A long procrastinated battle report

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Moronstudios
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A long procrastinated battle report

Post by Moronstudios » Tue Dec 31, 2013 10:42 pm

This battle report has been waiting for who knows how many months, taking place in the same Brikinville as my last battle report.
No reason to procrastinate any longer.

We start our battle with an Overwatch of a peaceful day in Brikinville, a troubling social issue soon to be rectified.
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The keeper of the bell-tower smells trouble on the horizon.
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A Group of vikings dispel the mystical enchantment keeping them hidden as the time for battle comes near.
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A group of treasure seekers enter the town from upstream.
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From beneath the hill overlooking the town a vile lich rises with his most loyal servants.
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The undead are quick to look for ways down, hungry for fresh lifeforce.
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A set of vikings, including their warlord make haste to enter combat with the seekers.
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The others head backwards to slow the advance of skeletons.
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The seekers start off their stay by harassing the locals.
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A villager decides to question the motives of the vikings.
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Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194

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Moronstudios
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Re: A long procrastinated battle report

Post by Moronstudios » Tue Dec 31, 2013 10:44 pm

Had to cut this into multiple posts to prevent posting errors.

Rams do not enjoy being ridden.
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The skeletons kill off a potentially troublesome villager, loosing one of their own.
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One of the vikings decides to get some better weapons, earning a look from the shopkeeper.
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Villagers don't seem to take well to outsiders... Unless setting someone on fire is a compliment.
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The vikings enter the sights of the undead, scoring a ranged kill
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The warlord decides to weaponize his flaming comrade.
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A comrade is quickly slaughtered by the seekers.
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A couple of villagers judge the viking to be a sign of a battle yet to come, arming themselves and quickly killing the viking.
The shopkeeper's trigger finger getting itchy, if a battle breaks out any villagers caught in it will likely forget to pay for weapons they use.
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The shopkeeper decides he doesn't want to have to keep tabs today.
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One of the seekers makes his way for the bell tower, getting the aid of a fisherman on the other side of the river.
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The skeletons quickly race down the stairs, eager to draw skeleton blood.
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The archer decides it will not be out done, killing off a second viking.
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The lich makes its way down the steps, not pleased in the slightest.
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As the seekers come forth, the warlord charges in and lops off the head of one of them, smashing into the missile statue so hard he falls sideways.
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A rumble coming forth from the statue as it launches into space.
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The weapon keeper guns down another villager coming in to steal one of his crafts for battle, deciding to enter the fray before things get out of hand.
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The town drunks decide to fight back against the seekers, killing off their glorious leader.
Sadly, a little too late to keep the miscellaneous item shop from catching fire.
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The lone seeker continues his quest.
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The lich gets tired of walking, and decides to summon up a mount.
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In an attempt to intimidate the the fast food owner into helping him the viking warlord gets his axe stuck on the roof of the miscellaneous shop.
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A soldier that was just around the corner kills of the weapon shop keeper before he can cause trouble.
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The warlord decides to just get a new axe, a good choice judging from how quickly he gets a kill with it.
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The missile from before decides now would be a good time to return to the ground, resulting in a massive explosion.
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The keeper of the bell tower rips the bell from its holding upon witnessing the explosion, determined to seek vengeance against those who caused it.
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The lich makes haste, wanting to kill off the last seeker before he could make it through the gated portal.
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The seeker, having no time to figure out how to lift it, decides to go over the gate.
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The weight of the bell knocks the lich right off its steed with a single swing.
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The seeker falls off the bars.
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The lich wastes no time in an attempt to get back on his steed, and instead lets himself get dragged towards his target.
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The bell keeper not far behind manages to chip off some of the steed's armour.
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A swift backwards kick seals the fate of the bell keeper.
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i=In the commotion the seeker makes his way through the portal, the lich using foul magics to lift the gate so it can follow after.
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The sound of a demon sending the lich running!
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The mountain falling into dust as a flying demon in white armour rises and gives chase.
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The demon destroys the mount of the litch with ease.
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The seeker tries to take control of the helicopter, throwing the current driver out of the cockpit.
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The lich summons forth unearthly lightning to slay the demon.
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Sending it crashing to the ground.
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Bringing the final showdown to a brawl amongst the rubble that was once Brikinville.
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Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194

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loafofcheese
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Re: A long procrastinated battle report

Post by loafofcheese » Wed Jan 01, 2014 1:16 am

That's an epic fight.
Only problem with silver bullets is the price of silver.

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Re: A long procrastinated battle report

Post by motorhead fan » Mon Jan 06, 2014 11:43 am

i enjoyed that, well done!

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