i need a hand

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i need a hand

Postby Flashhawk » Wed Jan 16, 2008 9:01 am

Ok guys need some help here.
Who of you uses MLCad to build and Pov-Ray to render models?
I have one i would really like to get rendered, but for now, i wouldn`t like to bother with the details of doing so. Would someone please render me this model? It is small, but it uses a lot of transparancy.
Picture will be used for a custom Stat-Card so everybody will be benefit from it anyway :)
Thx in advance
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Postby Tzan » Wed Jan 16, 2008 5:06 pm

Sorry, I only use Lightwave. If you can convert it to .lwo I'll take a look at it. Never heard of MLCad.

I've got the legs, waist, torso and neck of a minifig done. The head will be easy, the arms a bit tricky.
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Postby Flashhawk » Thu Jan 17, 2008 2:58 am

MLCAd is a proggi that lets u build lego models out of a database of bricks and pieces both officially and unofficially. So you can build models virtually the same way you would in real life. It uses a 3D-Technologie for that, but the actual render of stuff is bad. There are some scripts that are converting the MLCad data into Poser-compatible data, and u can even choose to use a special collection of High-Res-Bricks but as i said it sounds to complicated for me at this time in space to achieve a good result.
here are some links:
The MLCad Software
http://www.lm-software.com/mlcad/
The How-To-Render
http://www.carlnelson.com/page.asp?SID=1&Page=42
The High-quality Bricks collection
http://www.el-lutzo.de/lego/lgeo.html
And a guy who uses it to create SimCity Buildings in Lego
http://www.geocities.com/mikehorvath.geo/legobap.htm
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Postby Tzan » Thu Jan 17, 2008 11:21 am

Interesting stuff, thanks.
I'll poke thru that tonight.
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Postby Flashhawk » Thu Jan 17, 2008 12:47 pm

Flashhawk wrote:There are some scripts that are converting the MLCad data into Poser-compatible data,


of course i meant pov-ray and i thank you for your efforts Tzan!!
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Postby Tzan » Thu Jan 17, 2008 3:18 pm

If you can convert from MLCad or the POV format into one of these, I could load it into Lightwave.

dxf
obj ( I think )
3ds
lwo
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Postby Tzan » Thu Jan 17, 2008 8:46 pm

Hey I found a LDraw .dat to .lwo converter. I'm shocked! Its a bit old so I don't know if the .dat format has changed at all since 2002.

http://www.joern-thiemann.de/tools/LDraw2LWS/index.html

Grab that, you need to read some instructions and hand edit an INI file to set some paths. The converter needs access to the part files.

Just do a simple 2x2 brick as a sample. Then post the .lwo file.
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Postby Tzan » Thu Jan 17, 2008 10:37 pm

Here is a better explaination on how to set up the converter.
Its at the bottom of the page.

http://www.okino.com/tutorials/lego_imp ... dering.htm
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Postby Almighty Benny » Fri Jan 18, 2008 12:02 am

Image
I said "no" to drugs, but they just wouldn't listen...
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Postby G2 » Fri Jan 18, 2008 3:30 am

Hello Flashhawk, I use MLCad, but I don't render using POVray, I use my own "special flat" rendering method. Have a look at my Brickshelf folder for many examples. I would be happy to render your model using my method if you want.
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Postby Flashhawk » Fri Jan 18, 2008 5:12 am

@Tzan: i am on it. PM me your email address please

@Almighty Benny: LOL

@G2: i would like to have a version with your method too, just to see which one fits better to the Stat-Card. Please pm me your email address!
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Postby G2 » Fri Jan 18, 2008 5:39 am

PM with my email sent.
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Postby Tzan » Fri Jan 18, 2008 9:50 am

G2: I like that render style :)
Nice models too.
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Postby Flashhawk » Fri Jan 18, 2008 11:08 am

Both emails send :)
Now we will see how our to contenders will do :D
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Postby Tzan » Fri Jan 18, 2008 11:27 am

:)

Check your email.
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