BrikwaRPG3 - Turn 0 and Beyond! (COMPLETED!)

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 2-27-14)

Post by Scribonius » Sat Mar 01, 2014 7:31 pm

Zupponn wrote:You did a good job. Sorry it had to end this way. You just happened to be in a poor location at the time.
I'm okay with it. Took a lot of work to take me down, I did a lot of damage (always a plus), and reanimated some skeletons. Really, the only thing that annoys me is I didn't get to have the sorcerous duel with Kadia before I died. :warhead:

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 2-27-14)

Post by Zupponn » Fri Apr 04, 2014 12:53 am

It's been a while...

TURN 9!

Jeremiah - Silverdream

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Jeremiah gets up and lets out a great belch...

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...which knocks over a wall.

Duke Crystoph - Scratch

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Crystoph flames an Avalonian.

Zupponn Mining Co. - Theblackdog

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Zupponn picks some flowers.

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Zupponn: "Here are some flowers my good man. How about a truce?"
Avalonian: "That sounds like a good idea."

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Avalonian: "Hey guys! This guy wants..."

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WHAM!

Avalonians - BrickSyd

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The Avalonian Heavy pushes his buddy's burning corpse off of the makeshift stairs.

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The Avalonians then combine fire on Duke Crystoph, but fail to penetrate his armor.

Assyrians - Natalya

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Lady Kadia works her majik.

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The wall comes down and the Chub is crushed.

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The Assyrian Grunts then take out the Mechanik in the Bavarian Mech.

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The Polar Bear is unable to get the Boatplane in the air.

Mechanix - stubby

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Mechanik: "Hey! Hold still! I'm trying to fix you here!"

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The Dreadnut appreciates the help, but decides to give the Mechanik the boot anyways. He goes beyond the edges of the map.

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stubby: "Those bastards! I'll show them!"

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Robo Arm on Wheels tosses the gunpowder at the Assyrian Grunts.

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2 die in the explosion.

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Chestmech then moves up and pops another Grunt.

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These guys move forward.

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As does this guy.

Rade - mgb519

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Rade jumps onto the wall.

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He then goes up to the computers and starts bashing them with his pistols.

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Uh-Oh.
Computer: "Failure imminent. Initiating self-destruct sequence. Please evacuate the area."

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Everyone near the edges of the map move to get away from the blast.

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Computer: "5"

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Computer: "4"

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Some are able to teleport away as well.

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Computer: "3"

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Computer: "2"

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Rade: "Well, it's been good guys."
Jeremiah: "Yeah..."
Crystoph: "Gentlemen, it's been an honor."
Computer: "1"

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 4-4-14)

Post by Scratch » Fri Apr 04, 2014 1:17 am

Gentlemen, it's been an honor.
The only unflawed system is Lego System.
Zupponn wrote:
Colette wrote:You're free to make your own map from scratch, however.
All you have to do is flatten his head.
Silverdream wrote:TL;DR Be like Scratch.
Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 4-4-14)

Post by Silverdream » Fri Apr 04, 2014 2:14 am

Yeah, you are all welcome to visit Jeremiah's castle in Valhalla.

:cry:

GG guys. GG.
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 2-27-14)

Post by stubby » Fri Apr 04, 2014 8:05 am

Zupponn wrote:The Dreadnut appreciates the help, but decides to give the Mechanik the boot anyways. He goes beyond the edges of the map.
WORTH IT
Natalya wrote:Wtf is going on in this thread?

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 4-4-14)

Post by Theblackdog » Fri Apr 04, 2014 8:48 am

The best battles always end with a nuclear explosion.
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 4-4-14)

Post by Warhead » Fri Apr 04, 2014 2:36 pm

Ah-yup! :D Great battle and ending!
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 4-4-14)

Post by mgb519 » Fri Apr 04, 2014 3:28 pm

Best ending ever.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 4-4-14)

Post by Zupponn » Fri Apr 04, 2014 4:51 pm

Wait for it...
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 4-4-14)

Post by Scribonius » Sat Apr 05, 2014 4:24 pm

Zupponn wrote:Wait for it...
The world went boom... WELL, that was an ending! :)

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 4-4-14)

Post by Zupponn » Sat Apr 05, 2014 11:02 pm

EPILOGUE

Voice 1: "Well, the story seems great, but I think you're leaving one little detail out."

Voice 2: "Oh, how I got to be here? Well..."

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Rade: "Well, it's been good guys."
Jeremiah: "Yeah..."
Crystoph: "Gentlemen, it's been an honor."
Computer: "1"

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All of a sudden, a portal opens.
Jeremiah: "What the hell?"
Crystoph: "It's Hammerman!"

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Rade: "Quickly, everyone get through the portal!"

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Commander Smith: "I knew you were leaving out something."
Rade: "Well, some employers think that I'm crazy when I mention Hammerman, so I like to keep it out."

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Commander Smith: "So, are you still in contact with the other two?"
Rade: "Actually..."

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The door to the bar opens.
Jeremiah: "Rade! We've been waiting too long! We want to kill stuff!"

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Rade: "Guys, meet Commander Smith."
Crystoph: "I hear you have a job for us?"
Commander Smith: "As a matter in fact, yes. You see, there are these Space Dorfs..."

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As they leave, Smith starts to brief them about their mission. Rade ponders what the three of them have been through and comes to the conclusion that no matter what...

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...they'll be ready for anything.

THE END!

(I'll have final overviews and the final kill table up later.)
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 4-4-14)

Post by Silverdream » Sun Apr 06, 2014 1:26 am

We should have a name for the three of us, like a badass mercenary faction name. Any ideas guys? Also, I'm pumped for whatever's next.
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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 4-4-14)

Post by Scratch » Sun Apr 06, 2014 2:05 am

I'm all for "Duke Crystoph and those other dudes he sometimes hangs out with", has a nice ring to it.
The only unflawed system is Lego System.
Zupponn wrote:
Colette wrote:You're free to make your own map from scratch, however.
All you have to do is flatten his head.
Silverdream wrote:TL;DR Be like Scratch.
Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 4-4-14)

Post by stubby » Sun Apr 06, 2014 12:29 pm

I think the important thing here is that I escaped with the chest.

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Natalya wrote:Wtf is going on in this thread?

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Re: BrikwaRPG3 - Turn 0 and Beyond! (Last Update: 4-4-14)

Post by Zupponn » Mon Apr 14, 2014 12:58 am

FINAL OVERVIEWS

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Final Kill Table:
Assyrians: 11 (1 Friendly Fire), Flowers, Chub - Survived
Scythians: 12, 1 Friendly Fire - Eliminated
Avalonians: 8, ZMC Gun Bot, ZMC Hardsuit, Bridge - Survived
Bavarians: 4 - Eliminated
ZMC: 21, Rolling Bomb - Survived
Brittanians: 9 - Eliminated
Manly Men: 4, Frog - Eliminated
Mekanix: 4 - Survived
Heroes: 17, Chub, Pyramid Artillery, Tree, 2 Bushes, Wall - Survived


51 Fire pieces were used in this battle.
364 Blood pieces were used in this battle
548 Pictures make up this battle.
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