Its 9pm, and I wanna stat something.
So I'll do the basics of firearms.
Pistol & Rifle are already done and will be used as the foundation of the weapons I will stat.
Magnum
Size S
Cost 4
Use 4
Range 6"
Damage 1d8
Machinepistol
Size S
Cost 4(if your Automatic Fire costs extra)
Use 3
Range 6"
Damage 1d4
Notes Automatic Fire 1.
(Use whatever Automatic Fire rules you agree on, but you can only use Auto once before it needs reloading.)
Shotgun
Size M
Cost 5
Use 4
Range 6"
Damage 2d6
Notes Bukshot.
(The shooter can choose to hit one target for 2d6 damage, or two adjacent targets for 1d6 each.)
Submachinegun
Size M
Cost 5
Use 3
Range 9"
Damage 1d6
Notes Automatic Fire 1
Assault Rifle
Size M
Cost 6
Use 3
Range 12"
Damage 1d6+1
Notes Automatic Fire 1
Sniper Rifle
Size L
Cost 8
Use 4
Range 12"*
Damage 1d10
Notes *Hi-Power(if the shooter sits still for one turn, he has unlimited range until he moves again)
Machinegun
Size L
Cost 8
Use 4
Range 12"
Damage 1d6+1
Notes Automatic Fire 3(can go Auto 3 times before reloading)
If mounted on a vehicle, it receives infinite Auto.
Rocket Launcher
Size L
Cost 9
Use 5
Range 12"
Damage Depends on rocket
Notes
Comments? Critics? Suggestions? Post 'em.

