BrikwaRPG3 - Turn 0 and Beyond! (COMPLETED!)

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Zupponn
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 7-22-13)

Post by Zupponn » Fri Jul 26, 2013 12:20 am

I'm waiting on Scribonius and Natalya and then I can do turn 2.
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 7-22-13)

Post by Scribonius » Fri Jul 26, 2013 12:47 am

Zupponn wrote:I'm waiting on Scribonius and Natalya and then I can do turn 2.
Apparently something went fubar then, since I sent you my orders right after you posted turn 1, but I'll send them again.

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 7-22-13)

Post by mgb519 » Mon Jul 29, 2013 12:50 pm

I AM BEING IMPATIENT. IS IT WORKING? ARE YOU FEELING PRESSURED?
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 7-22-13)

Post by Zupponn » Mon Jul 29, 2013 3:08 pm

mgb519 wrote:I AM BEING IMPATIENT. IS IT WORKING? ARE YOU FEELING PRESSURED?
Sorry, but I'm just finishing up working 8 days in a row. It has been a little rough. I am off the next two days though, so I hope to get the next turn done then.
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 7-22-13)

Post by mgb519 » Mon Jul 29, 2013 5:47 pm

I AM BEING UNDERSTANDING. IS IT WORKING? ARE YOU FEELING RELAXED?
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 7-22-13)

Post by Zupponn » Mon Jul 29, 2013 6:06 pm

mgb519 wrote:I AM BEING UNDERSTANDING. IS IT WORKING? ARE YOU FEELING RELAXED?
Oh, totally. Now that there's no pressure, I think I'll take this week off from the battle. :P
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 7-22-13)

Post by Kastrenzo » Wed Jul 31, 2013 3:04 am

Funny, those blue samurai/scuba dudes. Are kind of similar to my blue guys. exact same types of weapons too with the cone/lime transparent dot/megaphone rifles.. Except most of my blues are from Racing, Space, or Medieval Sets. as well as some plain blues.

creepy..
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You can't ride a scooter when you're drunk and 9 years old.

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 7-22-13)

Post by Zupponn » Thu Aug 01, 2013 12:01 am

Kastrenzo wrote:Funny, those blue samurai/scuba dudes. Are kind of similar to my blue guys. exact same types of weapons too with the cone/lime transparent dot/megaphone rifles.. Except most of my blues are from Racing, Space, or Medieval Sets. as well as some plain blues.

creepy..
Well, they're based off of another member's army with a a little of my own flair, so I have no idea. *shrugs*

Anyways...

Turn 2!

Zupponn Mining Co. (Theblackdog)
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The ZMC Hardsuit and the Gun Bot both fire on MFS's sleigh, destroying it.

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MFS lands nearby.

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He is then attacked by Zupponn, who fails to do damage.

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The berserkers rush the chainsaw-wielding Manly Men and kill two of them.

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The remaining ZMC troops all move and fire on the Scythians. The rest of the Jetpacking Ninjas With Top Hats and a grunt go down.

Rade (mgb519)
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Rade tosses his whisky bottle...

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...and it lands and splashes all over Likkle Tank.
Likke Tank: "Bzzt. Blorp. Follow master Rade. Beep. Bazzt"
(mgb519 now controls him)

Bavarians (lawmaster)
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All the Bavarians except for the mech fire on and kill the last Brittanian near them.

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The Hopper Mech then starts moving toward the strange Mechanix.

Mechanix (stubby)
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One mechanik adds a second eye and a failsafe lever to the mechanical arm.

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Two other mechanix then start grabbing parts...

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...to make the arm BIGGER!!!

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It then reaches over the wall...

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...and grabs the chest that was there.

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Unfortunately, the arm has some structural issues due to its new size.

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stubby moves in for a quick fix with his powers and all is well.

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Seeing all the attention that the new pet is getting with its two faces and all, Wheelbarrow works extra hard to get noticed. Between him and the last mechanik, they extend the wall.

Brittanians (Alex)
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The last Brittanian near the Assyrians grabs some dynamite.

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He gives it a toss...

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...and manages to do a point of size damage (of three) to the Assyrian Dreadnut as well as taking off a leg (1/2 movement speed).

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The Dreadnut manages to stay upright though.

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Professor General: "Well, that was quite splendid and all, but I think that we should get out of here, chaps."
He preforms a feat to give his troops d6 extra movement speed this turn. (I rolled a 6)

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Professor General: "Tally ho!"
The turret spots them, but is too baffled by the sheer speed at which they are moving to fire.

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Professor General: "Well done men! Now, on to our next move..."

Nadine and Jeremiah (Colette and Silverdream)
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Nadine and Jeremiah combine fire to take out one of the Brag Squaddies.
Jeremaih: "Hey Butt Squad! The B on your chest is actually for Buttheads! Hahaha!"

Manly Men (Falk)
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MFS reaches into his sack and pulls out...a frog?

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Some Manly Men start moving towards the ZMC. The lead one manages to take out a berserker while the chainsaw-wielder kept him busy.

