Once Upon a World- Factions

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Once Upon a World- Factions

Postby ikensall » Fri Aug 16, 2013 7:36 am

Warning: This is rather a long read, patience is recommended, as well as a willingness to waste a small portion of your life reading my -not very well written- armoury thread.

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Genre (This is boring, but for some people it seems genres other than space or medivo are rare and unknown)
The genre of this stuff here is difficult to explain, but is probably best defined as a semi-plausible mix of alternative history and retro/dieselpunk. If this was based on reality (even though it really isn't), it would be centred around the 1918-1945 period. Please do not mistake any of the following for post apocalyptic or steampunk stuff.

Lore
In the history of Once Upon a World, there was a Kingdom (yellow colour scheme) in the west and Empire(red colour scheme) in the east (with ocean and other minor factions thrown into the geography too). These two power bases got on well, and were able to maintain superiority over others.

However, the King of the Kingdom (a bit of a tyrant, as you'd expect) was overthrown, and replaced by an Archduke, (with Dukes under him controlling secondary states). The Kingdom became a Commonwealth*(blue colour scheme), and set out to gain supremacy over the Empire. All this is supposed to be a stand-alone back-story, and doesn't really tie in with a brikverse or any of that immortal stuff.
* Nothing to do with the British commonwealth.

Finally, onto some lego...

The Kingdom

After the end of the last King's reign, his forces were disbanded. However, pre-revolution designs are maintained for training purposes, and are often used by private armies.

One such design is the "Slugger" assault gun - which uses a howitzer, and can fire directly (shooting at short ranges over the shoulders of the infantry) or indirectly (shooting at long ranges, with a much higher firing arc, and so is able to fire over buildings). I have some bonus rules for this stuff (although I may or may not post them). - Credit for the sledge-hammer design goes to this guy: http://www.flickr.com/photos/razumikhin/356471576/
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I told you they had a yellow colour scheme.

More:
Spoiler: show
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The Slugger is open topped, making it vulnerable to getting shot in the back, but this was the best way I could find to get a crew in there.

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Even so, the commander/spotter has to ride shotgun (AKA, desant: http://en.wikipedia.org/wiki/Tank_desant).

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The gun can elevate quite a lot.

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I like the side profile.

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Another of the Kingdom's old machines is the "Pugilist" armoured car.
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This was a quick build using the left-overs from the Slugger, but I'm still pleased with how it turned out.

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A commander can be stuck to the top of the turret (by switching his legs for a 1x2 plate). The hatch fits quite snugly between his back and the grille-plate behind him.

More:
Spoiler: show
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The crew, taken from elsewhere in my collection, and looking rather blurry here.

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Rear.

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Top, hopefully showing off the greebles.

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I took too many pictures...

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Side profiles, the Pugilist has two 1" cannons.

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There's space inside for a crewman, but only just.


The Brawler tank, designed for holding onto important locations from multiple attackers (hence all the secondary weapons).
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Crew. There's a space inside for the driver (left), but you'd have a hard time trying to find a way for the commander to stick to the top of the tank (nowhere to put the hatch), so you just have to imagine he's in the turret.

More:
Spoiler: show
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Greebles!

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The Gladiator has two auxilary weapons in the hull, and one in the turret. The driver can either drive, or shoot with the hull cannons.

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The gun on the back pivots for ease of shooting innocent civilians.

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It's a small tank, my commanders don't need to compensate!

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Size comparison.



The Empire

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Originally I built these guys so that my main faction could have someone to fight a while back, but now they're integral with the storyline, so yeah, that's why there's only six figs there.

Scouts are useful for infiltrating enemy positions and spotting things to blow up.
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Motorbikes are used to give scouts more speed, some dare-devil scouts attempt spotting whilst on the move, which is the reason attributed to a rise in scouts dying from accidents. (Such as collisions with trees, farming machinery and livestock.)

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It can steer.

I'm not very good at fielding large amounts of infantry.
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One officer and 3 grunts, one of whom is pimped out with some katanas, because I decided they made him look awesome.

The "Giant" tank is designed to support the infantry, it is easily manufactured and crew-ed.
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The hull can hold a minifig, although it's quite a tight squeeze.

More:
Spoiler: show
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More side profiles, all tanks should have flags on them.

