Werewolf Squad

Show off your armies and weaponry and stuff.

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Zupponn
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Re: Werewolf Squad

Post by Zupponn » Sun May 06, 2012 8:39 pm

If a soldier is wearing armor, then you might want to reduce their movement a little. That's usually a good way to balance out armor in my opinion.

Otherwise, it looks like you put a lot of time and effort into this group. Good work!
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morganm
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Re: Werewolf Squad

Post by morganm » Sun May 06, 2012 9:46 pm

Great to see something so uncommon; well played. They look freak'n SWEET! I love the idea of the drummer too; nice touch.

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Kaplan
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Re: Werewolf Squad

Post by Kaplan » Mon May 07, 2012 1:29 am

Zupponn wrote:If a soldier is wearing armor, then you might want to reduce their movement a little. That's usually a good way to balance out armor in my opinion.
Otherwise, it looks like you put a lot of time and effort into this group. Good work!
Yes you are totally right but as it is said in the backstory the werewolves are stronger and faster than the humans so i thought no speed reduction is needed.
If my opponent demands for it, -1 movement could be added during gameplay.
morganm wrote:Great to see something so uncommon; well played. They look freak'n SWEET! I love the idea of the drummer too; nice touch.
Thank you very much. The drummer idea comes from the warhammer fantasy armies.

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Zupponn
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Re: Werewolf Squad

Post by Zupponn » Mon May 07, 2012 7:44 pm

Oh, even better: Give werewolves -1 to skill when wearing armor, as armor isn't made for werewolves anyways, so it could be a hindrance.
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Pwnerade
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Re: Werewolf Squad

Post by Pwnerade » Tue May 08, 2012 12:28 am

:666:
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cherikov
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Re: Werewolf Squad

Post by cherikov » Sat May 12, 2012 10:07 pm

Wow! love the decals and the banner, reminds me of warhammer fantasy!
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Cyko-Destructo
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Re: Werewolf Squad

Post by Cyko-Destructo » Sun May 13, 2012 2:04 am

Yeah this is effin. Sweet. Nice work
HAIL GWAR

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Kaplan
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Re: Werewolf Squad

Post by Kaplan » Mon May 14, 2012 6:05 am

Cyko-Destructo wrote:Yeah this is effin. Sweet. Nice work
Thank you very much.
cherikov wrote:Wow! love the decals and the banner, reminds me of warhammer fantasy!
Thanks. I try to create the squad banner to get the feeling.

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Kaplan
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Re: Werewolf Squad

Post by Kaplan » Thu Dec 19, 2013 8:32 am

I'm transforming these medievel fantasy creatures into sci-fi space wolf/werewolf faction. Pictures will be here soon.

Maverick
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Re: Werewolf Squad

Post by Maverick » Thu Dec 19, 2013 8:37 am

Kaplan wrote:I'm transforming these medievel fantasy creatures into sci-fi space wolf/werewolf faction. Pictures will be here soon.
wat. That sort of scares me.

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IVhorseman
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Re: Werewolf Squad

Post by IVhorseman » Thu Dec 19, 2013 6:05 pm

:tiger:

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Kaplan
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Re: Werewolf Squad

Post by Kaplan » Fri Dec 20, 2013 6:18 am

Werewolves already reached Tech Level 6:

Space Werewolves: http://www.brikwars.com/forums/viewtopi ... 17&t=11690

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