Brikpocalypse project turn 13

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Brikpocalypse project turn 13

Postby Theblackdog » Sat Feb 14, 2009 3:38 pm

The expected Brikpocalypse of day 13 did not arrive.

Zombies and Mutants

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The Last Skeleton Standing attacks the Nomad LMS, but doesn't do any damage.

Honda-Ziplok Clan


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My LMS joins the fray, but fares no better.

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Then he uses a Stupendous Feat to shoot out a support beam...

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... collapsing the Nomad LMS in the wreckage.

Nomad Raiders

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The Nomad LMS breaks free of the wreckage with a Stupendous Feat.

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He fires on the Skeleton LMS, doing one point of damage.

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The HMG Zombie revives and grabs a gun from his incinerated comrade. The Skeleton is no longer the Last Zombie Standing. When one or the other becomes the LZS again, he will only have two Hit Points.

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Overview.

No killscores this turn.

Awaiting orders for turn 14.
Just one random act of violence can brighten your day. Especially if it involves explosives.

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Theblackdog
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Postby jifel » Sat Feb 14, 2009 3:59 pm

Sending...

jifel
"And the angels of darkness descended upon pinions of fire and light...the great and terrible dark angels."

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jifel
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Location: In a yellow submarine, preparing a nuke.


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