Call of Cthulu

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Silverdream
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Call of Cthulu

Post by Silverdream » Fri May 24, 2013 12:37 am

Spots filled.

Setting: British Columbia, Canada, 1921.

Player Characters:

Jack M. Sperce, 19 (Kalvinator)
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BASE STATS:
STR 15
CON 9
DEX 12
SIZ 17
INT 13
POW 10
APP 13
EDU 14

Secondary Attributes:
Idea 65
Knowledge 70
Luck 50
Damage Bonus: +1D4
Magic Points: 10
HP: 13/13
Sanity 50
James Cawthorn, 41 (mgb)
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BASE STATS
STR 10
CON 15
DEX 11
SIZ 12
INT 14
POW 12
APP 15
EDU 17

SECONDARY ATTRIBUTES
Idea 70
Knowledge 85
Luck 60
Damage Bonus: +0
Magic Points: 12
Hit Points: 14
Sanity: 60

OCCUPATIONAL SKILLS
History 30
Other Language 46
-Turkish
-French
-Spanish
Martial Arts 31
Explosives Knowledge 61
Handgun 38
Throw 75
Rifle 45
Shotgun 32



Persuade 45
Bargain 44
Athleticism 61
Drive Auto 31
Sten Bos, 24 (lawmaster)
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BASE STATS:
STR 9
CON 17
DEX 11
SIZ 12
INT 10
POW 12
APP 11
EDU 16

SECONDARY ATTRIBUTES:
Idea 50
Knowledge 80
Luck 60
Damage Bonus +0
Magic Points: 12
HP: 15
Sanity: 58

Occupational Skills

Operate Heavy Machinery 31
Mechanical Repair 60
Locksmith 11
Engineering 31
Bargain 35
Other Language 21
-Dutch
-French
-German
Persuade 25
Build 71

Hobby Skills
Shotgun 45
Climb 70
First Aid 40
Fast Talk 55
Peter J. Fist, 33 (Scratch)
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BASE STATS:
STR 10
CON 18
DEX 6
SIZ 10
INT 17
POW 11
APP 9
EDU 21

SECONDARY ATTRIBUTES
Idea 85
Knowledge 105
Luck 55
Damage Bonus +0
Magic Points 11
HP: 14
Sanity: 55

Rifle 45
Other Language 75
-Latin
-Dutch
-Haida
Spot hidden 75
Disguise 62
Drive Auto 30
Accounting 60
Fast talk 50
Persuade 45

Hobby Skills:
Swim 55
Library use 65
Hide 70
Ride 45
Frank Koller, 36 (Zupponn)
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Personal Info-
Name: Frank Koller
Sex: Male
Age: 36
Nationality, Birthplace: American (German Ancestry), Milwaukee, WI
Occupation: Detective
Colleges, Degrees: Nope
Mental Disorders: Nope

Stats-
Strength (STR): 11
Constitution (CON): 13
Size (SIZ): 10
Dexterity (DEX): 13
Appearance (APP): 7
Intelligence (INT): 12
Power (POW): 15
Education (EDU): 9

Idea: 60
Knowledge (KNW): 45
Luck: 75
Damage Bonus (DB): +0
Magic Points (MP): 15
Hit Points (HP): 12
Sanity (SAN): 75

Skills-
Gather Information: 20
Listen: 15
Move Silently: 20
Open Lock: 20
Escape Artist: 20
Disguise: 20
Read Lips: 10
Research: 10

Hobby Skills-
Boxing: 25
Gambling: 25
Pistol: 25
Fishing: 25

Notes-
Frank is an old school Private Investigator, drawn to British Columbia through investigating a series of disappearances. He believes that here in Canada the solution to the puzzle will present itself.
Alan Yelnats
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Birthplace:SoCal
Occupation:Dealer and collecter of military equipment, vehicles, and weapons
Degrees: gun smithing, lock picking, mechanics
Mental Disorders:none
STR:9
CON:13
SIZ:9
DEX:10
APP:12
INT:15
POW:10
EDU:13

Idea:45
Knowledge:75
Luck:60
Damage bonus: 0
MP:13
HP:13
Sanity:80
Law:25
Opr. Hvy. Mch:50
History:20
Drive Auto:50
Craft:36
First Aid:36
Fast Talk :38
Clara Miller
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STR 16
CON 12
DEX 11
SIZ 12
INT 18
POW 9
APP 10
EDU 11

IDEA: 90
Knowledge: 55
Luck: 45
Damage Bonus: +1d4
Magic Points: 9/9
Hit Points: 14/14
Sanity: 45

Occupational Skills
Credit Rating 25 (15+10)
Fast Talk 20 (05+15)
Library Use 30 (25+5)
Listen 30 (25+5)
Other Language (French) 46 (01+45)
Own Language (English) 65 (55+10)
Photography 25 (10+15)
Spot Hidden 30 (25+5)

