Battle in the Chat: The Skies of New York [FINALE]

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Theblackdog
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Battle in the Chat: The Skies of New York [FINALE]

Post by Theblackdog » Sat May 11, 2019 10:42 am

Due to schedule conflicts this battle will run continuously through the week, ending on Sunday 5/19.

Shortly before the Last Battle of New York...
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As rumors of Austin's Box spread throughout the Brikverse, the fleets of many different factions arrive in the skies above New York.

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"Transmission from headquarters. President Bob is on his way here with the W.U.N.D.E.R.. We just need to hold out until then!"

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"Lord Warhead will be here soon to deal with Austin's Box in person. Clear out this rabble before then."

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"Austin's Box belongs to the Luchardsko. All ships, disperse or be fired upon."

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"ATTENSHUN ALL SHIPZ, DIS IS DA BROOTALZ! WE'Z 'ERE TA KRUMP GITZ AND LOOT GUBBINZ, AND YOU IZ ALL OUTTA LOOT!"

Rules
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Each ship has an Energy stat, which shows how much energy is available to assign to different systems each turn. The number next to each system shows the maximum amount of Energy that can be assigned to that system. Assigning energy to different systems has different effects:
Engines - Each point of Energy assigned to engines lets the ship either move forward 2" or pivot 90 degrees. Frigates can pivot up to twice per turn while cruisers and battleships can only pivot once. In addition, frigates get a free move of 4" and cruisers get a free move of 2", even if they spend no Energy on Engines that turn.
Sensors - Each point of Energy assigned to Sensors increases your attack range by 3", from a base range of 3".
Shields - Each point of Energy assigned to Shields increases your Defense value for that round by 1, from a base of 1.
Weapons - Each point of Energy spent on a Weapon lets you roll 1 attack die with that weapon. Die rolls higher than the target's Defense value inflict 1 point of damage.

In general, I'll handle the details of assigning energy to systems, just give me a general idea of what you want to do.

RAMMING - When one of your ships rams an enemy ship, the target ship takes a number of Damage D8s equal to the total Energy in your ship's Engines and Shields. Your ship takes a number of Damage D8s equal to the total Energy in your ship's Engines and the target ship's Shields.
Signup - Battle starts at 1PM EST Sunday
T.L.A. - Theblackdog
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T.L.A. ships are fast and agile at the expense of armor. Their forward-firing weapons pack a heavy punch at decent range.
Stats:
Spoiler
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T.L.A. missile frigate (Energy 8, HP 4)
Movement 5
Defense 1
Sensors 3
Weapons: Front arc 3 (D1d8)

T.L.A. Beam Frigate (Energy 8, HP 4)
Movement 5
Defense 2
Sensors 2
Weapons: Front arc 3 (D1d8)

T.L.A. missile cruiser (Energy 10, HP 6)
Movement 5
Defense 2
Sensors 4
Weapons: Front arc 4 (D1d8)

T.L.A. Beam Cruiser (Energy 10, HP 6)
Movement 5
Defense 2
Sensors 3
Weapons: Front arc 5 (D1d8)
Britannians-ninja_bait
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Britannian Navy ships are well-balanced with few weaknesses. Their cruisers are armed with powerful broadside guns, while their frigates fill more specialized support roles.
Stats:
Spoiler
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Britannian Picket Frigate (Energy 8, HP 4):
Movement 5
Defense 2
Sensors 3
Weapons: Turret 2 (D1d6)

Britannian Torpedo Frigate (Energy 8, HP 4):
Movement 4
Defense 3
Sensors 0
Weapons: Front arc 5 (D1d8)

Britannian Light Cruiser (Energy 10, HP 6):
Movement 3
Defense 3
Sensors 3
Weapons: Left arc 3 (D1d8), Right arc 3 (D1d8)

Britannian Armored Cruiser (Energy 10, HP 6):
Movement 2
Defense 4
Sensors 3
Weapons: Left arc 3 (D1d8), Right arc 3 (D1d8)
Luchardsko - Falk
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The Luchardsko fleet relies on long-range firepower and close coordination, annihilating targets with their battleship's forward batteries while using turrets to keep the flanks clear.
Stats:
Spoiler
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Picket Frigate (Energy 8, HP 4) (x3)
Movement 3
Defense 3
Sensors 4
Weapons: Turret 2 (D1d6)

Battleship (Energy 12, HP 8)
Movement 2
Defense 3
Sensors 5
Weapons: Front arc 5 (D1d8), Turret 3 (D1d6)
Brootalz - motorhead fan
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The Brootalz are deadly at one range only: Point blank.
Stats:
Spoiler
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Broadside frigate (Energy 8, HP 4)
Movement 3
Defense 4
Sensors 1
Weapons: Left arc 2 (D1d8), Right arc 2 (D1d8)

Spinal frigate (Energy 8, HP 4)
Movement 3
Defense 4
Sensors 2
Weapons: Front arc 3 (D1d8)

Broadside cruiser (Energy 10, HP 6)
Movement 3
Defense 5
Sensors 1
Weapons: Left arc 3 (D1d8), Right arc 3 (D1d8)

Spinal Cruiser (Energy 10, HP 6)
Movement 4
Defense 5
Sensors 2
Weapons: Front arc 4 (D1d8)
Last edited by Theblackdog on Sun May 19, 2019 4:53 pm, edited 8 times in total.
[21:30:33] Scritch: you can put it in theblackdog

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Re: Battle in the Chat: The Skies of New York

Post by Falk » Sat May 11, 2019 11:12 am

Awww yeah let’s do this!

