In the Cold North - Forum RPG

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Re: In the Cold North - Forum RPG

Postby IVhorseman » Thu Apr 18, 2013 5:26 pm

"So be it. Should thy word be broken, you shall blaze like the sun. Leave, and speak not of this meeting." I cut the goblin free, and sheath my longsword. Looks like we'll be safe for the upcoming journey. I forge onward, and urge my comrades to follow.
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Re: In the Cold North - Forum RPG

Postby Silverdream » Thu Apr 18, 2013 7:20 pm

"Next time untie him, it's much more handy to have one long length of rope than several short ones".

I start walking, a bit shaken from the event and Gerald's reaction but trying to forget it.
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Re: In the Cold North - Forum RPG

Postby Quantumsurfer » Thu Apr 18, 2013 8:27 pm

I'll put my keen eyes to use by scouting ahead for the party.

Gregor thinks, somewhat shaken, eyes on Gerald as he slides past to range ahead:

Keep your eyes on that one, Gregor, old boy. He is fairminded, to be sure, but rigid and uncompromising, with only the frightened cleric to hold his leash. We may yet require a larger blade, the better to sink into his broadly muscled back should the need arise.
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Re: In the Cold North - Forum RPG

Postby Arkbrik » Fri Apr 19, 2013 12:22 am

The goblin runs away northeast as fast as its legs can carry it.

You make your way back to the way Saucix recognizes. Gregor scouts ahead.

After a while Gregor spot a huge, snow-covered rocky outcropping. As he approaches it, he sees that some of the snow on the side of it has been removed, revealing a large stone door, about ten feet tall. In front of the door is a mess of footprints, from both wolf paws and shoes, and there are many sets of wolf tracks leading both to and from the door in all directions. There is also a very fresh set of shoe tracks coming to the door from the southwest.
Remus: Harry... I'm a werewolf.
Harry: Are you fucking serious?
Remus: Well yes, but I don't see how that applies here.
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Re: In the Cold North - Forum RPG

Postby Quantumsurfer » Fri Apr 19, 2013 1:21 am

I'm careful to hide as I gather the information. If I don't see what made the fresh tracks in a few minutes, or signs of any other visitors, I'll head back to tell the others of my find.

Am I able to determine if the shoe impressions were made by small or medium creatures? Is it reasonable to suspect that these tracks were made by the giant-many goblins our ex-captive mentioned?
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Re: In the Cold North - Forum RPG

Postby IVhorseman » Fri Apr 19, 2013 1:30 am

In the meantime, I eat a really good sandwich.
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Re: In the Cold North - Forum RPG

Postby Silverdream » Fri Apr 19, 2013 1:59 am

"Fire, we need to start a fire."
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mgb519 wrote:Seriously, you are now the first ever forum superhero.


Colette wrote:I hereby acknowledge Silverdream as the one and only forum troll as agreed in the bet.


Quantumsurfer wrote:No, I have 2 silver.
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Re: In the Cold North - Forum RPG

Postby Arkbrik » Fri Apr 19, 2013 2:28 am

The shoe prints are quite small. It is reasonable to assume they are from goblins.

Gregor returns to tell the rest of the party what he knows as Saucix has just got a fire going.
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Re: In the Cold North - Forum RPG

Postby mgb519 » Fri Apr 19, 2013 8:37 am

Adarim
"Well then, our course of action is clear. We wait, we watch, and we see what the goblins are doing. And when we have seen, we make our move."
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.


That's what Hitler said,
in 1938.
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Re: In the Cold North - Forum RPG

Postby IVhorseman » Fri Apr 19, 2013 11:15 am

"If we seek the Sun's blessing, we will wait until morning."
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Re: In the Cold North - Forum RPG

Postby Quantumsurfer » Fri Apr 19, 2013 3:14 pm

These are creatures of the dark, are they not? It might be wise to wait for just such a blessing. I would also suggest we extinguish the flames and dine on cold rations tonight. If the sight of these creatures can pierce the veil of night, as I've heard, they already have the advantage. We may as well not give them a beacon by which to find us in the darkness, eh?
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Re: In the Cold North - Forum RPG

Postby mgb519 » Fri Apr 19, 2013 3:29 pm

Adarim
"If their eyes see the darkness, then I want to be able to see them as well. Leave the fire be."
Use oil to create a ring around the campsite, and leave a gap about two and a half feet wide.
"I shall keep first watch. If you are wise, you will remain within this circle."
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.


That's what Hitler said,
in 1938.
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Re: In the Cold North - Forum RPG

Postby Silverdream » Fri Apr 19, 2013 4:37 pm

I decide to meditate, to see if this place triggers any visions.
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mgb519 wrote:Seriously, you are now the first ever forum superhero.


Colette wrote:I hereby acknowledge Silverdream as the one and only forum troll as agreed in the bet.


Quantumsurfer wrote:No, I have 2 silver.
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Re: In the Cold North - Forum RPG

Postby Quantumsurfer » Fri Apr 19, 2013 7:17 pm

If I can, I'll climb a tree and tie myself in to sleep.
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Re: In the Cold North - Forum RPG

Postby mgb519 » Sat Apr 20, 2013 2:53 pm

Adarim
"I wouldn't advise that, friend."
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.


That's what Hitler said,
in 1938.
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