Blueprints turn 10

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Blueprints turn 10

Postby Apollyon » Tue Dec 17, 2013 10:37 am

Briktopians played by Brikguy0410

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This is going to be difficult the medik thinks.

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Success! Who cares for the rules, right? In the background the trooper revived in the previous round picks up a weapon.

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All remaining Briktopian units shoot at Dr. Braghardt's giant death machine. The Avenger tank's main gun has a
severe malfunction but the double machine guns save the day! The Death Mobile suffers 4 points of size damage
and is down to 6.

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"This is Colonel Raszack speaking. I request immediate assistance by the Armoured Division. Better yet, bring on the Vindicator! Copy?"

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General Lukas: "I cannot spare a single Delta or Shreck here, let alone the Vindicator. Request denied!"

[feat failed]
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Re: Blueprints turn 10

Postby Apollyon » Tue Dec 17, 2013 10:54 am

Briktopian Ghost Division played by Scratch

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The troops move up and open fire on enemies - but they don't hit shit.

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Inside her house goth girls has just finished her necromantik ritual. Power drawn from Brikthulu himself gathers...

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And gets channeled into to most appropiate target!

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Apollyon is revived and he is very pissed!

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He commandeers the Roboraptor.

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And lets off a volley at the Death Mobile from point blank range. The Death Mobile suffers another point of size
damage (now it's down to 6).
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Re: Blueprints turn 10

Postby Apollyon » Tue Dec 17, 2013 11:01 am

Dr. Braghardt and the KKKK - played by Piltogg

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Dr. Braghardt repositions the Death Mobile to answer the Roboraptor threat! A Briktopian trooper gets casually
squished in the process.

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The tower guards get down to face the Ghost Division troops and manage to kill the flamer dude.

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White tries to shoot them, too. But after exploding into the face of its previous owner it does the same to the DSM.

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Braghardt fires everything at the Roboraptor, getting it down to size 4.
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Re: Blueprints turn 10

Postby Apollyon » Tue Dec 17, 2013 11:06 am

KKKK Reinforcements - played by Theblackdog

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The two remaining spacemen shoot the last potential redshirt for Colonel Raszack.

Civilians - played by Silverdream

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"If life gives you lassos, make lassonade." Rollerderby produces some sort of explosive pineapple grenade.

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It splats on the Death Mobile. Turns out it was more of a trollnade.

[feat failed]
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Re: Blueprints turn 10

Postby Apollyon » Tue Dec 17, 2013 11:15 am

To give you a better idea what remains of the factions:

Briktopians
Colonel Raszack all on his own in the center of the battlefield. His bionic arm is broken beyond field repair
Two troopers, one in the rubble near the Ocelot, the other one on the truck itself together with the medic.
The Ocelot is undamaged and the machine gun can shoot again next turn.
The Avenger is still size 4 (out of 6) but the main gun is broken.

Briktopian Ghost Division
Two armored troopers, one is a heavy with a size 2 machine gun the other one has a heavy assyrian laser rifle.
Apollyon, in a somewhat more demonic form. He controls the Roboraptor (size 4 of 7).

Dr. Braghardt and the KKKK
Two red DSM in the base, one yellow DSM down on the street, one white DSM in the town hall (currently unarmed).
Dr. Braghardt, he controls the Death Mobile (size 6 of 12)

KKKK Reinforcements
Two spacemen down the street next to the yellow DSM is.


I am not sure if Brikguy0410 is still banned or booty bothered and thus inactive so the Briktopians might be up for grabs.
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Re: Blueprints turn 10

Postby stubby » Tue Dec 17, 2013 1:56 pm

Apollyon wrote:I am not sure if Brikguy0410 is still banned or booty bothered and thus inactive so the Briktopians might be up for grabs.

There haven't been any new bans in the last month, he just hasn't logged in since Dec 7
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Re: Blueprints turn 10

Postby Silverdream » Tue Dec 17, 2013 3:36 pm

Is Goth Girl still controlled by me, or do I only have Natalya?
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Spoiler: show
mgb519 wrote:Seriously, you are now the first ever forum superhero.


Colette wrote:I hereby acknowledge Silverdream as the one and only forum troll as agreed in the bet.


Quantumsurfer wrote:No, I have 2 silver.
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Re: Blueprints turn 10

Postby Apollyon » Tue Dec 17, 2013 5:32 pm

Silverdream wrote:Is Goth Girl still controlled by me, or do I only have Natalya?


You've still got all civilians that are alive:
Rollerderby Girl
goth firl
guy on the trike (behind the city hall)
Brittanian spy (near the Ghost division guys)
Chef in the McDonalds
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Re: Blueprints turn 10

Postby Apollyon » Tue Dec 17, 2013 5:33 pm

stubby wrote:
Apollyon wrote:I am not sure if Brikguy0410 is still banned or booty bothered and thus inactive so the Briktopians might be up for grabs.

There haven't been any new bans in the last month, he just hasn't logged in since Dec 7


So booty bothered it is.
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Re: Blueprints turn 10

Postby Kalvinator » Tue Dec 24, 2013 2:35 am

I...I may be bothered to pick up the mantle of Briktopions again...if you'd let me?
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Re: Blueprints turn 10

Postby Apollyon » Tue Dec 24, 2013 2:44 am

Brikguy0410 has actually come out of hiding but if you have a good idea for Raszack's feat... feel free to shoot.

Only waiting for Piltogg's orders now. I won't be back with my Lego before the end of the year however.
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Re: Blueprints turn 10

Postby Kalvinator » Tue Dec 24, 2013 11:43 am

Oh, alright then. I'd have to think about that.
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