Hobby Skills
Dodge 62 (22+40)
Drive Auto 55 (20+35)
Martial Arts (Boxing) 71 (01+70)
Swim 60 (25+35)
Age: 27
Nationality: Canada
Occupation: Freelance journalist

Clara Miller writes and sells articles to various Canadian newspapers. It is a uneven business that sometimes gives good pay and sometimes none at all. She's looking for that one big scoop that will let her make a breakthrough. To aid her financial situation, Clara works as a boxer at the backroom club Robertson's, a less than legal establishment for rich people who enjoy watching strong women beat each other up.
Explanation of Base stats and secondary attributes:
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Base Stats:

Strength (STR) measures the raw physical power your investigator can bring to bear. It influences the amount of damage he can deliver with a punch or kick, as well as his grip, or ability to lift heavy items.

Constitution (CON) is a measure of the hardiness of your investigator. It influences the amount of damage you can take before going unconscious or dying as well as how resistant you are to diseases and poison.

Dexterity (DEX) is a measure of your investigator's agility and speed.

Size (SIZ) is a measure of your investigator's phys- ical mass. It influences how much damage you can take, as well as how much you can deliver. Also, as a measure of your Investigator's weight, it influ- ences the ability of horrible monsters to pick him up and toss him around the room.

Intelligence (INT) is a rough guide to your investi- gator's cunning and ability to make leaps of logic and intuition.

Power (POW) is a combination of per- sonal magnetism, spirit, and mental stability. It influences your charac- ter's ability to cast magical spells, as well as his resistance to the sanity-blasting horrors of the Cthulhu Mythos.

Appearance (APP) measures the charm and physi- cal appeal of your character.

Education (EDU) is a measure of the knowledge which your investigator has accumulated through formal education, or the venerated "School of Hard Knocks."

Secondary Attributes:

Idea is used as a percentile roll to give your investigator information, or to make leaps of deduction in certain situations.

Knowledge is used as a percentile roll to show how your investigator's education and training gives insight in certain situations.

Luck is used as a percentile roll to give your character gleans of insight in certain situations. The Luck roll is often used to give your character a last chance in a crisis situation, or to cause bad things to happen to the only investigator in the group to fail the roll.

Damage Bonus is how much extra damage your investigator does with a successful close-combat attack.

Magic Points fluctuate up and down as you cast spells or activate arcane alien devices. If your investigator's MPs ever fall below 0, he goes unconscious until he can recover them.

Hit Points are figured by adding SIZ and CON together, then dividing the total by two and round- ing up. As your investigator takes damage from combat or other events, your HPs will drop. If you drop to only 2 HPs, your investigator goes uncon- scious. If he hits -2 or lower, he is dead.

Sanity is used as a percentile roll that presents your investigator's ability to remain stoic in the face of horrors. As you face the horrors of the Cthulhu Mythos your SAN score fluctuates. It can raise above it's starting level, but can never be higher than 99 minus the value of your Cthulhu Mythos skill.
Last edited by Silverdream on Thu Aug 15, 2013 5:30 pm, edited 9 times in total.
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mgb519
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Re: Call of Cthulu

Post by mgb519 » Fri May 24, 2013 8:48 am

James Cawthon, age 41.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Silverdream
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Re: Call of Cthulu

Post by Silverdream » Fri May 24, 2013 11:47 am

James Cawthorn, 41
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BASE STATS
STR 10
CON 15
DEX 11
SIZ 12
INT 14
POW 12
APP 15
EDU 17

SECONDARY ATTRIBUTES
Idea 70
Knowledge 85
Luck 60
Damage Bonus: +0
Magic Points: 12
Hit Points: 14
Sanity: 60

Now I need you to pick an occupation. James gets 255 points to spread between 8 relevant occupational skills.

After that you need to pick four hobby skills, which James has acquired over the course of his life, and assign 140 points between those.

Next up: An explanation of base stats and secondary attributes!

Edit: Forgot relevant data

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lawmaster
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Re: Call of Cthulu

Post by lawmaster » Fri May 24, 2013 6:20 pm

Sten Bos, 24
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*

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mgb519
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Re: Call of Cthulu

Post by mgb519 » Fri May 24, 2013 8:07 pm

I don't understand how to spend points. He played baseball in high school, and then became a defense contractor and fought alternately in South America and the Middle East for some years. Give him throwing, whatever languages seem appropriate (He's pretty smart, right?) and anything else that seems suitable for his character.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Scratch
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Re: Call of Cthulu

Post by Scratch » Fri May 24, 2013 9:42 pm

Peter J. Fist, 33.
The only unflawed system is Lego System.
Zupponn wrote:
Colette wrote:You're free to make your own map from scratch, however.
All you have to do is flatten his head.
Silverdream wrote:TL;DR Be like Scratch.
Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.