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It took me a while, but you can fit two minifigs on there with a bit of effort.



The Commonwealth

These guys are my original faction, and so are the biggest, with quite a lot of stuff.

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This is the "Buzzard" fighter plane, equipped with lots of firepower, and kept in the air by the massive engine.

More:
Spoiler: show
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The Buzzard is my oldest MOC (and the first thing I've built that's half decent). It has plenty of rough edges, although most of them aren't to noticeable, apart from the massive hole behind the propeller.

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Like I said, lots of rough edges...

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You can tell I built it a while ago, I was more concerned back then about "dakka" than anything else until recently.

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Commonwealth scouts are equipped with four wheeled vehicles, and work in teams for protection.
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These guys have themselves a car, with goodies like a machine gun and explosives.

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Trucking along...

The Commonwealth's infantry follows the pre-revolution trend of being instantly recognisable. This is great for military parades and shows of force against minor uprisings, but doesn't tend to do so well when it's important not to be seen.
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However, the Commonwealth makes up for this in numbers, this time there's 4 grunts, a medic, a heavy and an officer, almost twice as much as the Empire

This is the field support team, you saw some of them earlier modelling the Slugger, that handsome chap on the left is Geoff the mechanic, standing by his manly toolbox.
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The support team has two field guns, and a crate by the side filled with stuff for taking out armoured vehicles. In the middle is Captain Harey (officer).

More:
Spoiler: show
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Field guns

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The gun can pivot, so the minifigs don't have to spend forever turning the thing around.


The "Sentinel" tank is the Commonwealth's standard medium tank. It is designed to be versatile, and was the first armoured vehicle designed after the revolution.
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This is a picture of the crew, captained by Colonel Tall-order (in the cape). Predictably, the only time I don't take multiples, the picture comes out blurred.

More:
Spoiler: show
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I took a lots of pictures of this tank, so prepare yourselves.

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The minifigures don't fit inside, due to the fact that I used so much S.N.O.T in this build (most of the surfaces you can see are S.N.O.T), so most of what would be the interior was taken up with pieces used for this. Combined with the low profile, you're left with no space for crew.

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Like I said, all tanks should have flags.

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An earlier model of the Sentinel, it's been fiddled with a lot since then.

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Thanks for reading, your comments/criticisms are welcome.
Last edited by ikensall on Fri Aug 30, 2013 5:49 am, edited 4 times in total.
My forum battle; The Tea Party of Doom - viewtopic.php?f=20&t=9932&p=237262#p237262
My builds; viewtopic.php?f=17&t=11297

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Re: Once Upon a World- Factions

Postby Theblackdog » Fri Aug 16, 2013 9:52 am

Awesome looking units, especially the Slugger and fighter plane. The infantry are really well designed too, I like the mix of melee and ranged weapons.
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Re: Once Upon a World- Factions

Postby Bragallot » Fri Aug 16, 2013 10:31 am

Incredibly badass stuff.
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Re: Once Upon a World- Factions

Postby Zupponn » Fri Aug 16, 2013 11:36 am

The Slugger looks awesome, but then again, so does everything else here.
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Re: Once Upon a World- Factions

Postby Lord Mercat » Fri Aug 16, 2013 11:57 am

This is totally awesome. Everything here is well designed and thought out. I especially love the "giant" tank, it reminds me of the tanks from Metal Slug.

Also, that is an ingenious hammer design on the side of the slugger there:
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Re: Once Upon a World- Factions

Postby ikensall » Fri Aug 16, 2013 12:34 pm

I'm glad you guys like this stuff (your appreciation is appreciated, as it were). At the moment, I still have one last build to put up for the Kingdom (it's very yellow).

@Mr Mercat; The hammer design was lifted from here : http://www.flickr.com/photos/razumikhin/356471576/ - (top post amended accordingly)

Here's some pictures that didn't get in the main post that show how the driver of the giant gets inside:

Spoiler: show
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The stud on the minifig's head has to fit in the space in the plate...

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Grumpy for a reason.
My forum battle; The Tea Party of Doom - viewtopic.php?f=20&t=9932&p=237262#p237262
My builds; viewtopic.php?f=17&t=11297

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Re: Once Upon a World- Factions

Postby ikensall » Sun Aug 18, 2013 2:57 pm

Updated with this:

Another of the Kingdom's old machines is the "Pugilist" armoured car.
Image
This was a quick build using the left-overs from the Slugger, but I'm still pleased with how it turned out.

