so finally it's sorted and round one's here. i went with the turn order they were showed on the sign up
commando's
troll's
EDF armoured
EDF heavy troop's
mystery (when joined)
so here's round 1 now the arrows on the pictues mean the following
arrow-unit moves
big arrow-multiple unit moves
arrow with more than one head-attack
arrow with cross-failed attack
i wont arrow everything just important thing's
commando's
i move my cruiser up and hold off the slaughter that could happen for a turn as im a nice guy
i then move my troops up and my hero who's out of shot
cp earned-0
cp used-0
current cp-0
troll's
they take the car and move it up with everyone else and make a feeble attempt to destroy the gate no rpg teraguards were in position' needles to say it failed
cp earned-0
cp used-0
current cp-0
EDF armoured
they moved up there command vechile crushing a tree then get a tank to kill a commando then try an artillery bombardment on another which failed
cp earned-1
cp used-0
current cp-1
EDF heavy troop's
the EDF heavy got a heavy rpg to disintergrate the gate unfortunately i didnt have enough fire pieces to show the explosion so a cheapy paint package was a good substitute the explosion unfortunately spared the car
they then killed a commando
cp earned-4
cp used-0
current cp-4
the field currently
casualty
commando's
2
troll's
0
EDF armoured
0
EDF heavy
0
awaiting round 2 orders
battle for earth round 1
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- dilanski
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battle for earth round 1
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- randomno12
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Re: battle for earth round 1
Yes, it is cheapy.dilanski wrote: the EDF heavy got a heavy rpg to disintergrate the gate unfortunately i didnt have enough fire pieces to show the explosion so a cheapy paint package was a good substitute the explosion unfortunately spared the car
they then killed a commando
Cheapskate = rubbish = bad quality = death by cannon
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