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Re: Call of Cthulu

Post by Silverdream » Fri May 24, 2013 10:51 pm

Scratch, your new avatar is cool.

Sten Bos, 24
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BASE STATS:
STR 9
CON 17
DEX 11
SIZ 12
INT 10
POW 12
APP 11
EDU 16

SECONDARY ATTRIBUTES:
Idea 50
Knowledge 80
Luck 60
Damage Bonus +0
Magic Points: 12
HP: 15
Sanity: 60
Peter J. Fist, 33
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BASE STATS:
STR 10
CON 18
DEX 6
SIZ 10
INT 17
POW 11
APP 9
EDU 21

SECONDARY ATTRIBUTES
Idea 85
Knowledge 105
Luck 55
Damage Bonus +0
Magic Points 11
HP: 14
Sanity: 55
Now both of you need to pick an occupation, a birthplace (you too mgb) and assign points to skills.

Pick 8 skills relevant to your career. Lawmaster gets to assign 240 points and Scratch gets to assign 315 (holy shit). Then, pick four skills your character acquired from hobbies. Lawmaster can assign 100 points between these skills and Scratch can assign 170. Keep in mind that you can't start the game with 75 in one skill.

Also mgb, did your character fight in the great war? Did he sell weapons or supplies to the government or was he just a mercenary?
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Re: Call of Cthulu

Post by Zupponn » Fri May 24, 2013 11:26 pm

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Re: Call of Cthulu

Post by Kalvinator » Sat May 25, 2013 1:11 am

Jack M. Sperce- Age 19
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Re: Call of Cthulu

Post by mgb519 » Sat May 25, 2013 1:24 am

Born in West VA, and he was just a plain ol' mercenary.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Re: Call of Cthulu

Post by Silverdream » Sat May 25, 2013 2:50 am

I think I understand, tell me if you think these skills would fit for Occupational:

History (He might want to know why he's fighting in certain conflicts).
Other Language
-Turkish
-French
-Spanish
Martial Arts (this could either refer to his combat training or Jiu-jitsu learned in Brazil)
Spot Hidden
Handgun
Machine gun (the gun he would probably be least proficient with)
Rifle
Shotgun

Then there's hobby skills. I'm thinking these would work:

Persuade
Bargain (picked up in the Middle East)
Athleticism
Drive Auto

Jack M. Sperce, 19
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BASE STATS:
STR 15
CON 9
DEX 12
SIZ 17
INT 13
POW 10
APP 13
EDU 14

Secondary Attributes:
Idea 65
Knowledge 70
Luck 50
Damage Bonus: +1D4
Magic Points: 10
HP: 13/13
Sanity 50
Last edited by Silverdream on Mon May 27, 2013 1:36 am, edited 1 time in total.
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Re: Call of Cthulu

Post by Alcatraz » Sat May 25, 2013 2:28 pm

Alcatraz, 27
Where is ze Brickarms!!!!

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Re: Call of Cthulu

Post by mgb519 » Sat May 25, 2013 2:42 pm

Mostly fine. He wasn't an automatic rifleman but a grenadier. If that covers carbines then it's fine. He should also have throwing.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Scratch
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Re: Call of Cthulu

Post by Scratch » Sun May 26, 2013 9:16 pm

Thanks for the compliment!

Bio: Peter Fist was born in Austin Texas, the son of an Oil Mogul. He was educated at Oxford, but was mainly known for his decadent expeditions in the Pacific, before his fall from grace. During the Great War he fled to Canada to dodge the draft and was publicly disowned for his cowardice and has been trying to find a town that doesn't know his face and shame.

I have next to no knowledge of how to spend points correctly, so I'm just going to guess.

Professional skills:
Rifle
Other Language: Latin, from oxford, and various Island languages from the pacific.
Spot hidden, from scrounging for food.
Disguise
Drive Auto
Accounting
Fast talk
Persuade

Hobby Skills:
Swim
Library use
Hide
Ride
The only unflawed system is Lego System.
Zupponn wrote:
Colette wrote:You're free to make your own map from scratch, however.
All you have to do is flatten his head.
Silverdream wrote:TL;DR Be like Scratch.
Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.

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Silverdream
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Re: Call of Cthulu

Post by Silverdream » Mon May 27, 2013 1:38 am

Done Kalvinator's character's stats. I think we're good for spots. Kalvinator has 210 points to spend on 8 occupational skills (he also needs an occupation). and 130 points to spend on four hobby skills. If any of you guys want me to assign your points for you, then I can do that.
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