Heroic Feats and SuperNatural dice = more attacks?

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Heroic Feats and SuperNatural dice = more attacks?

Postby Mashurface » Mon Jul 01, 2013 5:27 am

Hi everybody,
just want to clear this up before my first game tomorrow.
6: could a minifig with access to Heroic Feats declare the use of one to generate another attack? And being a Heroic attack, would it automatically hit if I succeeded on the roll off against my opponent?
7: could a minifig with a cache of SuperNatural dice spend one to make an additional attack with that die as the Skill die?

Thanks.
Mash.
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Re: Heroic Feats and SuperNatural dice = more attacks?

Postby stubby » Mon Jul 01, 2013 8:51 am

6. Yes, but only if it fits his Cliche. Remember that the consequences of failure should match whatever the success would have been - so an automatic hit on success should correspond to an automatic get-hit on failure.
7. Yes, but only if it fits his Cliche. The rules for this are covered in the Mind Dice section at the very end of 10.3.
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Re: Heroic Feats and SuperNatural dice = more attacks?

Postby Mashurface » Mon Jul 01, 2013 9:03 am

Sweet, thanks dude.
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Re: Heroic Feats and SuperNatural dice = more attacks?

Postby stubby » Mon Jul 01, 2013 11:19 am

Just remember that every die spent is another -1 Skill Penalty for the turn.
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Re: Heroic Feats and SuperNatural dice = more attacks?

Postby Mashurface » Mon Jul 01, 2013 1:09 pm

So if I spend a D6 to use as a Skill die, I'm effectively rolling a D6-1 right?
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Re: Heroic Feats and SuperNatural dice = more attacks?

Postby stubby » Mon Jul 01, 2013 1:46 pm

In addition to whatever other dice you've spent that turn. If you gave yourself a d6" of extra Move, and then a d6 of Skill to hit somebody with a d10 of damage, then it's Skill 1d6-3. Which means you may want to add another d6 to bring it up to 2d6-4.
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Re: Heroic Feats and SuperNatural dice = more attacks?

Postby Mashurface » Mon Jul 01, 2013 3:55 pm

Ah, got it. Thanks.
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