, including Thermal vision, target marking and tracking, and magnification. The dual aerials on the head allow for constant communication with it's fellow frames and infantry forces.

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The seat slides out, allowing for easy entrance/exit of the cockpit and maintenance to the Cockpit block.

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A shot of inside the cockpit. This is one of a few areas that needs work, as i need better 2x2 flat "Screen" parts.

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A test pilot in front of the mech, with the cockpit block behind him. In case the mech is knocked out, the block can eject the pilot to safety. You can also see the large size of the mech here. On the right hip is a zipline, to help with climbing, and on the other hip is a "grenade" of sorts that the frame can throw out to deploy a small minefield.


And yes, i have to empty my trash can.
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Re: UURP-11 Glasgow

Post by Pwnerade » Tue Nov 06, 2012 10:29 pm

In before condemnation of ball joints.

Does the cockpit sticking out so far interfere with balance?
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Re: UURP-11 Glasgow

Post by 501stCadians » Tue Nov 06, 2012 10:40 pm

Pwnerade wrote:In before condemnation of ball joints.

Does the cockpit sticking out so far interfere with balance?
Too late, Natayla blasted me on steam for it.


And no, not really. It's pretty poseable, but if i shift too much weight to the back, it falls over on me.
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Re: UURP-11 Glasgow

Post by Silverdream » Tue Nov 06, 2012 11:26 pm

You glorious bastard.
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Re: UURP-11 Glasgow

Post by Zupponn » Wed Nov 07, 2012 12:45 am

Nice mech.
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Re: UURP-11 Glasgow

Post by Bragallot » Wed Nov 07, 2012 9:13 am

This has made me want to rewatch Code Geass... again.

A very nice design, the only things you could still do that I can see is use a larger disc for the eye (or perhaps 2, a black one over an orange one to make it look more authentic?) and beef up the shoulders a little by maybe using longer bricks. Some more tiles on the thighs, matching colour feet could also help to further perfect this design, as it's one of the better Lego Knightmares I've seen so far. I was working on a more realistically sized Gekka a while back and building a hatch that works and keeps the mech balanced isn't easy.
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Re: UURP-11 Glasgow

Post by Natalya » Wed Nov 07, 2012 1:27 pm

Ball joints. Also, you could improve your photography with a neutral background, more lighting, and no flash.

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Re: UURP-11 Glasgow

Post by 501stCadians » Wed Nov 07, 2012 1:30 pm

My camera (i took these with a cellphone) and neutral background are broken. I just wanted to get this up to show MGB.


When i build more, the photography will improve.
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Re: UURP-11 Glasgow

Post by Bragallot » Wed Nov 07, 2012 5:17 pm

Don't listen to her, flash is awesome!
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Re: UURP-11 Glasgow

Post by Nitewatchman » Wed Nov 07, 2012 5:33 pm

I actually think this is pretty rad. I'd been considering something like it my self.
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Re: UURP-11 Glasgow

Post by Robot Monkey » Wed Nov 07, 2012 6:58 pm

Pretty cool mecha, the head reminds me of Shockwave. Also, that giant block with the pilot sitting in it seems like more of a weakness than a bonus.
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Re: UURP-11 Glasgow

Post by 501stCadians » Wed Nov 07, 2012 10:25 pm

Robot Monkey wrote:Pretty cool mecha, the head reminds me of Shockwave. Also, that giant block with the pilot sitting in it seems like more of a weakness than a bonus.
I'll take a shot and say you haven't seen code geass.


https://www.youtube.com/watch?v=571ysyD ... re=related


Those are later frames, but the concept is the same. The Pilot block allows ejection, also, it's cool.
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Re: UURP-11 Glasgow

Post by The Black Rabbit » Sat Nov 10, 2012 12:47 am

Why all the hate for ball joints? Almost all of my mechs use them. Personally I detest the exo-force style click joints.

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Re: UURP-11 Glasgow

Post by Keldoclock » Sat Nov 10, 2012 12:52 am

They're a little too slippery, and won't stand up to much weight without employing things like natalya's paper trick.
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Re: UURP-11 Glasgow

Post by 501stCadians » Sun Nov 11, 2012 11:12 am

Keldoclock wrote:They're a little too slippery, and won't stand up to much weight without employing things like natalya's paper trick.
I'm using them without papertrick, (except in these pictures, the black hip bit has it, but no longer, i found an uncracked replacement bit). The other hinges wouldn't hold up the weight of the rear cockpit.

I've already started making the UURP-12, which will feature a larger chest that balances out the front(complete with chest machinegun like the Glouscters have).
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Rayhawk wrote:"Give him the stick DON'T GIVE HIM THE STICK" was a major part of Knights Kingdom development.

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