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Warhead wrote:my head burns with War.

stubby wrote:I haven't uploaded the revised chapter yet, but Mediks get the same roll for any Creature of Size 1" or greater. (Size 0 Creatures are just smashed.) On a successful revival, Creatures are restored to Effective Size 1" and everything that entails (maximum armor 1d10, diminished Move, etc).
stubby wrote:I haven't uploaded the revised chapter yet, but Mediks get the same roll for any Creature of Size 1" or greater. (Size 0 Creatures are just smashed.) On a successful revival, Creatures are restored to Effective Size 1" and everything that entails (maximum armor 1d10, diminished Move, etc).

Whiteagle wrote:Of course this does open up the option for medics to create horrible freaks of science by upping the size of creatures...
Warhead wrote:my head burns with War.

Tzan wrote:Quantumsurfer wrote:I generally agree with TzanWarhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.

Warhead wrote:my head burns with War.

stubby wrote:I'm open to suggestions, but I'm thinking no. You might be able to bolster a revived creature with magic or something, but as far as regular medicine is concerned, it will need some recuperation time. I mean it just came back from the dead for pete's sake, cut it some slack.
Tzan wrote:Quantumsurfer wrote:I generally agree with TzanWarhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.

Warhead wrote:my head burns with War.

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