Skeleton Rules
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- Olothontor
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Skeleton Rules
Does anybody have any auxiliary rules for Skeletons? Any special rules I should keep in mind while amassing my Skeletal hordes?
A stat card, maybe *cough Rayhawk cough*
Not to be rude...
A stat card, maybe *cough Rayhawk cough*
Not to be rude...
- IVhorseman
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the 2001 section has some stats on skeletons, but i don't see any reason not to treat them exactly like minifigs. the only thing i'd really change is that they can't bleed, but the situation where minifigs bleed to death come up very rarely
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
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nah, i don't really see a reason to have to remember a different set of stats for skeletons than minifigs. sure they don't have muscle tissue or brains or organs, but so what? there's no real reason to make things more complicated than they are.
the way i've noticed, is that these stats always sound super fun and exciting and interesting in theory. you playtest it against yourself and you get even more excited. but then you get a friend to play, and now on top of all the other die rolls and whatnot, you have to remember that skeletons specifically have a -1 here and a +2 there, and it just starts getting gritty.
the way i've noticed, is that these stats always sound super fun and exciting and interesting in theory. you playtest it against yourself and you get even more excited. but then you get a friend to play, and now on top of all the other die rolls and whatnot, you have to remember that skeletons specifically have a -1 here and a +2 there, and it just starts getting gritty.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
- Evil Emperor
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I have to agree
The rules from 2001 set are nice, but it makes everything very complicated. Espacally if somoene only uses the fantasy races against normal minifigs they have to act tactically to beat the fantasy races.
The best way is to treat them as normal minfig, but you could gife them some dice rolls, for example
On the beginning of your turn roll a dice on a 6 the skelleton is killed
Roll a d6 at the beginning of every turn on a UR of 10 a dead skelleton raises from the dead
(Yay you can make things fair by making the rolls the same chances. But your opponent have to agree on some house rules and he will if the chances are better for him. But the dice are on my side)
but you forget this things espacally in the heat of battle so just keep it simple stupid
The rules from 2001 set are nice, but it makes everything very complicated. Espacally if somoene only uses the fantasy races against normal minifigs they have to act tactically to beat the fantasy races.
The best way is to treat them as normal minfig, but you could gife them some dice rolls, for example
On the beginning of your turn roll a dice on a 6 the skelleton is killed
Roll a d6 at the beginning of every turn on a UR of 10 a dead skelleton raises from the dead
(Yay you can make things fair by making the rolls the same chances. But your opponent have to agree on some house rules and he will if the chances are better for him. But the dice are on my side)
but you forget this things espacally in the heat of battle so just keep it simple stupid
This is stupid! This is sick! You can't do this in the real world!
So What?
Nothing its just so cool
So What?
Nothing its just so cool
- Tiny Tank Rannon
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Hmmm...IF the stats are low, then they need to be horded, but if the stats are better, it would cause the opponent to use actual tactics....
I believe that a skeleton is similar to the scout: Fast, deadly, and fragile.
That would make its meaty counter-part the Zombie the slow, tough bastard we know him to be.
IMO, if I have a dozen of the same thing, I'm calling it a Minifig for simplicity. But otherwise the stats need to be on par with that of a Minifig.
I believe that a skeleton is similar to the scout: Fast, deadly, and fragile.
That would make its meaty counter-part the Zombie the slow, tough bastard we know him to be.
IMO, if I have a dozen of the same thing, I'm calling it a Minifig for simplicity. But otherwise the stats need to be on par with that of a Minifig.
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These are really terrific ideas... I'll be using a skeletal horde in my upcoming battle against Dan's Castle Knights, so it should be interesting to implement these.
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- Olothontor
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