Warning: This is rather a long read, patience is recommended, as well as a willingness to waste a small portion of your life reading my -not very well written- armoury thread. Genre (This is boring, but for some people it seems genres other than space or medivo are rare and unknown)
The genre of this stuff here is difficult to explain, but is probably best defined as a semi-plausible mix of alternative history and retro/dieselpunk. If this was based on reality (even though it really isn't), it would be centred around the 1918-1945 period. Please do not mistake any of the following for post apocalyptic or steampunk stuff.Lore
In the history of Once Upon a World, there was a Kingdom (yellow
colour scheme) in the west and Empire(red
colour scheme) in the east (with ocean and other minor factions thrown into the geography too). These two power bases got on well, and were able to maintain superiority over others.
However, the King of the Kingdom (a bit of a tyrant, as you'd expect) was overthrown, and replaced by an Archduke, (with Dukes under him controlling secondary states). The Kingdom became a Commonwealth*(blue
colour scheme), and set out to gain supremacy over the Empire. All this is supposed to be a stand-alone back-story, and doesn't really tie in with a brikverse or any of that immortal stuff.
* Nothing to do with the British commonwealth.
Finally, onto some lego...The Kingdom
After the end of the last King's reign, his forces were disbanded. However, pre-revolution designs are maintained for training purposes, and are often used by private armies.
One such design is the "Slugger" assault gun - which uses a howitzer, and can fire directly (shooting at short ranges over the shoulders of the infantry) or indirectly (shooting at long ranges, with a much higher firing arc, and so is able to fire over buildings). I have some bonus rules for this stuff (although I may or may not post them). - Credit for the sledge-hammer design goes to this guy: http://www.flickr.com/photos/razumikhin/356471576/I told you they had a yellow colour scheme.
The Slugger is open topped, making it vulnerable to getting shot in the back, but this was the best way I could find to get a crew in there.
Even so, the commander/spotter has to ride shotgun (AKA, desant: http://en.wikipedia.org/wiki/Tank_desant
The gun can elevate quite a lot.
I like the side profile.
Another of the Kingdom's old machines is the "Pugilist" armoured car.
This was a quick build using the left-overs from the Slugger, but I'm still pleased with how it turned out.
A commander can be stuck to the top of the turret (by switching his legs for a 1x2 plate). The hatch fits quite snugly between his back and the grille-plate behind him.
The crew, taken from elsewhere in my collection, and looking rather blurry here.
Top, hopefully showing off the greebles.
I took too many pictures...
Side profiles, the Pugilist has two 1" cannons.
There's space inside for a crewman, but only just.
The Brawler tank, designed for holding onto important locations from multiple attackers (hence all the secondary weapons).
Crew. There's a space inside for the driver (left), but you'd have a hard time trying to find a way for the commander to stick to the top of the tank (nowhere to put the hatch), so you just have to imagine he's in the turret.
The Gladiator has two auxilary weapons in the hull, and one in the turret. The driver can either drive, or shoot with the hull cannons.
The gun on the back pivots for ease of shooting innocent civilians.
It's a small tank, my commanders don't need to compensate!
Originally I built these guys so that my main faction could have someone to fight a while back, but now they're integral with the storyline, so yeah, that's why there's only six figs there.
Scouts are useful for infiltrating enemy positions and spotting things to blow up.
Motorbikes are used to give scouts more speed, some dare-devil scouts attempt spotting whilst on the move, which is the reason attributed to a rise in scouts dying from accidents. (Such as collisions with trees, farming machinery and livestock.)
It can steer.
I'm not very good at fielding large amounts of infantry.
One officer and 3 grunts, one of whom is pimped out with some katanas, because I decided they made him look awesome.
The "Giant" tank is designed to support the infantry, it is easily manufactured and crew-ed.
The hull can hold a minifig, although it's quite a tight squeeze.
More side profiles, all tanks should have flags on them.
It took me a while, but you can fit two minifigs on there with a bit of effort.
These guys are my original faction, and so are the biggest, with quite a lot of stuff.
This is the "Buzzard" fighter plane, equipped with lots of firepower, and kept in the air by the massive engine.
The Buzzard is my oldest MOC (and the first thing I've built that's half decent). It has plenty of rough edges, although most of them aren't to noticeable, apart from the massive hole behind the propeller.
Like I said, lots of rough edges...
You can tell I built it a while ago, I was more concerned back then about "dakka" than anything else until recently.
Commonwealth scouts are equipped with four wheeled vehicles, and work in teams for protection.
These guys have themselves a car, with goodies like a machine gun and explosives.
The Commonwealth's infantry follows the pre-revolution trend of being instantly recognisable. This is great for military parades and shows of force against minor uprisings, but doesn't tend to do so well when it's important not to be seen.
However, the Commonwealth makes up for this in numbers, this time there's 4 grunts, a medic, a heavy and an officer, almost twice as much as the Empire
This is the field support team, you saw some of them earlier modelling the Slugger, that handsome chap on the left is Geoff the mechanic, standing by his manly toolbox.
The support team has two field guns, and a crate by the side filled with stuff for taking out armoured vehicles. In the middle is Captain Harey (officer).
The gun can pivot, so the minifigs don't have to spend forever turning the thing around.
The "Sentinel" tank is the Commonwealth's standard medium tank. It is designed to be versatile, and was the first armoured vehicle designed after the revolution.
This is a picture of the crew, captained by Colonel Tall-order (in the cape). Predictably, the only time I don't take multiples, the picture comes out blurred.
Thanks for reading, your comments/criticisms are welcome.