Blueprints Turn 6

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Blueprints Turn 6

Postby Apollyon » Thu Sep 12, 2013 12:16 pm

Sorry for the long delay again but i really did not find the time to play Brikwars and in the little free time i had i procrastinated... Things will go faster from now on though.

Briktopians played by Kalvinator

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The Avenger shoots at the Roboraptor. Though it hits the Roboraptor's armor proves to be
quite formidable. (the damage roll was rather low)

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Then it moves around the back of the base towards Dr. Braghardt's lab. There was no infantry in range for the machine gun.

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These two troopers shoot a DSM.

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The troops are very effective this turn. Here they shoot two more spacemen that just came through the gap in the fence.

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The last one's weapon has a major malfunction. He needs to leave it behind.

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Together with Raszack the troops move on like Bonn-o-Tron.

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Four guys combine fire on one DSM who gets literally exploded.

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Both the Ocelot as well as the Jaguar slowly drive over the rubble of the pedestrian bridge. The trooper on the
Ocelot shoots the pilot of the trike! The vehicles' weapons get reloaded during this turn.

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The medic and the last of the troopers move up and prepare response fire.

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The other Avenger shoots at Braghardt's spaceship but it moves fast and (barely) escapes the shot.

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Then the pilot drives it into the townhall, wrecking the building even further.
Last edited by Apollyon on Thu Sep 12, 2013 12:52 pm, edited 1 time in total.
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Re: Blueprints Turn 6

Postby Apollyon » Thu Sep 12, 2013 12:25 pm

KKKK reinforcements played by Theblackdog

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Roboraptor climbs the Supply Base but there seem to be some problems with the controls of it because instead of the Avenger's
main gun it rips off the base's radar antennas. (i handled this as a feat which failed :x )

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The Futuron commander pulls the pilot's corpse out of the trike...

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"Dr. Braghardt, i could need some dakka down here!"

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"Zere, haff the infinity gun(TM)" - "Oi, thanks!"

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The commander macgyvers the gun to the trike.

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Futuron commanders are no fools so he drives the trike into cover.

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His men follow him out of the base. Only one is in range but fails to hit a Briktopian.

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The men that went through the fence gap kill a trooper though.
Last edited by Apollyon on Thu Sep 12, 2013 12:54 pm, edited 1 time in total.
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Re: Blueprints Turn 6

Postby Apollyon » Thu Sep 12, 2013 12:33 pm

Briktopian Ghost Division played by Scratch

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Apollyon swoops down from the McDonalds. "You dogs! Do you want to live forever? Step it up or i will enlist you into
the Ghost Division" he rasps.
His threat works. All Briktopian infantry will get to reroll critical failures next turn.

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The ghost division troops finally leave the townhall. One of them shoots the nearest DSM. The other one still tries
to get familar with the size 2 machine gun which he took from the dead heavy.

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The guy with the flamer know how to use his weapon though putting three enemies one fire. One succumb immedeatly while the other
two are on fire now. (a panicking spaceman with an OTC? uh oh...)
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Re: Blueprints Turn 6

Postby Apollyon » Thu Sep 12, 2013 12:38 pm

Ben and Luke played by Zuponn

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Ben and Luke park the landspeeder.

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They casually stroll across the street.
Luke: "Oh, hi there young lady!"
Ben: "Come on boy, we have no time for this!" *waves is hand* "These are not the droids you are looking for, ma'am".
Rollerderby Girl: "Oh, alright then. Move ahead."
(civilians won't do anything this turn)
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Re: Blueprints Turn 6

Postby Apollyon » Thu Sep 12, 2013 12:47 pm

Dr. Braghardt and the KKKK played by piltogg

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The remaining DSM of blue squad shoot at the ghost division but these guys are armored and the shots barely scrape them.

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The two on top of the townhall suffer the same fate. Even worse, the overskill die on of them earned was a poor roll.

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Black and yellow finally return the computer core containing the AC plans into Dr. Braghardt's lab.

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Braghardt's ship shoots the Avenger and hits but once again the armore roll (barely) exceeded the damage roll.

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"Scheisskerle! I will never let you haff zese plans." Dr. Braghardt closes the base's maingate.

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Accompanied by his robotic bodyguards he heads back to his lab.
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Re: Blueprints Turn 6

Postby Apollyon » Thu Sep 12, 2013 12:51 pm

Overviews

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Please send orders for turn 7.
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Re: Blueprints Turn 6

Postby Silverdream » Mon Sep 16, 2013 1:20 am

Who do I have left?
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Spoiler: show
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Colette wrote:I hereby acknowledge Silverdream as the one and only forum troll as agreed in the bet.


Quantumsurfer wrote:No, I have 2 silver.
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Re: Blueprints Turn 6

Postby Apollyon » Mon Sep 16, 2013 5:00 am

You still have:
6. Natalya
7. the chef in the McDonalds
8. the peach with the One Ring (red building with grey roof)
9. the angry city clerk
10. guy on the trike behind the town hall
11. the Brittanian spy
12. goth girl still reading from the Necronomicon
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Re: Blueprints Turn 6

Postby Apollyon » Tue Sep 17, 2013 5:47 am

Need orders from Kalvinator and Silverdream. Or maybe not. I am going to play turn 7 later today anyway.
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