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Three others combine fire to take out a Brag Squaddie.

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Andromadev: "I challenge you to a duel!"
Zupponn: "Sorry, I only fight people with 2 arms."
Andromadev: :fu:

Scythians (The Shadowschythe)
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Scrabbels thinks up the most inspiring speech he can.
Scrabbles: "Kill them all!!!"
Success! All the Scythians are driven to a bloodlust.

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The Scythians open fire on the ZMC. They get two.

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Although called the 'Coneheads' for the helmets that they wear, these Scythians are no joke. The only reason that they aren't well known across the Brikverse is because they rarely leave survivors.

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And you can see why as, when driven to a bloodlust, the OT scythe wielder moves almost 3 times his standard movement just so that he can attack. He embeds his scythe into the ZMC merc's neck.

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And he savagely rips his head off.

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Being robots, both the Medic Bot and the Rolling Bomb both fail to be inspired by the speech. The Rolling Bomb just moves up, while the Medic Bot fails at healing a JNWTH.

Avalonians (BrickSyd)
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General Bluebelly: "The first soldier that gets to the database wins!!!"
Soldier 1: "Wins what?"
Soldier 2: "Hell if I know."
Feat failed. Avalonians get -1 to movement for the turn.

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The Officer Spy grabs the gunpowder barrel and motions with a hand signal.

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The Spies have disappeared!

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The Avalonian infantry move up.

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The Pyramid Artillery fires! The blast kills one Manly Man and throws two others backwards.

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The scene after the explosion.

Alphafalcon's Son (alphafalcon541)
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alphafalcon's son: "Hey Manly Men! You guys should help us or something. We have beer and women. I think. Well, at least Nadine's a woman. You can have her if you help us."
Sadly, the Manly Men fail to hear this enticing proposition. Maybe it was for the best.

Duke Crystoph (Scratch)
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Crystoph burninates an enemy.

Scribonius the Seer (Scribonius)
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Scribonius works his brikmajik.

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He manages to raise a skeleton.
Scribonius: "Hey skeleton, they made fun of your mother! You should kick their asses!"

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It misses its sword attack.

Assyrians (Natalya)
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5 Assyrians fire on the Brittanian who threw the dynamite. One hits. He manages to kill him though.

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3 others fire on Likkle Tank. They all miss.

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Attempting to make up for the bad luck this round, Lady Kadia starts working her Triangle Majik.

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Uh oh! It looks like the unlucky bug has bitten her too, as she accidentally creates an unfinished triangle right above one of her troops.

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It looks like he might pull through! Ah, nevermind. He's dead.

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The Dreadnut fires its Gatling Gun at the gunpowder barrel. Explosion FTW!

Khaar (Kalvinator)
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Some odd looking Janitor shows up.
Khaar: "Another fucking battle? Why can't these guys just give me a day off? Sheesh!"

Overviews
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Kill Table:
Assyrians: 2 (1 Friendly Fire)
Scythians: 4
Avalonians: 1
Bavarians: 3
ZMC: 7
Brittanians: 4
Manly Men: 2
Mekanix: 0
Heroes: 3

Send in Orders for Turn 3!
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 8-1-13)

Post by Silverdream » Thu Aug 01, 2013 1:27 am

It's official, Scribonius is the most useful. If Rade wasn't doing so well I'd nominate him for an MVP.
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 8-1-13)

Post by cleanupcrew » Thu Aug 01, 2013 7:19 am

Hey Crystoph when that armored b-squad guy comes out would you mind trying to kill him or something with your flamethrower?

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 8-1-13)

Post by Scribonius » Thu Aug 01, 2013 12:16 pm

Silverdream wrote:It's official, Scribonius is the most useful.
I honestly can't tell if he's being sarcastic or not. This *IS* Silverdream we're talking about, so could be either/or.
Silverdream wrote: If Rade wasn't doing so well I'd nominate him for an MVP.
Sure you don't want to nominate him for an MLP?

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 8-1-13)

Post by Silverdream » Thu Aug 01, 2013 1:14 pm

Man, you're so useful that you should be in a toolbox.
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 8-1-13)

Post by Zupponn » Mon Aug 05, 2013 9:21 am

Waiting on orders from stubby and Shadowscythe. Then I can proceed with the next turn.
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The Shadowscythe
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 8-1-13)

Post by The Shadowscythe » Mon Aug 05, 2013 12:23 pm

Zupponn wrote:Waiting on orders from stubby and Shadowscythe. Then I can proceed with the next turn.
Uhm? I thought I had sent them already . . .

Nevermind, continue moving forwards and kill everything. Easy enough?
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I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.
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Zupponn
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 8-1-13)

Post by Zupponn » Mon Aug 05, 2013 1:40 pm

The Shadowscythe wrote:
Zupponn wrote:Waiting on orders from stubby and Shadowscythe. Then I can proceed with the next turn.
Uhm? I thought I had sent them already . . .
The forum has had a tendency to nom PMs recently.
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