I’m taking Luchardsko.
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Re: Battle in the Chat: The Skies of New York

Post by Theblackdog » Sat May 11, 2019 12:00 pm

Got it.
We'll wait until 3 PM EST for the rest of the slots to fill. If they haven't, I'll delay the battle until 1 PM EST on Sunday.
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Re: Battle in the Chat: The Skies of New York [2 SLOTS LEFT]

Post by ninja_bait » Sat May 11, 2019 5:34 pm

Britannia for me pls!
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Re: Battle in the Chat: The Skies of New York [1 SLOT LEFT]

Post by Theblackdog » Sat May 11, 2019 6:36 pm

Done. Only DA BROOTALZ remain.
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Re: Battle in the Chat: The Skies of New York [1 SLOT LEFT]

Post by motorhead fan » Sun May 12, 2019 5:41 am

Hello,

While i'm not usually a space battle kind of guy, I'll take the BROOTALZ!

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Re: Battle in the Chat: The Skies of New York [1 SLOT LEFT]

Post by Kommander Ken » Sun May 12, 2019 8:59 am

Aw dangit I'm too late.

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Re: Battle in the Chat: The Skies of New York [STARTS AT 1PM]

Post by Theblackdog » Sun May 12, 2019 12:19 pm

T.L.A. turn 1

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The positron frigate and missile ships move up and launch a devastating alpha strike...

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...Bringing down the Britannian torpedo frigate.

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The positron cruiser moves up to cover.

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Re: Battle in the Chat: The Skies of New York [STARTS AT 1PM]

Post by Theblackdog » Sun May 12, 2019 12:38 pm

Turn 1 Britannians [NPC'd, Available for players]
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The scoutship moves up and inflicts 2 points of damage on the missile frigate.

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The cruisers move up. The heavy isn't in range of anything yet, but the light cruiser finishes off the missile frigate.

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[21:30:33] Scritch: you can put it in theblackdog

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Re: Battle in the Chat: The Skies of New York [FACTION AVAILABLE]

Post by Theblackdog » Sun May 12, 2019 12:52 pm

Turn 1 Luchardsko
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The ships advance, but the battleship has trouble getting line of sight around the asteroid.

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The Brootalz' ships are heavily armored, but the frigates get a point of damage on the broadside frigate.

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[21:30:33] Scritch: you can put it in theblackdog

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Re: Battle in the Chat: The Skies of New York [FACTION AVAILABLE]

Post by Theblackdog » Mon May 13, 2019 5:38 pm

Brootalz Turn 1
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The frigates move up and bring down a Luchardsko frigate.

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The cruisers move up but can't get in range of any of the surviving frigates.

T.L.A. Turn 2
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The missile cruiser fires a volley at the Britannian light cruiser.

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And the beam frigate finishes it off.

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The beam cruiser destroys the Britannian scout frigate.

Britannians Turn 2
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The armored cruiser takes two HP off the beam frigate.

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[21:30:33] Scritch: you can put it in theblackdog

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Re: Battle in the Chat: The Skies of New York [FACTION AVAILABLE]

Post by Theblackdog » Mon May 13, 2019 6:15 pm

Luchardsko Turn 2
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The battleship fires on the Brootalz frigate, but due to its heavy shielding, only does 1 damage.
"SHOOT 'ARDER, YA BLOO GITZ"

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The frigates do 2 points of damage to a Brootalz frigate.

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[21:30:33] Scritch: you can put it in theblackdog

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Re: Battle in the Chat: The Skies of New York [FACTION AVAILABLE]

Post by Theblackdog » Tue May 14, 2019 7:02 pm

Turn 2 - Brootalz

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"FIRE EVERYFING!"
The Brootalz open fire, destroying another Luchardsko frigate and doing 2 points of damage to the battleship.

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The broadside cruiser also does a point of damage to the T.L.A. beam cruiser.

Turn 3 - T.L.A.
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The T.L.A. strike back, doing 3 points of damage to the Brootalz cruiser and 2 points of damage to the Britannian cruiser.

Turn 3 - Britannians
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The armored cruiser takes out the T.L.A. beam frigate with a point blank broadside.
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Re: Battle in the Chat: The Skies of New York [FACTION AVAILABLE]

Post by Theblackdog » Tue May 14, 2019 7:34 pm

Turn 3 Luchardsko
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The Luchardsko battleship inflicts a point of damage on the Brootalz spinal cruiser, while the frigate does 2 damage to their broadside frigate.

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[21:30:33] Scritch: you can put it in theblackdog

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Re: Battle in the Chat: The Skies of New York [FACTION AVAILABLE]

Post by ninja_bait » Tue May 14, 2019 8:05 pm

RAMMING SPEED! FOR QUEEN AND COUNTRY!
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