It's typical of me that I would sit down to do some army-building right after I've posted pictures of all of them, but here's some updates. I essentially took all the factions I wasn't completely happy about together and added in some spare parts to create new looks.
The solution for the Eagle Knights' footmen was what I had planned for those blank torsos from the start:
Also, the same problem I had with the Falx was resolved: more troop variety makes for a far more interesting army.
I guess they're now the bad
Falcons. And if that sacrilege doesn't troll some die-hard castle fans I don't know what will. It's crazy, but I think the bad chainmail on the custom decals makes it work. This is much more fun than buying black falcons for 3 euros a piece on Bricklink, imo. I didn't paste over the originals though, can't troll too much.
Now, the dragon knights. No longer bad dragon knights, as you see.
The idea is that one and only one of the Knightly Orders of Kerrat is granted the title 'bad' and allowed to wear the colour of the High Magisters (bad) in battle to represent the highest seat of power in Kerrat on the field. Officially, the 'bad' faction is the one that has the strongest knights but because strength is subjective it is usually simply given to the faction that has most favour with the Magisters.
The practical explanation is that I wanted to return to the original, more badass (but given, also more generic look) of the dragon knights and recreate the feel they had in desperate alliances, where they cut through outnumbering water demons like it was nothing. Given, they kicked ass as bad knights in Freedom's Blood as well but they also got stomped in Blood in the Sand and the Shard Plains. I know the colour doesn't influence their battle capacities, but if you look good while doing something, it's always good...
These guys are dragoons, btw. They'll ride the basket dragons.
One thing I'm happy about is how the regular infantry ties in better with the knights now they have the same colour helmet and arms.
I think they're the faction that appears the most in my battles, so they have to look good.
Northern Guard got changed around. Double handweapons for full berserk.
The Urban Guard was given the English helmets, partially so they'll tie in better with the new crownlions, but also because they're essentially the continuation of the old Empire that tried to rebel.
I also never liked how regular blue worked together with the crownies' blue, so their arms were changed too.
And more troop variety. What's not to like?