Image
A commander can be stuck to the top of the turret (by switching his legs for a 1x2 plate). The hatch fits quite snugly between his back and the grille-plate behind him.

More:
Spoiler: show
Image
The crew, taken from elsewhere in my collection, and looking rather blurry here.

Image
Rear.

Image
Top, hopefully showing off the greebles.

Image
I took too many pictures...

Image
Image
Side profiles, the Pugilist has two 1" cannons.

Image
There's space inside for a crewman, but only just.
My forum battle; The Tea Party of Doom - viewtopic.php?f=20&t=9932&p=237262#p237262
My builds; viewtopic.php?f=17&t=11297

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Re: Once Upon a World- Factions

Postby The Shadowscythe » Sun Aug 18, 2013 3:08 pm

Okay, that Pugilist is both adorable and awesome - consider it henceforth the winner of this thread until I notify you of otherwise. :studgod:
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Re: Once Upon a World- Factions

Postby Zupponn » Sun Aug 18, 2013 3:30 pm

Building with a very limited brik pool usually turns out pretty awesome if only because of the creativity required.
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Re: Once Upon a World- Factions

Postby Silverdream » Sun Aug 18, 2013 3:57 pm

That pugilist looks like it's straight out of a Studio Ghibli film. In other words, awesome.
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Spoiler: show
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Re: Once Upon a World- Factions

Postby ikensall » Mon Aug 19, 2013 5:14 am

Thanks guys, I like the appeal that Studio Ghibli's creations have, and I like it when my stuff comes out a bit like that. That's all for now, but if I can find the time I'd like to build another tank for the Empire (or the Kingdom, if I can't find the grey)- using stuff like this as inspiration :
Spoiler: show
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New Years Resolution by ABS doohickies, on Flickr
This guy has a pretty good flickr stream, worth checking out if you have the time.


Also: I won my thread, which is good!
My forum battle; The Tea Party of Doom - viewtopic.php?f=20&t=9932&p=237262#p237262
My builds; viewtopic.php?f=17&t=11297

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Re: Once Upon a World- Factions

Postby BFenix » Mon Aug 19, 2013 2:44 pm

The Buzzer and the Pugilist are winners, but overall, very well built stuff!
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Re: Once Upon a World- Factions

Postby Quantumsurfer » Mon Aug 19, 2013 9:52 pm

Very neat designs.
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Re: Once Upon a World- Factions

Postby Kalvinator » Wed Aug 21, 2013 1:26 am

I love all of this stuff, it's incredible. The Sentinel is probably my favorite, either that of the field guns are really good looking, I may have to use them sometime.
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Re: Once Upon a World- Factions

Postby ikensall » Fri Aug 30, 2013 5:32 am

Updated once more, this will probably be it for a while, as I'm returning to school soon.
This is what happens when I build a big turret and realise I can't really build a big enough hull for it.
Inspiration:
Spoiler: show
Image
Untitled by Lemon_Boy, on Flickr
I tried to use aspects of these.

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spice route raider by Lemon_Boy, on Flickr
Uses this turret design, it's probably widespread, but this guy is where I found it first.


The Brawler tank, designed for holding onto important locations from multiple attackers (hence all the secondary weapons).
Image

Image
Crew. There's a space inside for the driver (left), but you'd have a hard time trying to find a way for the commander to stick to the top of the tank (nowhere to put the hatch), so you just have to imagine he's in the turret.

More:
Spoiler: show
Image
Greebles!

Image
The Gladiator has two auxilary weapons in the hull, and one in the turret. The driver can either drive, or shoot with the hull cannons.

Image
The gun on the back pivots for ease of use shooting innocent civilians.

Image
It's a small tank, my commanders don't need to compensate!

Image
Size comparison.


You still want more? Luckily I took too many pictures! It's just that most of them are showing the same thing.
Spoiler: show
Image

Image

Image

Image
Last edited by ikensall on Fri Aug 30, 2013 10:58 am, edited 2 times in total.
My forum battle; The Tea Party of Doom - viewtopic.php?f=20&t=9932&p=237262#p237262
My builds; viewtopic.php?f=17&t=11297

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