Return Of Vehicular Brik Slaughter (Round 2)

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Return Of Vehicular Brik Slaughter (Round 2)

Postby Moronstudios » Sat Jan 12, 2013 11:36 pm

Turn One.
Rebel Slams on the breaks as the general climbs atop her car.
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With Massive damage.
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To Rebel 1.
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Prison break comes charging in. (The plus 3 represents damage done earlier in the turn.)
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Prison break carries through to ram Agent Bob.
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Turn Two.

Due to a poor drifting roll Blue Lightning Crashes into the watch tower.
[img]http://www.brickshelf.com/gallery/Moronstudios/Brikwars/VBS/Round02/dsc05412.jpg
[/img]

And took slight damage from it.
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Rebel Gets caught by the agent and starts getting pushed along as prison rams again.
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Veronica takes a smooth 15 inch/turn drive through the curve.
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Turn Three.
Entering the turn goes poorly for rebel, as she is pulled along by Agent bob.
Prison break enters a little too quickly.
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Blue lightning reverses out of the crash as general gets tossed out of the car.

Overview.

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Current Racer Speed and Health.

Veronica Voltage
Current movement = 15"
HP = 10/10

Grand Expedition
Current movement = 12"
HP = 16/16

Future shock
Current movement = 5"
HP = 18/18

Agent bob
Current movement = 15"
HP = 7/15

Rebel 1
Current movement = 14"
HP = 7/15

Prison breakout
Current movement = 20"
HP = 10/20

Blue lightning
Current movement = 0"
HP = 8/12

General Tazer
Out of Vehicle

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Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194
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